[ENGADGET]Sony just laid out everything there is to know about the PS5 - Page 2 - Overclock.net - An Overclocking Community

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[ENGADGET]Sony just laid out everything there is to know about the PS5

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post #11 of 39 (permalink) Old 05-22-2019, 02:49 PM - Thread Starter
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Quote: Originally Posted by funky882 View Post
The backwards compatibility is a total win for me, since I was looking to get the pro for RDR2 and Spider-Man. The specs beat my own system too, and I’m starting to think that the console will be cheaper than equivalent pc hardware.
I think consoles usually are specially with the controller in the package but maybe not by much depending on what they're really putting inside next gen or how much navi/zen and its competition would be priced at soon.
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post #12 of 39 (permalink) Old 05-22-2019, 02:57 PM
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I still want to know about memory (ram/vram)

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post #13 of 39 (permalink) Old 05-22-2019, 03:49 PM - Thread Starter
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Quote: Originally Posted by Celcius View Post
I still want to know about memory (ram/vram)
What's your expectations?

They could go mixed or unified like PS4 8GB GDDR5 only vs PS4 Pro 8GB GDDR5 and 1GB GDDR3.

Current games are designed for 5.5 GB of RAM for the PS4 base (the rest for OS) and that's the more popular development target for consoles (not Pro or X).

I'm hoping for 24 GB unified but maybe it's more realistic to have 12-16 GB for games either HBM or GDDR and 4-8 GB DDR for OS.

For $ 499 with 1 TB SSD and targets 4K/30 (or 60 interpolated) for cinematic games, with RT and next gen visuals I think a total of 16 gb would be okay where games will now be built from 5.5 memory to 12.0 memory. I guess that's not much coming from PS360 era to PS4X1 era.
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post #14 of 39 (permalink) Old 05-22-2019, 08:23 PM
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Quote: Originally Posted by tubers View Post
What's your expectations?

They could go mixed or unified like PS4 8GB GDDR5 only vs PS4 Pro 8GB GDDR5 and 1GB GDDR3.

Current games are designed for 5.5 GB of RAM for the PS4 base (the rest for OS) and that's the more popular development target for consoles (not Pro or X).

I'm hoping for 24 GB unified but maybe it's more realistic to have 12-16 GB for games either HBM or GDDR and 4-8 GB DDR for OS.

For $ 499 with 1 TB SSD and targets 4K/30 (or 60 interpolated) for cinematic games, with RT and next gen visuals I think a total of 16 gb would be okay where games will now be built from 5.5 memory to 12.0 memory. I guess that's not much coming from PS360 era to PS4X1 era.
I'm hoping for at least 24GB unified memory. GDDR6 would be faster but GDDR5 or GDDR5X would be cheaper so they could probably stuff more in. I think there's no way they go with HBM or HBM2.
The xbox one x already has 12gb, plus I expect the PS5 OS to require more space reserved and for games to require more memory as well.

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post #15 of 39 (permalink) Old 05-23-2019, 07:19 AM
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Quote: Originally Posted by zealord View Post
I wish Sony would offer all those games digitally to download, but sadly the games I want the most are not on PS4.
Actually I mostly want couch/bed games instead of desk PC games and that is why I don't care that much about emulators
I expect this to be an option. I really hate having to put the disc in when the game is already takes up hdd space. Next gen console, the death of the loading page.

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post #16 of 39 (permalink) Old 05-23-2019, 09:48 AM
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Quote: Originally Posted by funky882 View Post
The backwards compatibility is a total win for me, since I was looking to get the pro for RDR2 and Spider-Man. The specs beat my own system too, and I’m starting to think that the console will be cheaper than equivalent pc hardware.
that's kind of the point of a console. It's much more cost efficient for the performance you get.

this is why I keep telling folks to wait for the GPUs n CPUs coming AFTER the new consoles. NV will give us a much larger jump in perf. than usual. See 680 to titan, which was right after xbone.

i'll have to read it later, wonder if they are still doing KB+M support .

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post #17 of 39 (permalink) Old 05-23-2019, 07:31 PM - Thread Starter
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Quote: Originally Posted by Celcius View Post
I'm hoping for at least 24GB unified memory. GDDR6 would be faster but GDDR5 or GDDR5X would be cheaper so they could probably stuff more in. I think there's no way they go with HBM or HBM2.
The xbox one x already has 12gb, plus I expect the PS5 OS to require more space reserved and for games to require more memory as well.
Yeah. 24 GB does look impressive a glance.

I did hear HBM is very, very expensive but I guess it depends on the power budget and navi's consumption. Reason why Vega uses them I think.

I do wonder if next gen systems can mitigate some of the supposed need for huge rams by using much faster baseline storage systems. Only exclusives will truly show what such baseline would do and not transitional games which will be the majority by release.
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post #18 of 39 (permalink) Old 05-23-2019, 08:01 PM
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Sony offers a decent amount of "native" KB+M games currently, but they're all miserable to play because of the input lag.
In order to sway the PC crowd in 2020 now they'll need 120+Hz VRR, 1:1 PC KB+M support without the ungodly amount of input lag or motion blur and a wide range of aspect and resolution ratio options in every single game.

It's a shame Sony won't put all their games on Windows like MS. I'd buy just about all of them because I'm not willing to play 30 FPS games loaded with motion blur that give me a headache after 30 minutes.

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post #19 of 39 (permalink) Old 05-24-2019, 04:31 PM - Thread Starter
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Quote: Originally Posted by Pendulum View Post
Sony offers a decent amount of "native" KB+M games currently, but they're all miserable to play because of the input lag.
In order to sway the PC crowd in 2020 now they'll need 120+Hz VRR, 1:1 PC KB+M support without the ungodly amount of input lag or motion blur and a wide range of aspect and resolution ratio options in every single game.

It's a shame Sony won't put all their games on Windows like MS. I'd buy just about all of them because I'm not willing to play 30 FPS games loaded with motion blur that give me a headache after 30 minutes.
I'd love to see either of them truly support KBM with no input lag and see they're able to profit from mobas, rts and mmos via "PC ports".
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post #20 of 39 (permalink) Old 05-25-2019, 02:22 AM
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I'm not seeing more than 16GB unified RAM pool in the PS5. Maybe a smaller amount in a separate pool for background tasks.

A bloody 2080 Ti has 11GB.

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