It's been four years since Kerbal Space Program (KSP) -- the spacecraft building and flight simulation game -- officially launched. While Elon Musk once called the title "awesome" and joked that SpaceX used KSP for testing software, it was due for a refresh. Today, Private Division announced that Kerbal Space Program 2 (KSP2) will arrive in 2020. As part of the reveal, it released cinematic trailer and a (dramatic) developer story.
According to the developers, KSP2 has been "fully redesigned from the ground up to meet the demands of modern and next-generation space exploration." This version imagines what the future space program could look like. It comes with new animated tutorials, an improved user interface and fully revamped assembly and flight instructions. The game uses next-gen engines, parts and fuel, and you'll be able to explore even further reaches of space with interstellar flight. You'll also be tasked with building colonies -- a fitting addition as NASA prepares for extended stays on the Moon and human exploration of Mars.
AFAIK Private Division are responsible for the console port of KSP. The first one I got in alpha in 2013 and followed it all the way, it was a PC game with a large modding community that got ported to consoles once it became popular. This next one with Take-Two in control of the franchise I fear will be a 'AAA' console game ported to the PC just like all the rest. I wonder if they'll even retain modding?