Originally Posted by Stalker
I don't get it. People are going ballistic over the EGS, yet most of the other applications they use on a daily basis collect data. Steam probably collects way more than this. Might as well rip out your internet connection.
This is what happens when you get between gamers and their games. People would see it differently if Epic had been partnered with devs and funded them from the beginning. Currently it feels like Epic is taking away, not contributing.
Can't say I'm surprised, Tencent is China and China is working hard to become a technological leader. One of the things they need to do that is AI. AI is only as useful as the data they have to feed it. Beg, borrow, and steal is right up China's alley when it comes to acquiring data. Steam data isn't particularly valuable to me, but I don't have a psychology degree, nor am I a marketing specialist. Epic is claiming it's a simple oversight, that they get the steam friends list from the file, and they use the steam API to verify the owner. Even that explanation doesn't cut it because they should be using the steam API to get the data. One thing we do know, copying the file is clearly important to them. It's the first thing done after install.
Tim Sweeney from Epic:
This is data Steam stores in localconfig.vdf. which contains friends and lots of other stuff. The Epic Games launcher never parses library or playtime data and never sends it to Epic. The launcher only sends hashed ids of friends to Epic, and only when you choose to import Steam friends.
Not sure I believe this. How are they separating the data they want from other data without sorting through it? It's 1 file, how are they figuring out which data they need without at least looking at the other data?
Someone working with a legal department asked if this violates the GDPR. (https://www.reddit.com/r/PhoenixPoin...d_you/ej3uiq0/
A quick text message to a guy from the aforementioned legal dept tells me that what Epic is doing could be challenged under the article 51e, that states that data can be stored exclusively for no longer than it is necessary for the purposes for which the personal data are processed; in that light, pre-storing data in the hope that the user will eventually give consent, is not allowed; article 51 also states that when speaking about "stored data", it's irrelevant where they are stored, as long as it's a storage that is accessible to the business: in that light, a local copy that the Epic Launcher can send to the main data center qualifies as storage by the business"
Suspect practices should be challenged, I hope it is. Meanwhile, I'll keep avoiding Epic's launcher.