Skylake i7 6700K lose to Haswell i7 4790K in gaming? - Page 2 - Overclock.net - An Overclocking Community

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Skylake i7 6700K lose to Haswell i7 4790K in gaming?

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post #11 of 122 (permalink) Old 08-06-2015, 03:36 AM
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Then why Crysis benches show the same? Welcome to the jungle is extremely CPU bound, and yet its just 1fps gain (which is in the margin of error).

Aparantly not so much if these CPU's can do ~100fps on it. Not enough gap CPU to CPU, probably waiting for the GPU some still

c3_j.png

0.6fps gain from 4.4% increase in frequency on same CPU. That doesn't scream "CPU limited", though there is some scaling

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post #12 of 122 (permalink) Old 08-06-2015, 03:40 AM
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A joke why?
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Those polish guys are famous for the crap inaccurate info they toss out.

This. I'd add misleading like the 2600K clocked that low but whatever.

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post #13 of 122 (permalink) Old 08-06-2015, 03:47 AM
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Source on inaccurate info from them? Seems fine to me. Matches some other reviews too but they have it all in one nice place complete with pages dedicated to clock for clock comparisons.
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I'd add misleading like the 2600K clocked that low but whatever.

All of those pics have sandy, haswell and skylake at 4.5ghz. They just only have skylake and haswell at 4.7

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post #14 of 122 (permalink) Old 08-06-2015, 03:48 AM
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I've even heard on some places that AMD refuses to work with them completely. I am not 100% sure this is accurate info as i've heard it on a forum, but i've seen some extremely questionable "benchmarks" where gtx 960 stomps R9 280X in 1080p/1440p.
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post #15 of 122 (permalink) Old 08-06-2015, 03:58 AM
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All of those pics have sandy, haswell and skylake at 4.5ghz. They just only have skylake and haswell at 4.7

Because putting a legendary clocker like the 2600K at a lower frequency is a felony to boot and being fair would have shown it at a higher clock.

Aside from that you're going to be GPU bound 99.9% of the time in actual gaming.

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post #16 of 122 (permalink) Old 08-06-2015, 04:09 AM
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Aside from that you're going to be GPU bound 99.9% of the time in actual gaming.

I'm actually CPU bound most of the time trying to maintain framerates in the 100-200fps region. Plus all of the RTS, MMO games out there plus a few others like heroes of the storm, kerbal space program etc are very heavy hitters and usually drop very low with lots of stuff going on.

No sense complaining about lack of performance improvements from a CPU upgrade if you're playing a game + resolution + settings combo that your GPU will limit you on, just upgrade your GPU instead if that's all you play.

If the site has bad numbers, fair enough. There's plenty of others showing the ~7-13% IPC improvements, it seems to clock better than haswell by a notable margin and the x264 numbers i know are correct.

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post #17 of 122 (permalink) Old 08-06-2015, 04:19 AM
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Anyway. We never quote that site here in Poland, they are not reliable.
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post #18 of 122 (permalink) Old 08-06-2015, 04:20 AM
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Asus said that 4.7ghz with 1.32v was the best CPU they have seen(@hardocp), add to this the fact that these are all ES processors which are always far better overclockers then retail versions, my conclusion is that retail Skylakes you'll be happy if you reach 4.6ghz. Haswell ES sent to media went 5.0ghz easy.
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post #19 of 122 (permalink) Old 08-06-2015, 04:25 AM
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This was discussed already in the big Skylake review thread. The information is inaccurate since Skylake is apparently limited by the 2133 MHz DDR4 reviewers, including Anandtech, used. Also potentially immature software on earlier reviews according to the Tweaktown review's author.

The Polish site Cyro is referencing above (showing the 6700K being superior across many games) used higher-clocked 2666 MHz DDR4. Tweaktown did too to also get superior results with the 6700K:

7274_38_intel-skylake-core-i7-6700k-cpu-z170-chipset-gt530-review.png



HardOCP also verified memory speed's impact:

1438184048QCHM79YbJA_6_2.png&image_size=800

1438184048QCHM79YbJA_6_3.png&image_size=800

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post #20 of 122 (permalink) Old 08-06-2015, 04:37 AM
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HardOCP also verified memory speed's impact:

Just remember:
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As always, these benchmarks in no way represent real-world gameplay. These are all run at very low resolutions to try our best to remove the video card as a bottleneck. I will not hesitate to say that anyone spouting these types of framerate measurements as a true gameplay measuring tool in today’s climate is not servicing your needs or telling you the real truth.

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