[YT] Star Citizen Full CitizenCon 2018 Presentation (4K) - Page 2 - Overclock.net - An Overclocking Community

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[YT] Star Citizen Full CitizenCon 2018 Presentation (4K)

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post #11 of 89 (permalink) Old 10-13-2018, 09:11 PM
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CitizenCon? Calling it a con actually seems pretty accurate.

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post #12 of 89 (permalink) Old 10-13-2018, 10:03 PM
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I remember back in 2012 wondering if my gtx 670 sli will run this game LOL

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post #13 of 89 (permalink) Old 10-13-2018, 10:28 PM
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I've submitted my interest in the Kraken.
Chances are the day this sale goes live the crowdfunding counter will shoot past $200,000,000.

The reason I don't have an Idris is I doubt I'll ever have the resources to actually have "fun" with a ship that size, but this at least appears to be more focused on the possibility of private ownership.
Where an Idris would probably just be a burden, the Kraken looks more like something half a dozen people could be comfortable playing around in.
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post #14 of 89 (permalink) Old 10-14-2018, 09:12 AM
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Quote: Originally Posted by Asmodian View Post
Is this Star Citizens' version of "can it play Crysis?"

No, there is no 'release' date for this. Forever in development it definitely the plan, and they have said as much. That doesn't mean that there will never be a game but if you are looking to simply pick it up and play a finished game you should not look at Star Citizen. They will only stop development when they stop making money (hoping to be like WoW). Squadron 42 will probably be released at some point but CIG never talks about dates anymore.

It is still early days but Star Citizen is starting to actually be playable, wait a few years and we will have a real game.
This makes absolutely zero sense. Trying to say WoW is in development hell like Star Citizens is an outright lie.
If they do what you say than you are actively defending a huge scam.

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post #15 of 89 (permalink) Old 10-14-2018, 10:49 AM
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God, at this point make it a freaking tv series. That's all this game is to me at this point, waiting for the next episode of promises. In the beginning I had hope but I feel like the game will never live its massive short coming down, which is how long its been in development and now we have big name actors recruited to keep the ponzy scheme going... I HAD A i7 930/5850 RIG WHEN THIS CRAP WAS ANNOUNCED TO BE IN DEVELOPMENT. WHEN WILL IT COME OUT?!
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post #16 of 89 (permalink) Old 10-14-2018, 12:56 PM
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Yeah, LOL at all the people who built rigs specifically for Star Citizen like 3 years ago.
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post #17 of 89 (permalink) Old 10-14-2018, 01:35 PM
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Quote: Originally Posted by ZealotKi11er View Post
I do not think a game can go in development for this long.
They will so long as their scheme. The idiots supporting this gave them over a million in like 3 days.
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post #18 of 89 (permalink) Old 10-14-2018, 02:10 PM
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The people who pledged in the initial campaign weren't idiots. I don't think it's fair to blame them. They knew it was at least a couple years off at that point and were pledging accordingly.

The idiots were the people who continued to buy more and more imaginary content from them years later, well after they had blown past even the most conservative estimates for release dates from the initial campaign. This is what has enabled the feature/content bloat. They should have locked down the features and content soon after the initial campaign, but instead turned it into a scheme to turn the development of the game into a revenue stream by monetizing theoretical content in a game which doesn't exist yet. They wildly succeeded at this, effectively generating enough revenue from ship sales to fund the studio indefinitely even if there is never a proper release. The only thing that can stop this cycle is if enough people stop buying their new crap and demand a non-alpha/beta release or their money back.
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post #19 of 89 (permalink) Old 10-14-2018, 02:10 PM
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Quote: Originally Posted by Jarhead View Post
I think there is a decent chance that Squadron 42 will actually be delivered playable. It will not have any open ended features and it's doubtful that the gameplay is even the slightest bit different from Wing Commander or Star Lancer. So no first person shooting. Maybe a multi-player dogfight mode, but probably not enough money to do a co-op mode. And that loan taken out is going to have to be repayed somehow, so it's doubtful the game sales will fund enough to get the MMO portion working.
I agree CR needs a bit of reigning in, but there most definitely will be first person shooter mechanics. They didn't develop Star Marine to be just a Crysis tdm demo. The multiplayer will probably be a separate mode, S42 looked like just a campaign 'mode'.

Honestly this and bunch of recent things keeps coming back to chicken egg mentality. A lotta people want to see both chicken and egg working, but it doesn't matter because they couldn't afford either therefore they're bad products.

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post #20 of 89 (permalink) Old 10-14-2018, 03:04 PM
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Quote: Originally Posted by Assirra View Post
This makes absolutely zero sense. Trying to say WoW is in development hell like Star Citizens is an outright lie.
If they do what you say than you are actively defending a huge scam.
Arena Commander has been playable for years.
This has never been vaporware or any kind of scam, they deliver user accessible content to end users regularly.
The big problem is the best experience requires 32GB of RAM, but reportedly 3.3 will fix that and the game should become much more accessible by the end of the year.

Quote: Originally Posted by tostitobandito View Post
Yeah, LOL at all the people who built rigs specifically for Star Citizen like 3 years ago.
Well at least anyone who upgraded to 32GB RAM would have got a good deal.
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