[HEXUS] Apple MacOS Arm64 will only support Apple Metal GPUs
The slide above was shared by Longhorn on Twitter and is from a WWDC 2020 presentation dubbed Bring your Metal app to Apple Silicon Macs. "The future will be very interesting," commented the Tweeter. "MacOS Arm64 according to Apple removes support for AMD GPUs too, Apple GPUs all the way."
The presentation [...] goes some way to explaining to developers how they will translate or port your graphics-intensive app over to Apple Silicon - including Apple GPUs. It highlights that the Tile Based Deferred Rendering (TBDR) GPU architecture for Apple Silicon Macs is a significant step up from the Immediate Mode Rendering pipeline of older Macs. However, modern third party GPUs from the likes of AMD, Nvidia, IMG, Intel, and Qualcomm are tiled architecture compatible/capable too.
This is being reported all over. Makes sense given their CPU plan that they would want to make their own GPUs as well. It will be interesting to see how Apple hardware competes when everything fully based on Apple hardware.
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Last edited by UltraMega; 07-07-2020 at 12:18 PM.