Originally Posted by speed_demon
If hacking is anything like Black Ops 4 then it'll be slim to none. But we'll have to see - the number of cheaters tends to get out of hand when a game is selling well, which black ops did not do.
This is true, the cheaters on BO4 have been manageable from what I've seen. We know Acti/Blizz can keep cheaters out, Overwatch and Destiny 2 are relatively clean in terms of cheaters. I've bought CoDs on Steam in the past and they were plagued with ESP/aimbot users because VAC is a bad joke.
Actual dedicated servers hosted by players are unfortunately dead in just about every FPS game, this is one of the main reasons I sort of stopped gaming after BF4, random matches and servers just don't do it for me. There were some weird de-sync issues during the alpha but overall hit detection was good. As others have said the capture footage has always looked wrong in CoD.
The only people that seem to be stirred up currently are the console players on forums REEEEing about PC users being able to use a controller to join their console lobbies. "but but...FoV advantage....144 FPS!"
They don't seem to understand that hardware doesn't automatically make a player good and the amount of people who can actually run 144 FPS on 144Hz monitors are slim, probably less than 2% of the population who will be playing MW...and they also seem to think we're all Shroud or s1mple.
IW devs have stated that input switching will not work, players in a lobby are selected based on input and they are looking into ways to fight input spoofers (XIM, CronusMax).