[Digital Trends] No games will support ray tracing when Nvidia RTX graphics cards launch - Page 4 - Overclock.net - An Overclocking Community

Forum Jump: 

[Digital Trends] No games will support ray tracing when Nvidia RTX graphics cards launch

Thread Tools
post #31 of 31 (permalink) Old 09-18-2018, 12:33 PM
New to Overclock.net
white owl's Avatar
Join Date: Apr 2015
Location: The land of Nod
Posts: 5,374
Rep: 136 (Unique: 103)
Quote: Originally Posted by Crinn View Post
Quote: Originally Posted by ILoveHighDPI View Post
Everyone is saying DICE had two weeks to get their RT tech in.
This is half the reason RTX is a joke right now.
If they wanted to sell GPU's they should have had people working with those developers from Day1 of Battlefield V development. If this is supposed to be the revolutionary tech everyone has been waiting for then these should be ground up implementations, not a bunch of hackjob "it'll get patched in later" lame excuses.
At least they could have said "Hey, it's early days, we'll give you a good deal on the silicon" and only raise prices by 30% on each tier, but that's not how Nvidia works, the target market for these products is fanatics who will act like it's a matter of pride to spend the most money as soon as possible.
For those who have such monies, great for them, I'm sure it does give them some satisfaction. For everyone else, Nvidia may as well have announced that they're selling a Lamborghini.
Except developers can't work on RTX until they have a physical RTX gpu with a fully featured driver. Nvidia can't start giving out turing GPUs to developers until bulk production is ready, and once your in bulk production you probably want to launch the product ASAP because you don't want to just be sitting on massive amounts of stock like that. Not to mention that bulk production is typically when all the leaks start hitting the media, and once that happens you really need to release before your product gets it's reputation rekt by ignorant speculation.
Except Nvidia made their own standalone (it would seem) software that you can (seemingly) drop it into an existing game that doesn't necessarily need it's own lighting assets (if you use ray tracing). RTX on = beautiful, off = trash

So if you ignore RT, games are still hard to make and finish.

Quote: Originally Posted by SpeedyVT
If you're not doing extreme things to parts for the sake of extreme things regardless of the part you're not a real overclocker.
Quote: Originally Posted by doyll View Post
The key is generally not which brands are good but which specific products are. Motherboards and GPUs are perfect examples of companies having everything from golden to garbage function/quality.
Hot n Bothered
(12 items)
4790k 4.7Ghz
Asus Sabertooth Z97 MkII 2
16gb G.Skill Sniper 2400Mhz
Hard Drive
2x Kingston v300 120gb RAID 0
Hard Drive
WD Blue
Power Supply
Seasonic 620w M12 II EVO
Cooler Master 212 Evo
Corsair 450D
Operating System
Windows 10
Nixeus EDG27
I have pretty lights.
▲ hide details ▲
white owl is offline  
Sponsored Links

Quick Reply

Register Now

In order to be able to post messages on the Overclock.net - An Overclocking Community forums, you must first register.
Please enter your desired user name, your email address and other required details in the form below.
User Name:
If you do not want to register, fill this field only and the name will be used as user name for your post.
Please enter a password for your user account. Note that passwords are case-sensitive.
Confirm Password:
Email Address
Please enter a valid email address for yourself.
Email Address:


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page

Forum Jump: 

Posting Rules  
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off