Overclock.net - An Overclocking Community - View Single Post - [PCGamesN] Nvidia says it has offered anti-lag settings like AMD’s for “more than a decade”

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post #67 of (permalink) Old 07-07-2019, 05:27 PM
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Quote: Originally Posted by WannaBeOCer View Post
They aren't lying, they've had an option called "Maximum pre-rendered frames" under Manage 3D Settings for years that reduces the input lag. Might not be the same way as Anti-Lag but both end up reducing input lag.
It's set by most modern games to 1. And you can't go below 1 in NVCP either.

As speculated it's like pre rendered frames setting.


There used to be setting of 0 but that's not available and maybe not even possible for NV cards anymore. Where as AMD has hardware scheduler still and may do a 0.

I couldn't find it tested anywhere and with the again broken AMD drivers I don't blame anyone for not testing it, there are 2060S, 2070S, 5700, 5700XT, 3000 series CPUs to review all in 1-2 weeks because AMD and NV are nuts and have price fix launch at same time at same prices with near identical value.


Again being explained as pre rendered frames:

DX11 only. Lowering the driver delay, aka how much CPU "pre renders" frames for GPU. I bet they set it to 0 and "synced CPU and GPU" instead of having 1-3 frames buffer/pre render, 1 is common but for say CF/SLI one would use even more.

Last edited by JackCY; 07-08-2019 at 12:29 PM.
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