[Kotaku] Call of Duty: Modern Warfare Announced - Page 2 - Overclock.net - An Overclocking Community

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[Kotaku] Call of Duty: Modern Warfare Announced

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post #11 of 151 (permalink) Old 05-31-2019, 12:32 AM
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Quote: Originally Posted by Blackops_2 View Post
Trailer was pretty incredible but it is indeed a remake?
Reboot, elements and characters will be used but it should overall be very different.

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post #12 of 151 (permalink) Old 05-31-2019, 01:21 AM
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Personally not impressed lol. Looks like the Cod engine modified. And *yaaawn* we've been here and done this multiple times now

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post #13 of 151 (permalink) Old 05-31-2019, 01:53 AM
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Quote: Originally Posted by keikei View Post
Yo. This looks good. You know its serious when there is a new engine.
It does look good - surprisingly, considering it's a CoD game. I suppose that, when you've had so many installments on a franchise, and the old idea well's run dry, it's time to bring out the old classics and resell them for a decently easy buck. But you can only get away with it if you make it look new.

And, damn, it does look new. It might end up being the first CoD game I buy.

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post #14 of 151 (permalink) Old 05-31-2019, 04:11 AM
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Cross-platform play vs consoles is gonna feel like cheating

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post #15 of 151 (permalink) Old 05-31-2019, 07:48 AM
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I don't remember much of those scenes in the original game. It's certainly been a while but a person shooting into the windshield of a car? Halo jumps? I don't remember those at all...

Looks like they're it's way more than just a remaster or even a remake.

Quote:
Previews for the game have indicated that the new Modern Warfare will attempt to go beyond visual callbacks. Ars Technica reports that half of the campaign will unfold from the perspective an Arab soldier, a female rebel fighter named Farah from an unnamed country that might be Afghanistan. Per the report, the new Modern Warfare is aiming for a more brutal “morally gray” approach, with an extended sequence set in Farah’s home as it is terrorized by Russian soldiers, with civilians—and even infants—in peril. Comparisons to “No Russian,” the controversial Modern Warfare 2 level which gave players the option to take part in a terrorist assault on an airport, abound.

I wonder if they're adding in new mechanics with this new game engine.

Last edited by SuprPwrUsr; 05-31-2019 at 07:51 AM.
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post #16 of 151 (permalink) Old 05-31-2019, 08:15 AM
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Quote: Originally Posted by looniam View Post
COD4:MW was the first game to cause me to upgrade my graphics card.

its been a love/hate relationship w/gaming since.
Same. Game looks pretty sweet!


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post #17 of 151 (permalink) Old 05-31-2019, 09:08 AM
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They are taking characters from the original story but its all new alt-timeline kind of thing.

stop spawn-killing and SAY NO TO ABORTION!!!



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post #18 of 151 (permalink) Old 05-31-2019, 10:19 AM
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Quote: Originally Posted by TK421 View Post
They've been saying "new engine" for the past few CoD releases up till BO4 and they've all been just heavily modified Quake / idTech engine.

I think we're playing semantics, but we all know what new means. This iteration looks to be a generational jump. Anyways, eurogamer has a more in depth article regarding the engine. If those cut scenes are actual game play and not just trailer trickery, i'd be damned impressed. E3 is coming up very soon, so i expect a lot of gameplay coverage.

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post #19 of 151 (permalink) Old 05-31-2019, 10:42 AM - Thread Starter
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Quote: Originally Posted by m4fox90 View Post
Cross-platform play vs consoles is gonna feel like cheating
Probably. I've played a few CoDs on PS4 with a XIM4 (M+KB emulator), it's not quite 1:1 to PC in terms of feeling or precision but there were times where I legitimately felt bad for using it. lol

I'm sure they'll keep PC players away from console players as much as possible. Only allowing us to cross-play with console if another member in our party is on console.
I'm really hoping they don't bring back skill based matchmaking. I'd rather be a little bored pub stomping people than sweating every match, P2P matchmaking (lag) + SBMM = misery. If they add dedicated servers it might be a little different.

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post #20 of 151 (permalink) Old 05-31-2019, 10:59 AM
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Quote:
Studio narrative director Taylor Kurosaki and single player director Jacob Minkoff, who both came to Infinity Ward from the narrative-focused developer Naughty Dog, said they mean for this Modern Warfare to be more "gritty" and "mature," with more relevance to today's world.
https://www.gamespot.com/articles/ca.../1100-6467236/

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