3 Years with Ultrawide Display - Support Summary in 80 games I've played/tested - Overclock.net - An Overclocking Community

Forum Jump: 

3 Years with Ultrawide Display - Support Summary in 80 games I've played/tested

Reply
 
Thread Tools
post #1 of 29 (permalink) Old 03-17-2017, 03:35 PM - Thread Starter
.
 
Krzych04650's Avatar
 
Join Date: Jul 2015
Location: Poland
Posts: 984
Rep: 79 (Unique: 60)
3 Years with Ultrawide Display - Support Summary in 80 games I've played/tested

3 Years with Ultrawide Monitor
Support Summary in 80 games

Since there still are a lot of complaints, or rather myths, about 21:9 support, I decided to make a summary of ultrawide support in all games I have played to date. This thread is frequently updated, starting from 12 months, through 18 months, 32 months and now 3 years with ultrawide display.

Under each game I am putting 21:9 screenshot, information about if support is native or you need a fix, and if you need a fix then what kind of fix. Additionally there is information about cutscenes and HUD as those are two places where support will vary.

At the end I will make a statistical summary for everything.

The list contains games I played or at least tested for few hours, so this is the list of games I, as 21:9 user and gamer, naturally encountered in last 32 months.

The list contains variety of games, from the latest ones to very old ones, different genres, etc.

Abzû (2016)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: -

ADR1FT (2016)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: 21:9

The background of main menu is broken.

Anthem (2019)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: 21:9

Assassin's Creed (2007)



Native Support: No
Solution:.exe replacement/hex edit

Gameplay: 21:9
Cutscenes: 21:9
HUD: 16:9

Assassin's Creed II (2010)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 16:9
HUD: 16:9

Gameplay starts in 16:9 and then black bars are disappearing in 2-3 seconds

Assassin's Creed: Brotherhood (2010)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 16:9
HUD: 16:9

Gameplay starts in 16:9 and then black bars are disappearing in 2-3 seconds

Assassin's Creed: Revelations (2011)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 16:9
HUD: 16:9

Gameplay starts in 16:9 and then black bars are disappearing in 2-3 seconds

Assassin's Creed III (2012)



Native Support: No
Solution: .exe replacement/hex edit

Gameplay: 21:9
Cutscenes: 21:9
HUD: 16:9

Rare pop-in issues on the side of 21:9 screen

Assassin's Creed IV: Black Flag (2013)



Native Support: No
Solution: Flawless Widescreen or .exe replacement/hex edit

Gameplay: 21:9
Cutscenes: 21:9
HUD: 16:9

Assassin's Creed: Rogue (2014)



Native Support: No
Solution: .exe replacement/hex edit

Gameplay: 21:9
Cutscenes: 21:9
HUD: 16:9

Assassin's Creed: Unity (2014)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: 21:9

Assassin's Creed: Syndicate (2015)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9*
HUD: 16:9

On some patch versions cutscenes were 21:9 and on some 16:9.

Assassin's Creed: Origins (2017)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9*
HUD: 16:9

In-game cutscenes are all 21:9, pre-rendered cutscenes are 16:9.

Assassin's Creed: Odyssey (2018)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9*
HUD: 16:9

In-game cutscenes are all 21:9, pre-rendered cutscenes are 16:9.

Adam's Venture: Origins (2016)

Native Support: No
Solution: None

American Truck Simulator (2016)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: 21:9

Castlevania: Lords of Shadow (2011)



Native Support: Yes*

Gameplay: 21:9*
Cutscenes: 21:9*
HUD: 21:9

Game zooms in to fill the screen, although by defult camera is so zoomed out that this is not a problem. Cutscenes are cut on the top and bottom, which sometimes can be very visible.

Castlevania: Lords of Shadow 2 (2014)



Native Support: No
Solution: Flawless Widescreen

Gameplay: 21:9
Cutscenes: 21:9
HUD: 21:9 (not sure about that)

Crashday Redline Edition (2017)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: 21:9

Remaster of 2006 Crashday.

Crossout (2017-)

Native Support: Yes

Gameplay: 21:9
Cutscenes: ?
HUD: 21:9

I didn't take any screenshot so here is a video instead:

Dark Souls II (2014)



Native Support: No
Solution: Flawless Widescreen

Gameplay: 21:9
Cutscenes: mess
HUD: 16:9

You to run in Windowed or Borderless mode to get this fix to work.

Cutscenes are a complete mess. There is 21:9 cutscene with additional black bars on 16:9 space and no bars on 21:9 space. Quite hilarious.

Dark Souls III (2016)



Native Support: No
Solution: .exe replacement/hex edit

Gameplay: 21:9
Cutscenes: ?
HUD: 16:9

I don't remember how cutscenes worked.

Dear Esther (2012)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: -

Original game supports 21:9 perfectly, but Landmark Edition has some issues from what I heard. I didn't find enough of a difference between them to bother with trying to fix Landmark Edition.

Deluxe Ski Jump 4 (2011)



Native Support: Yes

Gameplay: 21:9
Cutscenes: none
HUD: 21:9

Gameplay and in game HUD is proper 21:9, main menus are stretched.

Devil May Cry(2013)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: 16:9

Diablo III (2012)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 16:9*
HUD: 21:9

You need to use Windowed Fullscreen mode (basically Borderless)

Cutscenes are 21:9 but I don't remember if they are filling 21:9 space or they are just 16:9 with black bars on the top and bottom.

Deus Ex: Mankind Divided (2016)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9*
HUD: 16:9

In game cutscenes are 21:9, pre-rendered ones are 16:9.

Dragon Age: Inquisition (2014)



Native Support: No
Solution: Flawless Widescreen

Gameplay: 21:9
Cutscenes: 16:9
HUD: 21:9

Elder Scrolls Online (2014)



Native Support: Yes

Gameplay: 21:9
Cutscenes: -
HUD: 21:9 (customizable)

Elite Dangerous (2014)



Native Support: Yes

Gameplay: 21:9
Cutscenes: ?
HUD: 16:9

Euro Truck Simulator 2 (2012)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: 21:9

Everspace (2017)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: 16:9

Firewatch (2016)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: 21:9

For Honor (2017)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: 16:9

Ghost Recon Wildlands (2017)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9*
HUD: 16:9

In game cutscenes are 21:9, pre-rednered ones are 16:9

Grim Dawn (2016)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 16:9*
HUD: 21:9

Cutscenes are pre-rendered.

GRIS (2018)



Native Support: No
Solution: hex edit

Gameplay: 21:9
Cutscenes: 21:9*

In-game cutscenes are proper 21:9, opening and closing cutscene are 16:9 and cropped to fill the screen.

Hellblade: Senua's Sacrifice (2017)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: -

Perfect support including all cutscenes.

Lord of the Rings Online (2007-)



Native Support: Yes

Gameplay: 21:9
Cutscenes: -
HUD: 21:9 (fully customizable)

Lord of the Rings: War in the North (2011)



Native Support: No
Solution: Flawless Widescreen

Gameplay: 21:9
Cutscenes: ?
HUD: 16:9*

Game does not support resolutions higher than 1920x1080, so generally a huge mess. I don't remember how cutscenes were working.

Lords of the Fallen (2014)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: 21:9

Mad Max (2015)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 16:9
HUD: 16:9

Photo mode not supporting 21:9.

Metin 2 (2004)

Native Support: Yes

Gameplay: 21:9
Cutscenes: none
HUD: 21:9

Metro Exodus (2019)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: 21:9

Middle-Earth: Shadow of Mordor (2014)



Native Support: No*
Solution: Flawless Widescreen

Gameplay: 21:9
Cutscenes: 21:9*
HUD: 21:9

Native support is very strange and chaotic.
In-game cuscenes are 21:9, main pre-rendered ones are 16:9

Middle-Earth: Shadow of War (2017)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 16:9
HUD: 21:9

Cutscenes are pre-rendered 16:9

Murdered: Soul Suspect (2014)



Native Support: No*
Solution: Flawless Widescreen

Gameplay: 21:9
Cutscenes: 21:9
HUD: ?

By default the game is zoomed in to fill the screen. Flawless Widescreen fixes everything.

Need For Speed Most Wanted (2005)



Native Support: No
Solution: .ini fix

Gameplay: 21:9
Cutscenes: 21:9
HUD: 16:9

NieR: Automata (2017)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9*
HUD: 21:9

In-game cutscenes are 21:9, pre-rendered cutscenes are stretched 16:9.

Nihilumbra (2013)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9*
HUD: 21:9

Some effects in cutscenes may be to narrow to fill the entire screen. They are neither 16:9 or 21:9.

No Man's Sky (2016)



Native Support: Yes

Gameplay: 21:9
Cutscenes: ?
HUD: 21:9*

HUD is stretched, as well as menus, inventory and etc. I don't remember any cutscenes in this game.

Ori and The Blind Forest (2016)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: in the middle of a screen for all resolutions

Originially you needed a fix, but Definitive Edition supports 21:9 natively.

Ryse Son of Rome (2014)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9*
HUD: 21:9

In-game cuscenes are 21:9, main pre-rendered ones are 16:9.

Obudction (2016)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: -

Path of Exile (2013)



Native Support: Yes

Gameplay: 21:9
Cutscenes: -
HUD: 21:9

Game has very limited camera zoom adjustment which gives very claustrophobic view even with max zoom out. This is especially visible and annoying on 21:9 display.

Quantum Break (2016)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 16:9
HUD: 21:9

Real Boxing (2014)

Native Support: Yes*

Gameplay: 21:9*
Cutscenes: 21:9*
HUD: 21:9

Game zooms in to fill the screen, no fix available.

RiME (2017)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: ?

Rise of the Tomb Raider (2015)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 16:9
HUD: 16:9

Seasons After Fall(2016)



Native Support: No
Solution: .exe file edit

Gameplay: 21:9
Cutscenes: 21:9*
HUD: -

Some cutscenes may be to narrow to fit entire screen and they end at some point. They are neither 16:9 or 21:9.

Sherlock Holmes Crimes and Punishents (2014)



Native Support: No
Solution: .ini tweak

Gameplay: 21:9
Cutscenes: 21:9
HUD: 21:9

HUD is stretched a bit.

Sherlock Holmes The Devil's Daughter (2016)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 16:9
HUD: 21:9

Song of the Deep (2016)



Native Support: Yes

Gameplay: 21:9
Cutscenes: ?
HUD: 21:9

The Crew (2016)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 16:9
HUD: 16:9

The Division (2016)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 16:9
HUD: 21:9 (fully customizable)

The Division 2 (2019)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 16:9
HUD: 21:9 (fully customizable)

The Land of Pain (2017)



Native Support: Yes

Gameplay: 21:9
Cutscenes: ?
HUD: ?

This game is not released yet, I only played demo, but I think it is imprtant to mention that niche game made by only one person supports 21:9 in beta state.

The Town of Light (2016)



Native Support: No
Solution: .ini tweak

Gameplay: 21:9
Cutscenes: 21:9*
HUD: -

In-game cutscenes are 21:9, pre-rendred ones are 16:9 (not sure about pre-rendered ones)

The Testment Sherlock Holmes (2012)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: 21:9

HUD is stretched.

The Vanishing of Ethan Carter (2014)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: 21:9

After choosing 21:9 resolution game lowers FOV so you are getting zoomed in 16:9. You can easily counter that by setting proper FOV in game settings.

The Witcher (2007)

Native Support: Yes

Gameplay: 21:9
Cutscenes: 16:9*
HUD: 21:9

You can fix cutscenes with .exe replacement

The Witcher 2 (2011)



Native Support: No
Solution: Flawless Widescreen or Widescreen Fixer

Gameplay: 21:9
Cutscenes: 21:9
HUD: 16:9

Ubersampling option won't apply properly in 21:9.

The Witcher 3 (2015)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 16:9*
HUD: 21:9

You can fix cutscenes with .exe replacement.

Titan Quest (2006)



Native Support: Yes

Gameplay: 21:9
Cutscenes: none
HUD: 21:9

Some flickering on shadows in certain places.

The Witness (2016)



Native Support: Yes

Gameplay: 21:9
Cutscenes: ?
HUD: ?

I don't remember if his game had any HUD or cutscenes, although I may be wrong.

Tomb Raider (2013)




Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9*
HUD: 16:9

Cutscenes are zoomed in to fill the screen which means that they are cut on the top and bottom.


Warframe (2013)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: 16:9 (not sure about that)

What Remains of Edith Finch (2017)



Native Support: No
Solution: .exe replacement

Gameplay: 21:9
Cutscenes: 21:9
HUD: none

Word of Warcraft (2004-)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: 21:9

Vindictus (2010)



Native Support: Yes

Gameplay: 21:9
Cutscenes: 21:9
HUD: 21:9

Summary

77 out of 80 games supported 21:9 properly (96,3%)
59 out of 77 supported games did it natively (76,6%)
18 out of 77 supported games needed a fix (23,4%)
2 out of 80 games supported 21:9 improperly (2,5%)
1 out of 80 games didn't support 21:9 and couldn't be fixed (1,3%)

46 out of 64 games with cutscenes supported 21:9 cutscenes (71,2%)
(16 out of 80 games with no information or no cutscenes)

43 out of 66 games with HUD supported 21:9 HUD (65,2%)
(14 out of 80 games with no information or no HUD)

Average release year for games tested is 2014,3

Conclusion

Numbers speak for themselves. The support rate for 21:9 is very high and above 96% in my case, even despite a very wide sample of 80 diversified games with average release year of 2013, encountered naturally across 3 years of gaming.

Lack of 21:9 support is some of the most overblown issues you can encounter in gaming community and nobody has any numbers to back up their claims. There are many far more significant issues you will encounter.

Interesting example would be 21:9 support that many people are crying about vs support for higher refreshrates that many people are bragging about. If I'd use the same list of games and check the percentage of games that can be driven at 100 FPS+ consistently (so this would exclude games with poor optimization, games hard locked to 60 FPS, heavily CPU bound games and very graphically demanding games), the percentage would be much lower than for 21:9 support, most likely below 70%, even before considering that $1200 2080 Ti is not a realistic setup to test, so I would have to use something like GTX 1080, where just a simple lack of sufficient GPU power would bring the percentage down below 70%, before considering all the factors mentioned above, so final score would likely be below 60%. So percentage of games with 21:9 support is actually much higher than percentage of games where you can realistically take advantage of high refreshrate, if wide sample of diversified games is used for testing. And you can fix 21:9 support, while you cannot fix poor engines and poor optimization. This will be a problem much more frequently than 21:9 support.


Check 21:9 support information by yourself

WSGF - huge database of information and fixes for 21:9 and eyefinity/surround even for games nobody heard about
Youtube - write a name of a game with 21:9 or 2560x1080 or 3440x1440 or 3840x1600 addition
My channel - not much of a channel really, I am adding 21:9 support, performance and SLI support test videos when I am bored, so don't expect a lot there
Google - ask uncle Google

Ultrawide
(22 items)
CPU
Intel® Core™ i7-6900K
Motherboard
Asus X99 SABERTOOTH
GPU
MSi RTX 2080 Ti Sea Hawk X
RAM
Crucial Ballistix 4x4GB DDR4-3000
Hard Drive
ADATA XPG SX8200 PRO 512GB PCIe x4
Hard Drive
Toshiba P300 3TB
Hard Drive
Seagate ST4000DM004 4TB
Hard Drive
Seagate ST1000DM003 1TB
Hard Drive
Crucial MX100 256GB SSD
Hard Drive
Crucial BX100 250GB SSD
Power Supply
Seasonic PRIME Platinum 1200W
Cooling
Corsair H115i 280mm
Case
In Win 805C Black (modified)
Operating System
Windows 10 Pro 64-bit
Monitor
LG 38UC99-W
Monitor
LG 55B7V 4K OLED TV
Keyboard
SteelSeries APEX M800
Mouse
Logitech G602 Wireless
Audio
Creative Inspire T6300 Speakers
Audio
Creative Omni Surround 5.1 Sound Card
Other
Ambibox (Ambilight) 30-zone 300-LED
Other
Unique WAU 2 Ergonomic Chair
▲ hide details ▲

Last edited by Krzych04650; 03-03-2019 at 06:33 PM.
Krzych04650 is offline  
Sponsored Links
Advertisement
 
post #2 of 29 (permalink) Old 03-17-2017, 04:48 PM
New to Overclock.net
 
feznz's Avatar
 
Join Date: Sep 2011
Posts: 1,955
Rep: 74 (Unique: 61)
Great Stuff thumb.gif

Thanks for a great thread smile.gif


Deus Ex: Mankind Divided (2016) looks to be a graphical game where I will be needing that 1080 Ti SLI
as for my 3770k @ 5Ghz looks to be doing another round been debating this as I only have 8Gb but I might just get a 16Gb kit later if I feel the need

LG 38UC99-Asus Apex X [email protected] 5.4Ghz-2AVX-Asus 1080Ti Strix+Asus GTX770-16Gb RGB G-Skill 3200Mhz-256Mb 960evo OS-1Tb 860evo Programs-Corsair RM1000i-1.5+2+4Tb HDD- Custom Water loop
feznz is offline  
post #3 of 29 (permalink) Old 03-17-2017, 05:03 PM - Thread Starter
.
 
Krzych04650's Avatar
 
Join Date: Jul 2015
Location: Poland
Posts: 984
Rep: 79 (Unique: 60)
Quote:
Originally Posted by feznz View Post

Great Stuff thumb.gif

Thanks for a great thread smile.gif


Deus Ex: Mankind Divided (2016) looks to be a graphical game where I will be needing that 1080 Ti SLI
as for my 3770k @ 5Ghz looks to be doing another round been debating this as I only have 8Gb but I might just get a 16Gb kit later if I feel the need

Deus Ex is engine limited, it cannot even handle itself. Check my video and watch utilizations on CPU and GPU: https://www.youtube.com/watch?v=6swQDSMZiBg You will have to turn down some things to even get 60 FPS, regardless of hardware.

3770K will be enough for 75 Hz, you will get yourself a proper platform once Skylake-X is out and we will have full insight on the market, right know upgrading from 3770K to other customer level i7 is not much of an upgrade and X99 is too expensive for a platform that is going out of life in few months (new socket for Skylake-X and future HEDT CPUs). If Skylake-X flops and gives another laughable 5% gain over Broadwell-E then I will expand my X79 platform, add more RAM and upgrade to 4930K to get 6c/12t. Or get used Haswell-E.

Ultrawide
(22 items)
CPU
Intel® Core™ i7-6900K
Motherboard
Asus X99 SABERTOOTH
GPU
MSi RTX 2080 Ti Sea Hawk X
RAM
Crucial Ballistix 4x4GB DDR4-3000
Hard Drive
ADATA XPG SX8200 PRO 512GB PCIe x4
Hard Drive
Toshiba P300 3TB
Hard Drive
Seagate ST4000DM004 4TB
Hard Drive
Seagate ST1000DM003 1TB
Hard Drive
Crucial MX100 256GB SSD
Hard Drive
Crucial BX100 250GB SSD
Power Supply
Seasonic PRIME Platinum 1200W
Cooling
Corsair H115i 280mm
Case
In Win 805C Black (modified)
Operating System
Windows 10 Pro 64-bit
Monitor
LG 38UC99-W
Monitor
LG 55B7V 4K OLED TV
Keyboard
SteelSeries APEX M800
Mouse
Logitech G602 Wireless
Audio
Creative Inspire T6300 Speakers
Audio
Creative Omni Surround 5.1 Sound Card
Other
Ambibox (Ambilight) 30-zone 300-LED
Other
Unique WAU 2 Ergonomic Chair
▲ hide details ▲
Krzych04650 is offline  
Sponsored Links
Advertisement
 
post #4 of 29 (permalink) Old 03-18-2017, 01:38 AM
mfw
 
ToTheSun!'s Avatar
 
Join Date: Jul 2011
Location: Terra
Posts: 6,396
Rep: 362 (Unique: 191)
I'm as far from a 21:9 user as i can be (currently 4:3; looking to change that in the near future), but i have to +rep such a diligent endeavor! Though, i was expecting slightly higher native 21:9 support.

CPU
Intel 6700K
Motherboard
Asus Z170i
GPU
MSI 2080 Sea Hawk X
RAM
G.skill Trident Z 3200CL14 8+8
Hard Drive
Samsung 850 EVO 1TB
Hard Drive
Crucial M4 256GB
Power Supply
Corsair SF600
Cooling
Noctua NH C14S
Case
Fractal Design Core 500
Operating System
Windows 10 Education
Monitor
ViewSonic XG2703-GS
Keyboard
Ducky One 2 Mini
Mouse
Corepadded Logitech G703
Mousepad
Asus Scabbard
Audio
Fiio E17K v1.0 + Beyerdynamic DT 1990 PRO (B pads)
▲ hide details ▲
ToTheSun! is online now  
post #5 of 29 (permalink) Old 03-18-2017, 12:43 PM
Fluffy Fennec Foxes!
 
WhiteWulfe's Avatar
 
Join Date: Oct 2013
Location: C-YXD (aka Edmonton, Canada)
Posts: 10,528
Rep: 167 (Unique: 123)
Awesome thread!

I <3 Mechanical Keyboards | Member of OCN's Headphone club
Quote:Originally Posted by xxbassplayerxx 
Don't mind Wulfe. He's writing his book one post at a time.
JägerWulfe
(19 items)
Gigadestroyer
(13 items)
CPU
Intel i7-4770K
Motherboard
Gigabyte Z87X-OC
GPU
MSI GTX 980 Ti Gaming 6G Golden Edition
RAM
G.Skill Triden-X 16GB DDR3-2400
Hard Drive
Maxtor 2TB Black
Hard Drive
Seagate 2TB SATA3
Optical Drive
LG DVD-RW
Power Supply
EVGA SuperNova 1000G2
Cooling
Cryorig R1 ultimate
Case
NZXT Phantom 820 Black
Operating System
Windows 7 Home Premium 64 bit
Monitor
BenQ VP2210
Monitor
BenQ VP2210
Keyboard
Razer BlackWidow Ultimate
Mouse
Steel Series Worgen
Mouse
Roccat Nyth
Audio
JDS Labs O2 + ODAC Rev.B
Audio
AKG K712
Audio
Audio Technica ATH-M50X
CPU
i7 3770k
Motherboard
Maximus V Formula
GPU
EVGA GTX 780 Classified
RAM
Corsair Dominator Platinum 1866MHz
Hard Drive
Kingston 64GB SSDnow 200
Power Supply
EVGA 1000w G2
Cooling
CoolerMaster MasterLiquid Pro 240
Case
Open Bench Table
Operating System
Windows 7 64 Bit
Monitor
Dell E2213H
Keyboard
Logitech G15 v2
Mouse
Corsair M95
Mouse
3' wide battle mat
CPU
AMD Phenom II X4 955 Black Edition
Motherboard
Asus Crosshair IV Formula
GPU
EVGA GTX 770 SuperClocked
RAM
4x Kingston Hyperx 4GB
Hard Drive
Seagate 3TB
Power Supply
Fractal Designs Newton 600w
Cooling
Arctic Cooling Freezer 13 Pro
Case
Fractal Designs Define R4
Operating System
Windows 7 Home Premium 64 bit
Monitor
Dynex 32" television
Keyboard
Razer Black Widow Ultimate 2013
Mouse
Logitech G700
▲ hide details ▲


WhiteWulfe is offline  
post #6 of 29 (permalink) Old 03-19-2017, 12:10 AM
Old to Overclock.net
 
xenophobe's Avatar
 
Join Date: Jul 2007
Location: Silicon Valley
Posts: 6,105
Rep: 327 (Unique: 232)
Great post! Thanks for taking the time to create it!
xenophobe is offline  
post #7 of 29 (permalink) Old 03-19-2017, 04:29 AM
New to Overclock.net
 
Mr Nightman's Avatar
 
Join Date: Jul 2013
Posts: 209
Rep: 2 (Unique: 2)
I've had the LG 29UM58/US for a couple days, pretty sweet screen! Except the 2 in vertical height I lost from my 27in in making me feel its a bit small. So I have an LG 34UM67 coming now, plan to return the 29 to bestbuy lol

We can't stop here, this is bat country!
Mr Nightman is offline  
post #8 of 29 (permalink) Old 03-19-2017, 09:24 AM - Thread Starter
.
 
Krzych04650's Avatar
 
Join Date: Jul 2015
Location: Poland
Posts: 984
Rep: 79 (Unique: 60)
Quote:
Originally Posted by ToTheSun! View Post

I'm as far from a 21:9 user as i can be (currently 4:3; looking to change that in the near future), but i have to +rep such a diligent endeavor! Though, i was expecting slightly higher native 21:9 support.

Native support basically matters mostly if you are playing new games from day one. In general it doesn't really, also you should know as much ways to tweak things as you possibly can, not only for 21:9, but for everything possible, relying on developers is not the best idea.

Although if you look at the latest games, I think only Dark Souls 3 and Resident Evil 7 didn't support 21:9 natively, both games from console oriented developers that are far from being serious PC developers. Almost any reasonable PC game supports 21:9 now, from AAA titles, through MMO games to Indie games. Arguments about games not being natively supported in 21:9 might have been true few years ago, certainly not now.

I have added more statistics to main post with about native support:

2017 - 4/4
2016 - 11/14
2015 - 4/5
2014 - 6/12
Quote:
Originally Posted by Mr Nightman View Post

I've had the LG 29UM58/US for a couple days, pretty sweet screen! Except the 2 in vertical height I lost from my 27in in making me feel its a bit small. So I have an LG 34UM67 coming now, plan to return the 29 to bestbuy lol

29" ich ultrawide has height of 23" 16:9 display, so going from 27" 16:9 to 29" 21:9 is not the best idea. Upgrading from 19-24" to 29" ultrawide is ok, but from anything higher you will need 34".

Ultrawide
(22 items)
CPU
Intel® Core™ i7-6900K
Motherboard
Asus X99 SABERTOOTH
GPU
MSi RTX 2080 Ti Sea Hawk X
RAM
Crucial Ballistix 4x4GB DDR4-3000
Hard Drive
ADATA XPG SX8200 PRO 512GB PCIe x4
Hard Drive
Toshiba P300 3TB
Hard Drive
Seagate ST4000DM004 4TB
Hard Drive
Seagate ST1000DM003 1TB
Hard Drive
Crucial MX100 256GB SSD
Hard Drive
Crucial BX100 250GB SSD
Power Supply
Seasonic PRIME Platinum 1200W
Cooling
Corsair H115i 280mm
Case
In Win 805C Black (modified)
Operating System
Windows 10 Pro 64-bit
Monitor
LG 38UC99-W
Monitor
LG 55B7V 4K OLED TV
Keyboard
SteelSeries APEX M800
Mouse
Logitech G602 Wireless
Audio
Creative Inspire T6300 Speakers
Audio
Creative Omni Surround 5.1 Sound Card
Other
Ambibox (Ambilight) 30-zone 300-LED
Other
Unique WAU 2 Ergonomic Chair
▲ hide details ▲
Krzych04650 is offline  
post #9 of 29 (permalink) Old 03-19-2017, 07:04 PM
Old to Overclock.net
 
xenophobe's Avatar
 
Join Date: Jul 2007
Location: Silicon Valley
Posts: 6,105
Rep: 327 (Unique: 232)
Quote:
Originally Posted by Krzych04650 View Post

29" ich ultrawide has height of 23" 16:9 display, so going from 27" 16:9 to 29" 21:9 is not the best idea. Upgrading from 19-24" to 29" ultrawide is ok, but from anything higher you will need 34".

I upgraded from 30" 2560x1600 to 34" 1440... that was a painful transition because I really missed that vertical height. Hopefully more 3820x1600 models start coming out because a 38-40" 21:9 would be ideal for me.
xenophobe is offline  
post #10 of 29 (permalink) Old 03-19-2017, 09:15 PM
New to Overclock.net
 
dVeLoPe's Avatar
 
Join Date: Dec 2010
Posts: 2,114
Rep: 36 (Unique: 33)
great post i am considering an ACER X34P what do you think of this model?

dVeLoPe is offline  
Reply

Quick Reply
Message:
Options

Register Now

In order to be able to post messages on the Overclock.net - An Overclocking Community forums, you must first register.
Please enter your desired user name, your email address and other required details in the form below.
User Name:
If you do not want to register, fill this field only and the name will be used as user name for your post.
Password
Please enter a password for your user account. Note that passwords are case-sensitive.
Password:
Confirm Password:
Email Address
Please enter a valid email address for yourself.
Email Address:

Log-in



Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 


Forum Jump: 

Posting Rules  
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off