Originally Posted by iakoboss7
with 36-76 in cru (amd gpu) you dont get flickering?
i get heavy flickering in the range of ~35-38 in pendulum (full screen ticked) and in 1 game i tried (not the best game to try i guess... its The Council
) in borderless fullscreen, in just (exclusive) "fullscreen" freesync doesnt activate (dont know why, maybe game specific?).
please give as much info you have >.<
I tried it on GTX 1060. I can get it to activate by running a fullscreen adaptive synced application such as Pendulum demo and turning the monitor soft off/on while the application is running, this seems to be an issue on all units so far, there is a decent German list of Gsync compatibility reports from users made by a site: https://www.computerbase.de/forum/th...ungen.1848940/
by I don't think many people figured it out yet that most monitors with issues can be made to work this way. This I think has to do with how GPU driver and Monitor activate/detect adaptive sync and on some monitors they fail to sync unless an adaptive sync output is coming from GPU and monitor detects that. I think it can be resolved by driver update, something that AMD has been doing probably but Nvidia did not since they did not support anything but their Gsync module.
Borderless mode is Windowed mode so you need to enable adaptive sync for fullscreen AND windowed mode. Then it seemed windowed fullscreen mode was adaptive synced to me on Nvidia. Still running windowed mode you often run the risk of having Vsync enforced in some situations especially without adaptive sync you pretty much may get Vsync all the time in that mode, it can depend on the game and GPU overrides for the game.
Are you sure it's exclusive fullscreen and not only windowed fullscreen? So many developers lately are a bit lazy and they only offer windowed modes. When you ALT+TAB out of game and into it does the screen blinks to black and the computer kind of "hangs" for a short time as it switches modes? If it does noticeably blink to black then that is likely exclusive fullscreen. If there is no delay and you're immediately on desktop then that is not exclusive fullscreen mode.
In GPU drivers for selection of adaptive sync:
fullscreen = exclusive fullscreen
windowed = windowed, windowed borderless, windowed fullscreen
Overall no has yet gotten this monitor to work flawlessly without doing the above off/on trick on Nvidia I think. And the sync that trick makes only lasts until monitor goes to sleep or monitor restarts in any way, probably PC restart will unsync it again, as long as you keep the monitor it will work but once the monitor changes modes, goodbye sync and I get back a previous frame duplication.
I've set range to 1-144Hz and tried to find where the limits on lower and upper range are, when does it start to flicker and when does it start to tear. 38-74fps worked for me and with upper limiter I can run 38-75Hz adaptive synced, above 75Hz will start to show a tear, 37 and below flickers, so Nvidia starts LFC at below 38 when I set range to 36-76Hz and I then have 1-75Hz synced issue free (well OD is not ideal it gets stronger and stronger toward 38Hz, it's not adaptive).