Originally Posted by ToTheSun!
It's amazing how much more realistic an old, crappily textured game can look with ray/path tracing. We've known this for a while, but it's still fun to watch the technology slowly becoming a reality in the near future for gamers.
Vulkan wins again! inb4 pathtraced Doom 2019
This is how quake 2 looked 10 years ago, there is nothing new here with respect to how the game looks visually. The gun fire lit up the path where it travelled, that is how we navigate the map in dark areas.
Last edited by indus; 01-22-2019 at 08:16 AM.