[Various][UPDATE 09/14/2015] Need For Speed Delayed on PC - Overclock.net - An Overclocking Community
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[Various][UPDATE 09/14/2015] Need For Speed Delayed on PC

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post #1 of 179 (permalink) Old 05-21-2015, 11:02 AM - Thread Starter
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Electronic Arts has formally announced the new Need For Speed, which appears to be taking some serious cues from Need For Speed Underground, and is a “full reboot” for the series.



As with most games announced recently, the big reveal is being saved for E3. But we do know Need For Speed is coming from Ghost Games this fall for PC, Xbox One, and PlayStation 4. EA says it’s going to feature “deep customization, authentic urban car culture, a nocturnal open world, and an immersive narrative that pulls you through the game.”
Sounds like we’re getting the equivalent of a Fast & Furious video game, huh?

Its happening boys biggrin.gif


UPDATE 1: Release Date 3rd of November 2015



UPDATE 2:Need For Speed Will Require An Online Connection

UPDATE 3:

TRAILER

Gameplay


CANT WAIT OMG OMG OMG!!! biggrin.gifbiggrin.gif

Update 4: Customization

The game looks more promising than ever biggrin.gif


Update 5 [09/14/2015]:

Need For Speed Delayed on PC
PlayStation 4 and Xbox One versions still on track for November release.
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Need for Speed developer Ghost Games has announced the PC version of year's entry in EA's racing series will be delayed.

Instead of launching alongside the PlayStation 4 and Xbox One versions on November 3 in North America and November 5 worldwide, Need for Speed on PC will be available in "Spring 2016."

According to Ghost Games, the extra time was necessary to "increase the visuals that we can deliver on PC."

"We will also include content updates that will have been released on console up to that time, making them available to all PC players from day one," it explained in a statement.


The studio also cited the desire to implement an unlocked frame rate as a key.

"At Ghost, we're united by one common passion... to deliver the best Need for Speed experience possible. And at every step of the development process we're guided by our community.

"Part of the conversation includes hearing from our PC community that an unlocked frame rate in Need for Speed is a massive priority for you, and we fully agree. To deliver this, we’ve made the decision to move the PC release date to Spring 2016."

Ghost Games also announced it is planning on "undertaking a closed beta on PS4 and Xbox One in the coming weeks to help us test our server infrastructure to help prepare for launch."

At Gamescom, EA released a new trailer for Need for Speed that highlights how it will blend gameplay with live-action. Its developer has explained why the new Need for Speed will require an Internet connection and says fans can expect a good amount of post-launch DLC. The developer has also released a new "five ways to play" video, which you can watch above.


@#%@#%#@% mad.gif
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post #2 of 179 (permalink) Old 05-21-2015, 11:07 AM
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oh thank god it's not on the 360 and PS3.


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post #3 of 179 (permalink) Old 05-21-2015, 11:10 AM
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"ALL FOOTAGE CAPTURED IN GAME" "GAME ENGINE FOOTAGE REPRESENTATIVE OF ALL PLATFORMS"

OMG :O

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post #4 of 179 (permalink) Old 05-21-2015, 11:13 AM
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Looks interesting. I see Vaughn Gittin Jr.'s RTR Mustang and some Rauh-Welt Porsche action going on in there. Since EA owns Speedhunters, I expect it will have some good car enthusiast fan service. 

 

http://www.speedhunters.com/2015/05/need-for-speed-is-reborn-and-were-helping/


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post #5 of 179 (permalink) Old 05-21-2015, 11:13 AM - Thread Starter
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Quote:
Originally Posted by TopicClocker View Post

"ALL FOOTAGE CAPTURED IN GAME" "GAME ENGINE FOOTAGE REPRESENTATIVE OF ALL PLATFORMS"

OMG :O

In game engine and gameplay graphics are not the same but to say the truth need for speed always looked good

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post #6 of 179 (permalink) Old 05-21-2015, 11:13 AM
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"ALL FOOTAGE CAPTURED IN GAME" "GAME ENGINE FOOTAGE REPRESENTATIVE OF ALL PLATFORMS"

too soon, too soon


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post #7 of 179 (permalink) Old 05-21-2015, 11:14 AM
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Quote:
Originally Posted by TopicClocker View Post

"ALL FOOTAGE CAPTURED IN GAME" "GAME ENGINE FOOTAGE REPRESENTATIVE OF ALL PLATFORMS"

OMG :O

 

 

This is the exact reason every time a big game comes out everyone gets up in arms about the graphics not looking as good as the very first cinematic trailer shown two years before release lol


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post #8 of 179 (permalink) Old 05-21-2015, 11:22 AM
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Hmm.... that teaser was in LA and I know were that bridge is. tongue.gif Nice to see a they're trying to bring back what made underground great.
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post #9 of 179 (permalink) Old 05-21-2015, 11:23 AM
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If its anything like underground, I'll be happy for all of 60 seconds until I realise how much I'll actually have to pay for the complete game. No way am I paying £10 for a different spray* and £15 for some neon lights*. And don't get me started on the pearlescent pack day 1 DLC*.

*Obviously this is all just an assumption considering the direction the market is going.
Quote:
Originally Posted by TopicClocker View Post

"ALL FOOTAGE CAPTURED IN GAME" "GAME ENGINE FOOTAGE REPRESENTATIVE OF ALL PLATFORMS"

OMG :O


Don't get excited now, Last time I checked, that could include actual filmed footage that was put into the game which technically classed as "Footage captured in game"

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post #10 of 179 (permalink) Old 05-21-2015, 11:26 AM
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I'm in thumb.gif like so in.

Hes sad cause I'm going Intel.

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Intel won't let AMD fail. AMD helps Intel by keeping the government off Intel's ass.
Enfluenza: CRY
Enfluenza: then imma buy some dozers and mow ur bridge
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