[Gadgets360] Civilization VI Steam EULA Changed to Allow for Data Collection - Overclock.net - An Overclocking Community

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[Gadgets360] Civilization VI Steam EULA Changed to Allow for Data Collection

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post #1 of 35 (permalink) Old 02-15-2019, 02:31 PM - Thread Starter
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[Gadgets360] Civilization VI Steam EULA Changed to Allow for Data Collection

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Civilization VI on Steam for PC has received a rather disturbing change to its end user license agreement (EULA). Now, the popular strategy game would collect a lot more personal information that it should, to the point of tracking your location. Disturbing when you consider that Civilisation VI is a premium game as opposed to a free download on Google Play or the App Store. Diligent Steam users who own Civilization VI have been leaving negative reviews en masse on the game's Steam page. It's a tactic in the gaming community known as review bombing and has been done to show displeasure for such a tacky move on publisher 2K's part.
"The information we collect may include personal information such as your first and/or last name, e-mail address, phone number, photo, mailing address, geolocation, or payment information," reads the new EULA for Civilization VI. "In addition, we may collect your age, gender, date of birth, zip code, hardware configuration, console ID, software products played, survey data, purchases, IP address and the systems you have played on. We may combine the information with your personal information and across other computers or devices that you may use."
Needless to say, users are far from happy.
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2K parent company Take Two also publishes the popular GTA V and Red Dead Redemption 2. Its revenue in the quarter ending in March will be $450 million to $500 million (roughly Rs. 3,200 crores to Rs. 3,500 crores), when analysts anticipated $609.1 million. Its shares slumped as much as 14 percent, the most since December 2009.
With its earnings call taking place last week before the change to Civilization VI's EULA, it is possible that its below expectations performance has resulted in a move to milk its existing user base as much as possible.
That said, it is deplorable that despite shifting over 17 million units of Red Dead Redemption 2 in under weeks, Take Two still thinks it's not making enough to keep it or its investors happy, perhaps playing a part in turning Civilization VI into spyware.
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Real bad look for Firaxis and Take Two. Sounds like the most profitable game publisher ever is resorting to some shady business to make up for the gap in its estimated vs real earnings. Gotta say this is no surprise at all considering how they run the online for GTAV.

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post #2 of 35 (permalink) Old 02-15-2019, 02:50 PM
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This is a big chance to the EULA.
I wonder how this will be fared if someone who owns the game before, and get a pop up to accept it, doesn't agree with that change. Lock you out of the game you have already been playing?
I smell a lawsuit coming their way.


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post #3 of 35 (permalink) Old 02-15-2019, 03:05 PM
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This is completely unacceptable. And I suspect that the kind of people who play games like Civilization will put in considerably more effort to push back against this move than the publisher might be expecting. They messed with the wrong crowd.

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post #4 of 35 (permalink) Old 02-15-2019, 03:05 PM
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Quote: Originally Posted by Defoler View Post
This is a big chance to the EULA.
I wonder how this will be fared if someone who owns the game before, and get a pop up to accept it, doesn't agree with that change. Lock you out of the game you have already been playing?
I smell a lawsuit coming their way.
I'm pretty sure they just say if you continue to play the game you accept the EULA. When's the last time you had to click an EULA to play a game on steam? I don't think I ever have.
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post #5 of 35 (permalink) Old 02-15-2019, 03:10 PM
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Quote: Originally Posted by TheHorse View Post
I'm pretty sure they just say if you continue to play the game you accept the EULA. When's the last time you had to click an EULA to play a game on steam? I don't think I ever have.
Ummm....quite a bit? Especially a while back when everyone was redoing their EULAs.

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post #6 of 35 (permalink) Old 02-15-2019, 03:25 PM
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Quote: Originally Posted by Sir Beregond View Post
Ummm....quite a bit? Especially a while back when everyone was redoing their EULAs.
You're either playing completely different games than me or mistaken. I rarely agree to EULA when playing steam games. Occasionally on first install...
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post #7 of 35 (permalink) Old 02-15-2019, 03:56 PM
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Quote: Originally Posted by tpi2007 View Post
This is completely unacceptable. And I suspect that the kind of people who play games like Civilization will put in considerably more effort to push back against this move than the publisher might be expecting. They messed with the wrong crowd.
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post #8 of 35 (permalink) Old 02-16-2019, 12:37 PM
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Quote: Originally Posted by TheHorse View Post
I'm pretty sure they just say if you continue to play the game you accept the EULA. When's the last time you had to click an EULA to play a game on steam? I don't think I ever have.
Depends on the games, but more than a few active developers update the EULA and you are expected to accept the EULA.

The only option to make this valid, is if you accept the EULA only if you install a new DLC. But if you bought the game and accepted the first EULA, there should be no possible way for them to suddenly revision and block you from playing the game you bought.


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post #9 of 35 (permalink) Old 02-16-2019, 01:01 PM
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Quote: Originally Posted by Defoler View Post
Depends on the games, but more than a few active developers update the EULA and you are expected to accept the EULA.

The only option to make this valid, is if you accept the EULA only if you install a new DLC. But if you bought the game and accepted the first EULA, there should be no possible way for them to suddenly revision and block you from playing the game you bought.
It's already been done though, KSP got a new EULA when TakeTwo acquired it from the original Devs and their must be more. Just because a game is more popular so gets some instant $$click generating headlines doesn't make changing an EULA any less legal than it's already been I don't think.


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post #10 of 35 (permalink) Old 02-16-2019, 01:36 PM
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Quote: Originally Posted by Defoler View Post
This is a big chance to the EULA.
I wonder how this will be fared if someone who owns the game before, and get a pop up to accept it, doesn't agree with that change. Lock you out of the game you have already been playing?
I smell a lawsuit coming their way.
I own Civ Vi and I can tell you how it happened.

It came in with the new expansion. When you boot the new expansion for the first time a NEW EULA popup prompts you to accept it in order to play. This is an expansion people paid $39.99 for, and this popup looks visually identical to the original EULA you click past when you installed Civ Vi, with no obvious signs of a change people can click right past it without paying any attention. Its a really dirty move, because as we all know thanks to the star citizen lawsuit, if you PAY for something when a EULA change happens and you click "accept" you're now legally on the new EULA, even if you didn't read it, or thought it was the same as the former one. So by attaching this change to the new expansion in order to play the expansion you need to accept the new EULA, or you don't get the right to play the new expansion.

I accepted it because I assume every EULA I've signed (whether from Microsoft or anyone else) includes the same data-mining. Sort of just worn down by the invasion of my privacy at this point.

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