Originally Posted by Liranan
Is this open source or are nVidia going to charge for this? I worry that nVidia intend to take charge of this and then lock AMD and Intel out.
VKRay is currently hardware agnostic: https://www.khronos.org/registry/vul...y_tracing.html
The future implementation will be using VKRay as a draft. I'm sure they'll work with all the other GPU manufacturers(including mobile) before they release the official extension.
Originally Posted by Shadowarez
Wasn't DX12 supposed bring Mgpu back unless I read it all wrong thought it was supposed to support duel+ GPUs better and make it so the Devs didn't have do the work to add it into games.
The purpose of DX12 and Vulkan mGPU was to place the work on the developer instead of having the driver do all the work with crossfire/sli profiles. It's the reason why AMD completely dropped Crossfire support with Navi.