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144hz how many FPS is enough?

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post #21 of 37 (permalink) Old 01-02-2019, 06:05 PM
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I went from a 165hz PG279Q to a 100hz Acer X34 Ultrawide and immediately noticed the difference. So much so that I ended up selling the X34 a couple of months later and getting a XB271HU as a replacement.
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post #22 of 37 (permalink) Old 01-02-2019, 06:14 PM
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Quote: Originally Posted by The Pook View Post
Oof.

How much cheaper this hobby would be if that was the case
I did qualify that statement by saying that is only the case with gsync ON. With it off, it's very noticeable. I have been playing with it since getting my new screen. In straight 120hz mode, I notice the fps changes a lot. With Gsync on, butter smooth regardless. I would assume Freesync is similar, but I have no hardware to test that with.

I had no clue it would make that much of a difference. I honestly planned to run with gsync off and just push for 120fps in all my games. I was shocked by my experience.

Besides, my rig was far from cheap when first built. With the loop it was over $5k US. Rampage IV Extreme, 4930K, SLI Titan X, this list goes on. There are pics in my profile that are a bit old, but pretty much how it still is. Just in a new house now. lol Still runs games very well despite it's age.

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post #23 of 37 (permalink) Old 01-03-2019, 01:16 AM
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Quote: Originally Posted by The Pook View Post
Oof.

How much cheaper this hobby would be if that was the case
It is the case to an extent for almost everybody. That's the whole selling point of G-sync.
I used to be able to tell the difference anytime framerate dropped below max refresh rate on old non-VRR monitors, even at 120 or 144 Hz. With G-sync, anything above 100 FPS looks identical to me. YMMV because different people have different sensitivites (below 100 is definitely not something I'm fine with), but I wouldn't believe anyone telling me this before having tried VRR for myself. It's one of those things you just have to experience in order to fully understand.

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post #24 of 37 (permalink) Old 01-03-2019, 07:07 AM
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Quote: Originally Posted by ToTheSun! View Post
It is the case to an extent for almost everybody. That's the whole selling point of G-sync.
With G-sync, anything above 100 FPS looks identical to me. YMMV because different people have different sensitivites (below 100 is definitely not something I'm fine with), but I wouldn't believe anyone telling me this before having tried VRR for myself. It's one of those things you just have to experience in order to fully understand.

I'm happy with my minimums being 50-60, but that's not the same thing as "averaging 50-60."

Unless gsync is some massively game-changing technology over freesync, I'm not really impressed with it. Maybe I'm old but screen tearing isn't something I really notice or that bothers me anyway.

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post #25 of 37 (permalink) Old 01-03-2019, 07:15 AM
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Quote: Originally Posted by The Pook View Post
I'm happy with my minimums being 50-60, but that's not the same thing as "averaging 50-60."

Unless gsync is some massively game-changing technology over freesync, I'm not really impressed with it. Maybe I'm old but screen tearing isn't something I really notice or that bothers me anyway.
I noticed screen tearing a lot before VRR. G-sync is very nice and not something I'm willing to part with now. It's, probably, the only thing left by nVidia that "just works".

And, yeah, I meant minimum. 100 FPS average is not ideal to me. I can do 100 minimum.

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post #26 of 37 (permalink) Old 01-03-2019, 07:50 AM - Thread Starter
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These posts do make me curious about freesync. I have it on my monitor, but no amd card.

Right now for me minimums aren't an issue. I basically only play bfv, but hitching is. Not sure what it's really called but the game feels like it drops way down in fps but I came see it actually happen.

1% low or frametimes. Precision for some reason can't measure them with this game. The counter always stays at zero. Even on dx11.

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post #27 of 37 (permalink) Old 01-03-2019, 08:09 AM
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Quote: Originally Posted by ToTheSun! View Post
I noticed screen tearing a lot before VRR. G-sync is very nice and not something I'm willing to part with now. It's, probably, the only thing left by nVidia that "just works".

And, yeah, I meant minimum. 100 FPS average is not ideal to me. I can do 100 minimum.
It just works because Nvidia didn't make it, they only designed the Gsync board that they use to sell panel/monitor makers to brand lock customers and get extra income.
It's all running on VESA standard and the Gsync board is not required for Gsync either, it's only Nvidia software based brand lock.
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post #28 of 37 (permalink) Old 01-03-2019, 08:13 AM
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Quote: Originally Posted by JackCY View Post
It just works because Nvidia didn't make it, they only designed the Gsync board that they use to sell panel/monitor makers to brand lock customers and get extra income.
It's all running on VESA standard and the Gsync board is not required for Gsync either, it's only Nvidia software based brand lock.
Yeah, yeah, I know. G-sync tax, ripping off customers, etc.

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post #29 of 37 (permalink) Old 01-03-2019, 08:17 AM
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144Hz should be at 144fps or higher for the optimal experience in twitch shooters. For other games as close as you can get to 144fps is fine.

I run the 1080Ti's I have in SLi and let the FPS run as high as it can. For games like Overwatch, this made a difference in response times when shooting as hitscan heroes. I went thru my PC and shaved off every ms I could and by far the best results came from getting a 144Hz, 1ms response time panel.

Having no blur and buttery smooth images makes it easier for the eyes to track targets.

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post #30 of 37 (permalink) Old 01-03-2019, 08:23 AM
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On my 144Hz panel, 60 fps is brilliant. 90+ is out of this world and even FPS as low as 30 is extremely smooth and pretty much tear free!

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