The one and only effect that RTX has brought to that game is the proper hall of mirrors. Typically a mirror reflecting a mirror in older games engines with no ray tracing would either refuse to compile with an error or produce that same weird effect they showed in this demo. Odd that they cant even reflect the player though. That tech has been around since at least 2000.
Everything else they showed in both videos has been available for ages on traditional lighting methods. Not impressive in the slightest. Its too bad the developers chose to not include basic lighting technology for their game just to make the difference between normal and RTX look more drastic.
Last edited by EniGma1987; 01-22-2019 at 02:22 PM.