Originally Posted by tpi2007
In this day and age, and also taking into account some of the other joking posts, I'll do a +1 as long as it means having a substantial story driven single player element in it that is furthermore not littered with micro-transactions and other modern day crap that inevitably ends up negatively affecting the choices made during the game design. If there is one company that can afford doing a proper game that honours the art it's Valve.
Kudos for a very true post, here. We sometimes forget how *the intend* of bad DLCs, or other crap development is badly impacting the main game content/story.
One of the most damning example was, to me, Mass Effect 3. Every single plot (illusive man, reapers's origins, how the **** were they able to reach the galaxy, while ME1 was adamant they couldn't do it by themselves, and so many others ...) was left crack open to give ways for DLCs. I think the first one was a vague hint on the reapers' origin, nothing more, before the plug was pulled due to fans boycott ...