[engadget] 'Cyberpunk 2077' and 'Mortal Kombat 11' are coming to Google Stadia - Page 2 - Overclock.net - An Overclocking Community

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[engadget] 'Cyberpunk 2077' and 'Mortal Kombat 11' are coming to Google Stadia

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post #11 of 23 (permalink) Old 08-21-2019, 01:38 PM
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i wanna know if they're gonna deliver stadia to any gen shield, current or the next one coming (which I hope has HDMI2.1)

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post #12 of 23 (permalink) Old 08-21-2019, 01:46 PM - Thread Starter
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Quote: Originally Posted by skupples View Post
i wanna know if they're gonna deliver stadia to any gen shield, current or the next one coming (which I hope has HDMI2.1)
That all depends on nVidia, I do not see a reason why it wouldn't work by just sideloading the app apk.

https://support.google.com/stadia/answer/9338946?hl=en

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Which mobile devices (tablets and phones) will support Stadia at launch?

At launch we will be supporting Pixel 3 and Pixel 3a (3a, 3a XL, 3, 3XL) phones for mobile gameplay, tablets running Chrome OS, and more devices will be made available in the future. However, purchasing games and managing your content can be done from any iOS 11+ or Android M+ device that can run the Stadia app.

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post #13 of 23 (permalink) Old 08-21-2019, 01:55 PM
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right, thus why I expect it the current gen units to miss out. Though it seems like something the community would be able to easily fix.

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post #14 of 23 (permalink) Old 09-08-2019, 09:57 AM
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Excited for Cyberpunk....but zero interest in Stadia. Have a feeling it's going to fail.

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post #15 of 23 (permalink) Old 09-08-2019, 12:52 PM
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Quote: Originally Posted by jessiah View Post
Excited for Cyberpunk....but zero interest in Stadia. Have a feeling it's going to fail.
if anyone can make streaming games media fail yet again, it's google.

sadly though, it's here to stay in some form or another. It'll eventually become the defacto base-line console.

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post #16 of 23 (permalink) Old 09-08-2019, 01:00 PM - Thread Starter
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Quote: Originally Posted by skupples View Post
Quote: Originally Posted by jessiah View Post
Excited for Cyberpunk....but zero interest in Stadia. Have a feeling it's going to fail.
if anyone can make streaming games media fail yet again, it's google.

sadly though, it's here to stay in some form or another. It'll eventually become the defacto base-line console.
I want Stadia to be successful to push Vulkan adoption.

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post #17 of 23 (permalink) Old 09-08-2019, 02:47 PM
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Quote: Originally Posted by skupples View Post
This is some weird super fast (who's GPUs?) server farm pipe line thing that magically ignores latency.
To be fair the concept seems sound, basically just use Google's rather vast and low latency infrastructure and couple that with games specifically developed to cut out certain parts of the usual rendering pipeline. Streaming solutions to date have been rendering the game then converting it to a stream, good for compatibility but having the game engine just output a compressed video stream at x,y resolution cuts a fair bit of latency out of the service.

I probably wouldn't want to use it for a competitive FPS or anything but I suspect it will be fine for most games. Heavily dependent on location and quality of the users internet connection though.

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post #18 of 23 (permalink) Old 09-08-2019, 07:46 PM
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i expect this coming new console series to be one of the last ones with disk drives.

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post #19 of 23 (permalink) Old 09-08-2019, 09:11 PM
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Google may have one advantage over previous discontinued or fringed out solutions. More locations, more $$$ to burn, other use case for that hardware during low load.
Latency is non negotiable, it's gonna be bad, there is no way around it, even being in next room to the server you would notice it and it has been tested before that way.
The latency on modern PCs is already pretty high for motion to photon, there is not much left to be exploited by streaming solutions.
You still have to render and compress it to h264/265/VP9/AV1, doesn't matter where they compress it, as always probably done on the GPU itself in HW, there is no magical way to have the game output compressed video and audio somehow faster.

Seems consoles are already streaming, or can if you want to pay for it. Playstation now, built on OnLive and Gaikai. GF now. And since 2018 the big fish are all trying to run for could gaming, M$ (+Sony), EA, Google. Of course not all streaming is of the live game and some are streaming only the game data to be run locally, aka nothing more than a fancier name for on demand download.
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post #20 of 23 (permalink) Old 09-08-2019, 09:13 PM
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PC >> Shield is a quality experience, but i wouldn't recommend using the wifi.

Shield "GRID"(are they still calling it that?) games, well... they feel like consoles. Latent messes.

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