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post #43 of (permalink) Old 03-01-2020, 05:09 PM
skupples
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this is what i've pieced together after all this time.

don't blame "lazy devs", don't blame DX11.

NV would've built it into GameWorks if they gave a damn about the technology & didn't see it as inherently flawed. They would financially encourage it to be included along with all their other features, if they wanted it to be a thing.

now - there's the whole no one's really taken the time to get it done in DX12 yet, so you only have vulkan doing it.

future - i hope it comes back, how else will we drive true 4K VR headsets anytime soon otherwise?

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