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post #21 of 221 (permalink) Old 03-03-2009, 02:44 PM
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It's a nice chip, once I can start getting the good WU's hehehe.

It is going to happen reguardless, we will all get bad WU's!

On your mark!
Get set!
Terrible...


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post #22 of 221 (permalink) Old 03-03-2009, 02:45 PM
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It's a nice chip, once I can start getting the good WU's hehehe.

It is going to happen reguardless, we will all get bad WU's!
Yeah, you'll be getting 3840, 3840, 3840 Oh, and thanks for the kleenex box cover! haha


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post #23 of 221 (permalink) Old 03-03-2009, 03:04 PM - Thread Starter
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Came in to check on my two favorite guys, Gibby and Nitteo, but they are not here so I wanted to say hi to you guys instead. Hahaha j/k

You all better win this thing. Two competing teams of the SMP comp joining forces for the gpu2 comp, it is like Darth Vader and Princess Leia having children. You know, the dark side and the good side of the force joining, not the whole father/daughter thing.
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post #24 of 221 (permalink) Old 03-03-2009, 04:35 PM
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Jade, I saw your post. When it comes to folding on the cards, shader is what makes the world go round. You won't see a big difference if you o/c the core and memory. You will see a difference, just not as big as the shader o/c.


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post #25 of 221 (permalink) Old 03-03-2009, 05:22 PM
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Jade, I saw your post. When it comes to folding on the cards, shader is what makes the world go round. You won't see a big difference if you o/c the core and memory. You will see a difference, just not as big as the shader o/c.
Thought that I'd stop by and say the same thing

I thought that you already knew that though Jade...

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post #26 of 221 (permalink) Old 03-03-2009, 05:31 PM
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Thought that I'd stop by and say the same thing

I thought that you already knew that though Jade...
LOL, Mega I just thought of something.

OCN cannot be held responsible for any hardware damage that may o cure while o/c'ing. The owner is solely responsible for any said damage to hardware. Further more, if damage does occur, please contact the manufacture, not OCN.

LOL, I thought Jade would like a little taste of his own medicine!


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post #27 of 221 (permalink) Old 03-03-2009, 05:45 PM
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LOL, Mega I just thought of something.

OCN cannot be held responsible for any hardware damage that may o cure while o/c'ing. The owner is solely responsible for any said damage to hardware. Further more, if damage does occur, please contact the manufacture, not OCN.

LOL, I thought Jade would like a little taste of his own medicine!

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post #28 of 221 (permalink) Old 03-03-2009, 09:06 PM
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LOL, Mega I just thought of something.

OCN cannot be held responsible for any hardware damage that may o cure while o/c'ing. The owner is solely responsible for any said damage to hardware. Further more, if damage does occur, please contact the manufacture, not OCN.

LOL, I thought Jade would like a little taste of his own medicine!
That was a good one Mr Shader

Thanks for the advice guys. That's what I thought but wasn't sure


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post #29 of 221 (permalink) Old 03-04-2009, 05:07 AM
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Also Jade, the shaders move in 'straps' of 54mhz increments.

1512-1566-1620-1674-1728-1782-1836-1890-1944-1998-2052-2106-2160-2214-2268-2322

Meaning, if you put the shader at any interval between there, it will default to the lower straps. Like if you had the shaders at 1850mhz, it will really be on the 1836 strap. Just a bit of info. So bump the shaders up per strap.



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post #30 of 221 (permalink) Old 03-04-2009, 07:13 AM
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Also Jade, the shaders move in 'straps' of 54mhz increments.

1512-1566-1620-1674-1728-1782-1836-1890-1944-1998-2052-2106-2160-2214-2268-2322

Meaning, if you put the shader at any interval between there, it will default to the lower straps. Like if you had the shaders at 1850mhz, it will really be on the 1836 strap. Just a bit of info. So bump the shaders up per strap.
Hey, thanks man. I noticed EVGA Precision would change the setting to the strap. Now I know why

My question is.....if say I get artifacts at 1836. Would increasing the memory and/or the core values slightly make it so I would not get those artifacts at 1836? Or even higher values like 1890?

Thanks man. Plus rep.....what the???? Ok imaginary plus rep


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