[PCGamesN] [Updated] Early Ryzen 3000 adopters can’t play Destiny 2 - Page 2 - Overclock.net - An Overclocking Community

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[PCGamesN] [Updated] Early Ryzen 3000 adopters can’t play Destiny 2

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post #11 of 22 (permalink) Old 07-10-2019, 11:12 AM
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that's a silly bug, it made me laugh a bit.

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post #12 of 22 (permalink) Old 07-10-2019, 11:16 AM - Thread Starter
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Quote: Originally Posted by emeianoite View Post
that's a silly bug, it made me laugh a bit.
Just in time for Destiny's latest patch.

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post #13 of 22 (permalink) Old 07-12-2019, 11:07 AM - Thread Starter
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Looks like it turned out to be an AMD issue not Bungie's

https://www.phoronix.com/scan.php?pa...Linux-Zen2-Fix

Quote:
I just received the following official statement from AMD:
AMD has identified the root cause and implemented a BIOS fix for an issue impacting the ability to run certain Linux distributions and Destiny 2 on Ryzen 3000 processors. We have distributed an updated BIOS to our motherboard partners, and we expect consumers to have access to the new BIOS over the coming days.

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post #14 of 22 (permalink) Old 07-30-2019, 10:27 AM - Thread Starter
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Updated OP with update 3, they're working on a chipset driver workaround. They provided a link to the beta driver.

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post #15 of 22 (permalink) Old 07-30-2019, 11:10 AM
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Did Robert Hallock and / or Bungie at any point in the past actually explain what on earth a single game is doing to fail launching? Is it some overcomplicated form of DRM that happens to collide with AMD's chipset driver or encounters a rare bug in said driver or firmware?


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post #16 of 22 (permalink) Old 07-30-2019, 11:28 AM - Thread Starter
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Quote: Originally Posted by tpi2007 View Post
Did Robert Hallock and / or Bungie at any point in the past actually explain what on earth a single game is doing to fail launching? Is it some overcomplicated form of DRM that happens to collide with AMD's chipset driver or encounters a rare bug in said driver or firmware?
No, which is a bit disappointing. I bet it's Bungie's anti-hack monitoring tool.

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post #17 of 22 (permalink) Old 07-31-2019, 12:12 AM
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Quote: Originally Posted by tpi2007 View Post
Did Robert Hallock and / or Bungie at any point in the past actually explain what on earth a single game is doing to fail launching? Is it some overcomplicated form of DRM that happens to collide with AMD's chipset driver or encounters a rare bug in said driver or firmware?
Destiny uses the RDRAND hardware random number generator. It uses specialized instructions, which fail on Ryzen 3000. Some Linux distros are also using these instructions.

It's definitely an overkill way to get random numbers for a game, but they probably decided it would be better for the loot system. I have no idea why, though, since other games work fine with software RNG.

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post #18 of 22 (permalink) Old 07-31-2019, 12:17 AM
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New Chipset driver patch launched that should allow people to play destiny 2:

https://community.amd.com/community/...-and-destiny-2

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post #19 of 22 (permalink) Old 07-31-2019, 08:09 AM
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Quote: Originally Posted by WannaBeOCer View Post
No, which is a bit disappointing. I bet it's Bungie's anti-hack monitoring tool.
Ha. Like Bungie has something like that. So much BS went on in PvP in that game. Reminded me of the blatancy that CS 1.6 hackers had back in the day.

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post #20 of 22 (permalink) Old 07-31-2019, 08:38 AM
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Quote: Originally Posted by Diablosbud View Post
Destiny uses the RDRAND hardware random number generator. It uses specialized instructions, which fail on Ryzen 3000. Some Linux distros are also using these instructions.

It's definitely an overkill way to get random numbers for a game, but they probably decided it would be better for the loot system. I have no idea why, though, since other games work fine with software RNG.

Hmm, thanks for the info, but does that mean that the game won't work on Sandy Bridge systems? (Edit: the official Recommended Specifications table states an i5 2400, so it will run) The first time Intel implemented a hardware number generator was with Ivy Bridge. I guess Bungie has a software mode built into the game to work around that, no? They could just use that for Ryzen 3000 series and there would be almost no downtime.



Last edited by tpi2007; 07-31-2019 at 08:52 AM.
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