Originally Posted by Insan1tyOne
I'm honestly confused about how (and why) Hello Games is still adding major content updates to this game? Are they hoping to make it the game that they "promised" way back before its release and then try and re-release it as "No Man's Sky 2" or what? With all of the people who cancelled their pre-orders, refunded the game, or just plain didn't buy it, how do they even have the funds to keep releasing free content for it? I just don't get it, but more power to them. Maybe in another year or two this game will actually be worth playing.
I think this answeres some questions.
No Man's Sky is a means to an end, not an end in itself.
People playing No Man's Sky are not actually playing the main content of the game, they're playing with the ancillary effect of Sean Murray playing his own games.
When No Man's Sky launched I was furious about it, clearly a lot of things happened that were outside of Sean's control, but he still went along with it just to satisfy his own goals.
Now, years later, even as someone who finally bought the game this year, all I can say is this is one of the most "interesting" events that I've ever seen in gaming history.
The outcome isn't "bad", people are getting something to play, but even if the player experience is regularly improving it's clear that the player experience is actually a secondary concern to the overall project (I'll cite the condition of PC controls as a good reason to think they're not overly concerned with the player experience).
I think this is the most overt case I've ever seen of a developer who's main focus is producing content for themselves
(not just money) instead of developing with a mindset of producing content for their audience.
Not that I personally know a lot of people in the industry, maybe a lot of other developers do still function like this, you just never see them thrust into center stage the way Sean Murray has been.