[EA] StarWars:Squadrons - Overclock.net - An Overclocking Community
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post #1 of 51 (permalink) Old 06-15-2020, 02:25 PM - Thread Starter
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[EA] StarWars:Squadrons




https://www.ea.com/games/starwars/squadrons/overview






Loved this game back in the day. Can we have Freespace 3 next?
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post #2 of 51 (permalink) Old 06-15-2020, 03:18 PM
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Looks cool I guess, hard to tell from the trailer. Graphics seem a bit too ambitious for VR based on the trailer.

VR is still years away from being good enough to interest me, but this looks like it would be a good game if it were made by a different dev rather than EA.

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post #3 of 51 (permalink) Old 06-15-2020, 05:49 PM
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Quote: Originally Posted by UltraMega View Post
Looks cool I guess, hard to tell from the trailer. Graphics seem a bit too ambitious for VR based on the trailer.

VR is still years away from being good enough to interest me, but this looks like it would be a good game if it were made by a different dev rather than EA.
Whenever I see "In-engine", I usually think it's basically modern bullshot but perhaps slightly better.

Couldn't trailers like these just be a specific slice developed for something like a TITAN card so they can still claim it's real time and not get sued?
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post #4 of 51 (permalink) Old 06-15-2020, 07:56 PM
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Yet another boring trailer with no in game gameplay, creating hype with pretty cinematics for a possibly sub par game.

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post #5 of 51 (permalink) Old 06-15-2020, 11:25 PM
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There is nothing hard to believe about the graphics, it looks similar to battlefront 2, but if usually VR games have low graphics since they need to run at least 90fps and render the scene twice. It's not in anyway hard to believe the graphics can look this good, but considering this is a VT game the GPU requirements look like they'll be pretty high.

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post #6 of 51 (permalink) Old 06-15-2020, 11:32 PM
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I got burned twice by EA so shame on me .
I shall no longer buy any of their titles.

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post #7 of 51 (permalink) Old 06-16-2020, 04:37 AM
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Quote: Originally Posted by UltraMega View Post
There is nothing hard to believe about the graphics, it looks similar to battlefront 2, but if usually VR games have low graphics since they need to run at least 90fps and render the scene twice. It's not in anyway hard to believe the graphics can look this good, but considering this is a VT game the GPU requirements look like they'll be pretty high.
The clouds moving when the bigship was rising near the end seem doable with next gen. PS4's Death Stranding's supercell storm at a distance seems like a base reference for what you can imagine running real time next gen and to that extent, the latest super cell storms in Horizon West. Plus there didn't seem to be any raytracing.

Should've said "Real Time Cutscene Quality" but I guess it's heavily super sampled? The edges are so clean.
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post #8 of 51 (permalink) Old 06-16-2020, 06:28 AM
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Quote: Originally Posted by amtelocn1 View Post
The clouds moving when the bigship was rising near the end seem doable with next gen. PS4's Death Stranding's supercell storm at a distance seems like a base reference for what you can imagine running real time next gen and to that extent, the latest super cell storms in Horizon West. Plus there didn't seem to be any raytracing.

Should've said "Real Time Cutscene Quality" but I guess it's heavily super sampled? The edges are so clean.
polished vertical slice.

star wars : uncharted 2 was pretty damn clean as well though, coming outta unreal engine. It's a solid 3/5 title, so hopefully this will be some fun too.

i never did finish the new one. It seemed like the action had climaxed, and wasn't gonna get any better. N only having a couple enemies on screen at a time becomes quite dull.

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post #9 of 51 (permalink) Old 06-16-2020, 03:40 PM
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I don't know which is worse, some of the movies or all these wanna be games.

The cow is long time dry when it comes to most Star Wars rehash, remake attempts.
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post #10 of 51 (permalink) Old 06-16-2020, 03:43 PM - Thread Starter
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I can't wait! I haven't played xwing vs tie in years. Should be interesting at the very least for me.
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