[[H]ard OCP] Epic's Tim Sweeney Calls Store Exclusives "Procompetitive" - Page 6 - Overclock.net - An Overclocking Community
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[[H]ard OCP] Epic's Tim Sweeney Calls Store Exclusives "Procompetitive"

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post #51 of 53 (permalink) Old 03-22-2019, 06:15 PM
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Quote: Originally Posted by delerious View Post
If it was about the dev saving 17% on fees, I have to wonder why they aren't selling the games themselves and saving all the fees.

Because it will cost more for them to make their own stores/launchers and it rarely works out. The only successful store/launchers I can think of for PC is Steam and maybe Origin.

Putting their games on a store that will guarantee good sales (at least for AAA titles) but they have to pay a 30% fee is a lot safer for them. Even if they will potentially make less money from it. A pretty good example of this would be GTA V as it's sold on Steam and Rockstars own store/launcher.

SteamSpy estimates there are up to 10,000,000 owners for GTA V on just Steam with a further 2,500,000 estimated sold through Rockstars own store/launcher. If we work on an average of $35/copy on Steam and $45/copy on Rockstars platform, that's $245,000,000 after fees from Steam and $112,500,000 from their own platform. Even after fees, it's far more profitable to just use Steam.

Epic Games is paying developers/publisher a lot of money to get the 1 year exclusive deal.

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post #52 of 53 (permalink) Old 03-22-2019, 06:36 PM
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Quote: Originally Posted by DNMock View Post
... that Ubisoft thing is ... a blight on humanity.
Couldn't agree more! If I have to use another client for your software, whatever, but don't make it laggy, broken, and generally non-functional! It shouldn't be hard to make a payment for a game, but it was for me with Ubisoft. An easy way to lose clients! Proper testing goes a long ways. I suspect they don't know it's a problem.
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post #53 of 53 (permalink) Old 03-24-2019, 05:59 PM
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Quote: Originally Posted by andrews2547 View Post
I doubt they offered just a lower fee to get a 1 year exclusive deal on these large, much anticipated games. I'm guessing there's a few million dollars thrown in there as well to make sure they get those games. There's no way these publishers will drop a platform that has 90 million active users (log in at least once a month) for a platform that won't publish how many users they have on PC only for a 17% saving on fees.
Quote: Originally Posted by andrews2547 View Post
Epic Games is paying developers/publisher a lot of money to get the 1 year exclusive deal.

Your guess is correct. The Phoenix Point developers said, after the controversial move away from Steam and GOG for the first year, despite the crowdfunding having been advertised like that, that even if every backer requested a refund (which they are accepting), they would still be in the black after the Epic exclusivity deal (video below at 6:24). Apparently they made more than 2 million in crowdfunding (1:14 in the video), so now you can imagine the amount of funds that the triple-A publishers of games such as Metro Exodus and The Outer Worlds are getting from Epic for the 1 year exclusivity.

Last edited by tpi2007; 03-24-2019 at 06:04 PM.
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