No need to ignore my post. My reply was in response to poah. And its true, if it cant run everything you throw at it without throttling, or using an AVX offset, then its not a stable overclock. Hence, concessions will be made. Stable means flat, doesn't move, level.. using an offset to drop clocks is not keeping a level clock. Maybe its just crazy talk on my end, but it makes sense to me. Of course stable means not crashing too.. but do you see where I'm going with this?
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