[IGN] EA Launches Surprise Cloud Gaming Trial With Four Games - Overclock.net - An Overclocking Community

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[IGN] EA Launches Surprise Cloud Gaming Trial With Four Games

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post #1 of 44 (permalink) Old 09-09-2019, 09:50 PM - Thread Starter
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[IGN] EA Launches Surprise Cloud Gaming Trial With Four Games

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EA wants to ensure "that there is strong quality of service in cloud gaming by being able to adjust to real-world, often less than ideal, conditions such as unstable bandwidth and network strength." Is utilizing Amazon Web Services (AWS) and the public cloud so it can "deploy as close to the players as possible, even in the face of unstable networks and changes in bandwidth."


The four games chosen for this trial - FIFA 19, Titanfall 2, Need for Speed Rivals, and Unravel, were picked so EA can test many different genres of game to ensure gamers get the best performance possible when/if EA's cloud service becomes a full-fledged service.


Furthermore, EA will be testing the "technical functionality of cross play" that will allow players to play together no matter what device they are using. Additionally, the goal is to ensure cross save will be implemented as well.
Source: https://www.ign.com/articles/2019/09...ith-four-games


Seems like bad news to me. If having a few alternatives to steam is annoying, imagine how annoying multiple major streaming services for games could be for some. Luckily theses services are entirely optional. Still, I see this news less about EA and more about more companies jumping on this band wagon, which to me is not a good thing... especially if that company is EA.

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Last edited by UltraMega; 09-10-2019 at 12:15 AM.
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post #2 of 44 (permalink) Old 09-09-2019, 10:02 PM
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Quote: Originally Posted by UltraMega View Post
Source: https://www.ign.com/articles/2019/09...ith-four-games


Seems like bad news to me. If having a few alternatives to steam is annoying, imagine how annoying multiple major streaming services for games could be for some. Luckily theses services are entirely optional. Still, I see this news less about EA and more about more companies jumping on this band wagon, which to me is not a good thing... especially if that company is EA.
Looking at the bright side, if these many companies are jumping on it, it must be doable.

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post #3 of 44 (permalink) Old 09-09-2019, 10:39 PM - Thread Starter
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Quote: Originally Posted by huzzug View Post
Looking at the bright side, if these many companies are jumping on it, it must be doable.
Maybe, or maybe just profitable.

I have a hard time believing gameplay streaming will perform without noticeable input lag anytime in the near future.

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post #4 of 44 (permalink) Old 09-09-2019, 10:43 PM
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Quote: Originally Posted by UltraMega View Post
Maybe, or maybe just profitable.
Won't be profitable if they provide service worse than what is currently available.

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I have a hard time believing gameplay streaming will perform without noticeable input lag anytime in the near future.
Hence, them testing games from a few genres to really test what works best.

#2 their debt is insane, even for a "diverse field" company. They cannot even afford to service the debt maintenance let alone make an actual dent in the debt itself. - Internet Stranger
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post #5 of 44 (permalink) Old 09-09-2019, 10:44 PM
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post #6 of 44 (permalink) Old 09-09-2019, 11:03 PM - Thread Starter
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Quote: Originally Posted by huzzug View Post
Won't be profitable if they provide service worse than what is currently available.


Hence, them testing games from a few genres to really test what works best.
I'll tell you what works best: games that don't need decent response times to be enjoyable.

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post #7 of 44 (permalink) Old 09-09-2019, 11:09 PM
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Quote: Originally Posted by huzzug View Post
Looking at the bright side, if these many companies are jumping on it, it must be doable.
It's possibly realistic to say that console players may have lower expectations than a fully paid up member of the master race, and they're the majority that everything is aimed at.

A 15ms ping to the server will add 30ms of input lag, or two frames at 60FPS, or like being below 60FPS with v-sync turned on, which is not very nice to some people. If you have a game controller instead of a mouse and sticky aim assist enabled to compensate then you may not even notice.


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post #8 of 44 (permalink) Old 09-09-2019, 11:56 PM
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Excellent, thank you EA for trying what was a failure with Diablo III. Can't wait to see this purely greedy attempt to turn into a disaster.

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post #9 of 44 (permalink) Old 09-10-2019, 09:29 PM
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Quote: Originally Posted by Darren9 View Post
It's possibly realistic to say that console players may have lower expectations than a fully paid up member of the master race, and they're the majority that everything is aimed at.

A 15ms ping to the server will add 30ms of input lag, or two frames at 60FPS, or like being below 60FPS with v-sync turned on, which is not very nice to some people. If you have a game controller instead of a mouse and sticky aim assist enabled to compensate then you may not even notice.
basically this. console players would probaby never notice. too bad you'll never convince console players to put down their overpriced decade outdated potato systems. brand loyalty is a wonderfully stupid thing

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post #10 of 44 (permalink) Old 09-11-2019, 12:55 AM - Thread Starter
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as someone who plays games in 4k with an xbox 360 controller, pretty sure I will notice.


Try steamlink with ur phone. It sucks right? How much better can it be than lan? Probably not any...

I have a game controller for my phone so I can basically use it like a PC and stream anything from my PC to my phone over lan and let me tell you, it leaves a lot to be desired.

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