As a follow-up to last week's "Vulkan" trademark by the Khronos Group and mulling it over this weekend, I've now been able to confirm with two independent entities that Vulkan is indeed the next-gen graphics API designed as the successor to OpenGL for high performance 2D/3D graphics.
The Vulkan details will go public on 3 March tomorrow for GDC2015. For whatever silly reason I wasn't pre-briefed on the matter even though Phoronix is the leading source for Linux OpenGL/graphics information, etc, there were two sources that came through and delivered official documents on Vulkan and the forthcoming OpenCL 2.1. While I'm not under NDA with Khronos, I respect the work done by them and their stakeholders, so as such I won't spill all the beans ahead of time. Just to say today that Vulkan is indeed the name for their new open API for high-efficiency access to modern GPUs across all platforms from desktops to mobiles to embedded/consoles. While Vulkan delivers highly-efficient graphics/compute, OpenGL and OpenGL ES will continue to evolve.
What would you guys/gals think of the new name?
“Take the risk of thinking for yourself , much more happiness , truth, beauty, and wisdom will come to you that way ..” - Christopher Hitchens
Ryzen Threadripper 2990WX
MSI X399 GAMING PRO CARBON AC
MSI Radeon RX 580 GAMING X 8G
G.SKILL TridentZ F4-3200C14D-32GTZKW
WD Black 2280 NVMe SSD
Antec HCP-1300 Platinum
Fractal Design Define R6 Black
▲ hide details ▲