Originally Posted by JackCY
Vsync is not LFC LOL.
Below VRR = LFC when VRR range allows. Above VRR = tearing and the best way to solve that is to use Fast/Enhanced sync not Vsync. Never use the bloody awful Vsync, ever.
GeForce and input lag... nothing new.
And don't use outside of game frame limiters, they stall the game thread and it's an injection hack essentially. You're only lucky this has gotten common and the common software such as RTSS, ReShade is whitelisted from cheat protections etc. but not always, and sometimes it can make games crash too or they won't even start with any overlay or injection.
I am not talking about Low Frametime Compensation which doubles the refresh rate below the adaptive floor on compatible monitors.
So what would you rather people do on games that don't have in game limiters to keep it below the Adaptive limit? Also what if the game dosen't go above the VRR limit but is really close to it and you get tearing?
You're basically contradicting every blurbuster guide, every recommendation by the admins, by the members on that forum, and the video that was posted?
Say the system can maintain an average framerate just above the maximum refresh rate, and instead of an FPS limit being applied to avoid V-SYNC-level input lag, Fast Sync is enabled on top of G-SYNC. In this scenario, G-SYNC is disabled 99% of the time, and Fast Sync, with very few excess frames to work with, not only has more input lag than G-SYNC would at a lower framerate, but it can also introduce uneven frame pacing (due to dropped frames), causing recurring microstutter. Further, even if the framerate could be sustained 5x above the refresh rate, Fast Sync would (at best) only match G-SYNC latency levels, and the uneven frame pacing (while reduced) would still occur.
That’s not to say there aren’t any benefits to Fast Sync over V-SYNC on a standard display (60Hz at 300 FPS, for instance), but pairing Fast Sync with uncapped G-SYNC is effectively a waste of a G-SYNC monitor, and an appropriate FPS limit should always be opted for instead.
The only time V-Sync + G-Sync
came close to V-Sync + No G-Sync
is when you let the FPS go ABOVE
the refresh rate of the monitor..
He also stated in the video that to get no tearing WITHOUT
V-Sync and G-SYNC ENABLED
, you have to set a lower framerate limit..