Just finished watching the video. Coming from one of the most (legitimately) critical reviewers of DLSS when its first iteration was made available in games, to hear this kind of praise makes me excited to try the tech again in one of the new releases. It's sad that this is what DLSS should have been from the start (but wasn't), but it's also fortunate that a general, non-game-specific AI algorithm can do so well in its infancy. It can only mean great things for the future (hopefully for consoles too, with AMD's upcoming counterpart).
A little selfishly, I also feel like I was right all along when I first defended DLSS here (but later had to recant).
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