Originally Posted by skupples
correct. it's already the norm everywhere else. It's been in use in pretty much all 3D films since 2006.
now to just wait until it works @ 1440p 120fps (5+ years)
Just to put that back into perspective, those are large render farms spending hours just to get out a single frame.
It will take sometime before real time ray-tracing (at today's fidelity) is running at 60 fps / 1080p. Let alone 1440p / 120fps. This is why we saw the Quake 2 Ray Tracing demo. Huge disconnect but it shows we are on the path.
Depending on the advancements, it may be five years or more... Developers will adopt it quickly *crosses fingers* but performance is the most important metric here.
Originally Posted by AlphaC
From the rumor mill:
RTX 2080 SUPER = $800
RTX 2070 SUPER = $600
RTX 2070 = $500 (no change?)
RTX 2060 Super = $430
RTX 2060 = $350 (no change?)
LOL. This is what happens when AMD's offerings come out at the same price of existing Nvidia hardware, is a year late, and uses more power (less efficient). If AMD cut Navi costs FAST, maybe Nvidia will follow...