[Ars] Richard Garfield leaves Valve, puts Artifact’s future in question - Page 3 - Overclock.net - An Overclocking Community

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[Ars] Richard Garfield leaves Valve, puts Artifact’s future in question

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post #21 of 32 (permalink) Old 03-15-2019, 05:08 AM - Thread Starter
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I hadn't been to the game's page in a while. Wow.

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Ever since they released Dota 2 in July of 2013, something changed. The vetting of quality games on the store started to go away, they lost focus with the Steam machines initiative and the controller and VR, having released a collection of VR demos / experiments for free in 2016 ("The Lab"). And that's it for the recent years until the Artifact disaster. I hope that they realized by now that VR isn't going anywhere anytime soon, not until hardware is meaningfully more powerful so that you can render both photo-realistic graphics and in high fps and also not until VR goggles are the size and weight of a pair of sunglasses.

They need to go back to making games and telling good stories. They have to realize that making tech statements with games isn't all that they have achieved and that telling a good story with good gameplay is worth it on its own. Also, diversifying game genres is good, but they seem too fixated on it ever since 2007's Orange Box, and the two reasons above combined are most probably the reason why they never finished Half-Life 2's episodic content.

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post #22 of 32 (permalink) Old 03-15-2019, 05:11 PM
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Quote: Originally Posted by ToTheSun! View Post
Hello.


So, they're just like every single company in every single industry that pioneered something because of their ingenuity and sense of opportunity? Cool. I guess you really do make your own luck.


And that's EXACTLY the problem, one that I described in my previous post. They've never been anyone's friend. You romanticized the whole thing and now you're frustrated.
They tied a digital store to their game before anyone else did, and made it mandatory for all their games. I would not call that "pioneering", but credit where it's due. Steam is a good program, not saying it's not, but it's only so widely used because it was first. You want to give Valve a ton of credit as if they cured cancer or something, thats your purgative. They made a good business more some 15 years or so ago and have not been able to do much with all their money and IPs since. It's sad to see a once well liked game dev turn into nothing more than the maintenance team for a digital store.


And too your weak counter about my metaphone "Valve is like a good friend that feel off the wagon and is looking for a fix", since the metaphore clearly went way over your heard, I'll restate it more literally.


Valve is (literally) a game former game developer that used to be highly acclaimed and beloved by fans. Valve build 2-3 very strong story based IP's that fan's were very happy about and eagerly awaited the next promised entried for. Once Valve got exuberently rich off steam, they were no longer able to produce any games despite seemingly having everything going well for them. This can mean only one thing, poor leadership.


Now back to metaphors; it's like hearing a female super model that's rich and famous complain that it's hard to find guys to date. It's not a valid complaint considering the context of reality, and thus we roll our eyes at Valve.


It's not a mystery what happened with Half Life 3, there is a lot of info about what happened now. It saw at least 3 highly ambitious revisions that all got canned because GabeN could not realisitically hone in the ambitions for the game, and he burned out his development team. Many of them left Valve after the third Half Life 3 revision got canned, and there was likely never a 4th because of that.



Oh but Valve made Steam and Steam is the only digital store (that stuck up PC gamer will ever accept) so praise be to Valve and glory unto GabeN!

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post #23 of 32 (permalink) Old 03-15-2019, 08:08 PM
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Quote: Originally Posted by UltraMega View Post
They tied a digital store to their game before anyone else did, and made it mandatory for all their games. I would not call that "pioneering", but credit where it's due. Steam is a good program, not saying it's not, but it's only so widely used because it was first. You want to give Valve a ton of credit as if they cured cancer or something, thats your purgative. They made a good business more some 15 years or so ago and have not been able to do much with all their money and IPs since. It's sad to see a once well liked game dev turn into nothing more than the maintenance team for a digital store.


And too your weak counter about my metaphone "Valve is like a good friend that feel off the wagon and is looking for a fix", since the metaphore clearly went way over your heard, I'll restate it more literally.


Valve is (literally) a game former game developer that used to be highly acclaimed and beloved by fans. Valve build 2-3 very strong story based IP's that fan's were very happy about and eagerly awaited the next promised entried for. Once Valve got exuberently rich off steam, they were no longer able to produce any games despite seemingly having everything going well for them. This can mean only one thing, poor leadership.


Now back to metaphors; it's like hearing a female super model that's rich and famous complain that it's hard to find guys to date. It's not a valid complaint considering the context of reality, and thus we roll our eyes at Valve.


It's not a mystery what happened with Half Life 3, there is a lot of info about what happened now. It saw at least 3 highly ambitious revisions that all got canned because GabeN could not realisitically hone in the ambitions for the game, and he burned out his development team. Many of them left Valve after the third Half Life 3 revision got canned, and there was likely never a 4th because of that.



Oh but Valve made Steam and Steam is the only digital store (that stuck up PC gamer will ever accept) so praise be to Valve and glory unto GabeN!
Well, I still think your analogies are really bad, but, sure, fair point. I don't stop and think much of what HL3 could have been or how I used to love Valve so much, so I'm not sure I can relate very much. They're a company to me; if they don't want to bring closure to one of the most well reviewed franchises, so be it. I have other games to play.

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post #24 of 32 (permalink) Old 03-17-2019, 11:29 PM
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Quote: Originally Posted by ToTheSun! View Post
Well, I still think your analogies are really bad, but, sure, fair point. I don't stop and think much of what HL3 could have been or how I used to love Valve so much, so I'm not sure I can relate very much. They're a company to me; if they don't want to bring closure to one of the most well reviewed franchises, so be it. I have other games to play.
I've never been a big fan of Valve, but I've certainly seen them in a much more positive light just thinking of them as a company. I don't get into the fan faire of it, and if you were actually hearing what I'm saying you might get that.


What I have said repeatedly, its that it's shameful for a company to abandon the popular projects that made them successful just to focus on easy money, despite their fans. yea Steam is more profitable than any one game would have been, but its not like they couldn't do both. Half Life 3, Portal 3, Team Fortress 3... any of the projects that mode them popular being continued would be a sign that they care about more than easy money. I see no such signs from them and therefore, to me, they are a lazy company that stopped doing anything hard as soon as they didn't have to, even though any games they did would have added to their profits.


If/when a digital store that competes with steam even starts to reach the same level of acceptance as Steam, Valve will have very little to fall back on. No business should put all their eggs in one basket.

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post #25 of 32 (permalink) Old 03-17-2019, 11:48 PM
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They need to go F2P now or die forever.
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post #26 of 32 (permalink) Old 03-18-2019, 01:42 AM
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Quote: Originally Posted by UltraMega View Post
Oh it's you again.
Portal 2 was their last big game and it came out in 2011.

Valve is like a good friend that fell off the wagon and is just looking for the next fix in the form of hats and skins for gambling, while keeping people distracted from their addiction with random side projects.
I just dont get why you spin everything as that Valve is supposed to do x or y and that anything is a failure.
They were this dev. They made a game, it got popular. They followed up. Games got bigger in that time. They did Portal which was sorta kewl. And that is that. Meanwhile Steam had happened. To me it seems natural this is how it went.

If you look at Halflife and Valve it is a lot of happy accidents (CS and mods etc.). And to me Half-life has always been overhyped. It is like Quake 2 with some crappy voice lines from scientists and grunts with a really anticlimactic ending (I can also admit I did not finish the game and used cheat codes to experience parts of it that is how unhooked I was on HL but I have always been like that with games expecting what we are only starting to get now, back then as far this type of game is concerned).

It is not super easy to follow up on, for any dev. For all we know they have bided their time to do the hype justice as games grew past them. I am pretty sure they could have done something passable quickly on top of HL2 but for a lot of people it'd most likely been underwhelming. Same if they rushed it in the period after that, then they'd bomb for sure. I feel like you are jumping the gun a bit if you think about it a bit more. They need to do some kinda That-Lost-Guy-Whatever his name is Abrams ? treatment on Half-life and reinvent it. It is not easy and maybe they dont wanna piss on it in the first place, and would rather not do anything at all.
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post #27 of 32 (permalink) Old 03-18-2019, 02:41 AM
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Quote: Originally Posted by WindInSummer View Post
I just dont get why you spin everything as that Valve is supposed to do x or y and that anything is a failure.
They were this dev. They made a game, it got popular. They followed up. Games got bigger in that time. They did Portal which was sorta kewl. And that is that. Meanwhile Steam had happened. To me it seems natural this is how it went.

If you look at Halflife and Valve it is a lot of happy accidents (CS and mods etc.). And to me Half-life has always been overhyped. It is like Quake 2 with some crappy voice lines from scientists and grunts with a really anticlimactic ending (I can also admit I did not finish the game and used cheat codes to experience parts of it that is how unhooked I was on HL but I have always been like that with games expecting what we are only starting to get now, back then as far this type of game is concerned).

It is not super easy to follow up on, for any dev. For all we know they have bided their time to do the hype justice as games grew past them. I am pretty sure they could have done something passable quickly on top of HL2 but for a lot of people it'd most likely been underwhelming. Same if they rushed it in the period after that, then they'd bomb for sure. I feel like you are jumping the gun a bit if you think about it a bit more. They need to do some kinda That-Lost-Guy-Whatever his name is Abrams ? treatment on Half-life and reinvent it. It is not easy and maybe they dont wanna piss on it in the first place, and would rather not do anything at all.
I have a really hard time understanding how a dev who had the actual halo killer in their pocket decided to just give up on their intellectual properties. It is, perhaps, the biggest missed opportunity in gaming history. I blame Valve for all the sales they missed out on for not producing a game that would have sold like hot cakes if only the plot had carried it forward. If you guys want to keep pretending HL3 was just a small miss on Valves part, fine. Yes it's never going to be the make or break point for them but it does signify their descension into microtransaction greed. They gave up on the best gaming IPs available to become the company that rests on their loreals.


Is it really such a big argument that I am disappointed in Valve for resting on their Steam money and ditching all of their gaming franchises? Like really? I dont feel like I'm coming out of left field here. Stop brown nosing Valve.

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post #28 of 32 (permalink) Old 03-18-2019, 03:06 AM
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Has Valve ever made a 3rd anything? Portal, Half Life, Left4Dead,Team Fortress...probably missing some but they all stop at 2.

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post #29 of 32 (permalink) Old 03-18-2019, 07:59 AM
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Quote: Originally Posted by white owl View Post
Has Valve ever made a 3rd anything? Portal, Half Life, Left4Dead,Team Fortress...probably missing some but they all stop at 2.
Is this an argument?

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post #30 of 32 (permalink) Old 03-18-2019, 08:33 AM - Thread Starter
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Quote: Originally Posted by white owl View Post
Has Valve ever made a 3rd anything? Portal, Half Life, Left4Dead,Team Fortress...probably missing some but they all stop at 2.

Ricochet, Day of Defeat and Alien Swarm stopped at 1.

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