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post #11 of 67 (permalink) Old 11-06-2013, 06:44 AM
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Can anyone tell me is my mouse working properly, from what I know left side and the right side of Mouse movement Recorder should be same.
However in my case I am getting big discrepancies so I dont know what to think of it
Can anyone tell me whats going on?
i was experiencing so strange mouse behavior in Windows 8.1, i checked this Pointer thing and i got these results, then I applied Mouse Pointer fix for w8.1 and that behavior seems to be gone (not sure) but these results are still more than crappy and pretty much the same.
Enhance pointer precision is turned off just to let you know.
The mouse is CM Sentinel Advance 2 and its new only a few days old, so I really don't know whether I should RMA it or not....


Mouse recorder movement.png 36k .png file
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post #12 of 67 (permalink) Old 11-08-2013, 02:22 AM
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Another mouse testing program - Mouse Click Response Speed Testing Software - made by a4tech. english link
Program in use: http://rafaunreal.blogspot.jp/2013/02/114.html


There is something that can be used to measure Mouse lag (not only button lag), and that is fast camera with 1000fps+ recording.
Here is a list with some of them. Older, used models can be found quite cheaply.
Example of Casio Exilim EX-F1 in use: http://www.anandtech.com/show/2803/6


@Kronin check on different OS, its probably win 8.1 problem.
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post #13 of 67 (permalink) Old 11-08-2013, 09:02 AM
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I tried with W7, the results are not as bad with W8 bad they are still bad...


Mouse pinter W7.png 87k .png file
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post #14 of 67 (permalink) Old 11-08-2013, 11:25 AM
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Enhance pointer precision is turned ON.
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post #15 of 67 (permalink) Old 11-10-2013, 05:00 PM
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Quote:
Originally Posted by AquaSurfer View Post

Enhance pointer precision is turned ON.

Yes in order for that mouse fix to work (MarkC_Windows_8.x+7_MouseFix)Enhance Pointer precision needs to be turned On (thats what the Manual says) but even if I turn it off I get crape results
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post #16 of 67 (permalink) Old 11-10-2013, 07:13 PM
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Quote:
Originally Posted by Kronin View Post

Yes in order for that mouse fix to work (MarkC_Windows_8.x+7_MouseFix)Enhance Pointer precision needs to be turned On (thats what the Manual says) but even if I turn it off I get crape results

If you read MarkCs readme carefully you would have noted that he addresses games that switch on the "enhance pointer precision" even though you switched it off in the desktop settings.
So to switch it on only is for verification necessary - and most importantly if you dont play any of those kind of games you dont need the fix.

I highlighted the most important part in bold and underlined for you.

Quote:
WHY DO YOU NEED THE FIX?

If you don't know you need it, then you don't need it!

Some older games, such as Half-Life 1, Counter-Strike 1.x, Quake, Quake
2, Unreal and others, while they are active and running, call a Windows
function intending to disable variable mouse acceleration by forcing ALL
movement to be accelerated by the same amount (doubled).
On Windows 2000 and earlier, that removed all variable acceleration.
Pointing and aiming in those games was OK, because the mouse response
was then linear (all movement was accelerated by the same amount; it was
doubled).

In XP, Vista, Windows 7 and Windows 8.x, Microsoft changed how mouse pointer
acceleration worked.
Now when those games call the function (asking that all movement be
accelerated), Windows enables the mouse 'Enhance pointer precision'
feature, which adds mouse acceleration using a varying curve to control
the mouse response. (It enables it even if you have it turned off in the
Control Panel Mouse settings.)

With 'Enhance pointer precision' enabled, slower mouse movements make
the pointer go extra slow and faster mouse movements make the pointer go
extra fast. It is not linear and not straightline.

This is annoying, because where you are aiming at depends on how far you
move your mouse, and also on how fast you moved the mouse to aim.
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post #17 of 67 (permalink) Old 12-07-2013, 06:41 AM
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MouseTester.zip 146k .zip file


I wrote this to be a simple mouse testing software that improves on the existing tools. It has built-in plotting, CSV save and load, and plot export to PNG capability.

It uses an open source (MIT License) plotting library called OxyPlot that can be found here: http://oxyplot.codeplex.com/.

Uses the MS .NET 4 Framework. You will need to have this framework installed to run.

Built-in plotting includes:
raw counts vs time = for detecting limited data paths and skipping counts (e.g. 8-bit reporting that caps at +/- 127)
update time per report = for detecting unstable polling rates (on my system it can do 1 ms reliably, YMMV)
velocity vs time (calculated based on cpi) = for tracking speed type measurements
raw X-Y count plotting = for acceleration, jitter, and angle snapping testing, plots a path based on raw counts
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post #18 of 67 (permalink) Old 12-07-2013, 03:55 PM
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Hmm, it crashed for me and I can't even end task for it in the task manager.

High level competitive gamer (CS 1.6).
In my opinion any "gaming" mouse pad over $10 is a rip off unless you want to spend money on pure aesthetics. The $8 Supermat is better and cheaper than any "gaming" mousepad I've used. Zeus Gear XL is a good alternative.

I will not answer PMs that could/should be asked in threads.
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post #19 of 67 (permalink) Old 12-07-2013, 03:59 PM
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Quote:
Originally Posted by MaximilianKohler View Post

Hmm, it crashed for me and I can't even end task for it in the task manager.

I was paranoid so I didnt run it. Maybe its virus.
Your pc got aids now =D
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post #20 of 67 (permalink) Old 12-07-2013, 04:15 PM
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Quote:
Originally Posted by microe View Post

MouseTester.zip 146k .zip file


I wrote this to be a simple mouse testing software that improves on the existing tools. It has built-in plotting, CSV save and load, and plot export to PNG capability.

It uses an open source (MIT License) plotting library called OxyPlot that can be found here: http://oxyplot.codeplex.com/.

Uses the MS .NET 4 Framework. You will need to have this framework installed to run.

Built-in plotting includes:
raw counts vs time = for detecting limited data paths and skipping counts (e.g. 8-bit reporting that caps at +/- 127)
update time per report = for detecting unstable polling rates (on my system it can do 1 ms reliably, YMMV)
velocity vs time (calculated based on cpi) = for tracking speed type measurements
raw X-Y count plotting = for acceleration, jitter, and angle snapping testing, plots a path based on raw counts
Make a video of the software...

Source code?
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