Assassins Creed 2 stuck at 60fps maximum - Overclock.net - An Overclocking Community

Forum Jump: 

Assassins Creed 2 stuck at 60fps maximum

Reply
 
Thread Tools
post #1 of 23 (permalink) Old 05-26-2011, 08:38 AM - Thread Starter
New to Overclock.net
 
Cancer's Avatar
 
Join Date: Jul 2009
Location: SC, US
Posts: 1,038
Rep: 34
With vsync on or off ingame it maxes at 60fps.
Assassin2.ini also has vsync turned off.

With ATI control panel forcing vsync always off despite application settings it maxes at 60fps...and may have caused the game to crash/reboot my computer.
(Though I am unsure of this because I have only played it for an hour and it may have been something else that did that.)

In addition to this...my refresh rate is 85hz but does my FPS top out at 85fps? Noooooooo.
Even at a maximum resolution of 2048x1536 my max refresh rate is 75hz.

This is driving me insane.

Assassin2.ini:
[Graphics]
AdapterVendorID=4098
AdapterDeviceID=26393
MonitorDesc=Generic PnP Monitor
DisplayWidth=1600
DisplayHeight=1200
RefreshRate=85
MultiSampleType=8
VSync=0
EnvironmentQuality=3
TextureQuality=2
ShadowQuality=2
ReflectionQuality=2
CharacterQuality=2
PostFX=1

People from Denmark are Danish.
Therefore, people from Benmark must be Banish!

Cancer is offline  
Sponsored Links
Advertisement
 
post #2 of 23 (permalink) Old 05-26-2011, 08:44 AM
Retired Staff
 
Murlocke's Avatar
 
Join Date: Dec 2004
Location: Cedar Falls, IA
Posts: 17,081
Rep: 911
Why exactly would you need/want over 60fps in a game like Assassin's Creed 2? I see no point/benefits. I wouldn't be surprised if the cap is built into the game.

Just go play the game... I could see if this was a multiplayer shooter where you might want more than 60fps.

Murlocke is offline  
post #3 of 23 (permalink) Old 05-26-2011, 08:50 AM
New to Overclock.net
 
intelman's Avatar
 
Join Date: Nov 2009
Location: Charlotte, NC
Posts: 303
Rep: 17
yeah I think it's like 30 or so fps and after that the human eye can't see it anyways.
intelman is offline  
Sponsored Links
Advertisement
 
post #4 of 23 (permalink) Old 05-26-2011, 08:52 AM
 
Join Date: Dec 2010
Posts: 2,310
Assassin´s Creed 2 has a FPS cap.
Meaining the game automatically locks the frames at 60 FPS.
Don´t worry it has nothing to do with the performance of your PC it is just done so by Ubisoft since the game is console ported and they didn´t wanna do any extra work of synthesizing frames:)

cheers.gif to the game
Kung Pow is offline  
post #5 of 23 (permalink) Old 05-26-2011, 08:53 AM
New to Overclock.net
 
Antsu's Avatar
 
Join Date: Nov 2010
Location: Helsinki, Finland
Posts: 908
Rep: 35
I can feel the difference to atleast 100+, I understand you bro, but can't help :/
I don't care what anyone says about human eye not seeing it, but I do.
Antsu is offline  
post #6 of 23 (permalink) Old 05-26-2011, 08:55 AM
New to Overclock.net
 
Horsemama1956's Avatar
 
Join Date: Jan 2010
Posts: 2,735
Rep: 122
I think he just wants it to match his refresh rate, which is 85.

..
Horsemama1956 is offline  
post #7 of 23 (permalink) Old 05-26-2011, 08:57 AM
New to Overclock.net
 
Zcypot's Avatar
 
Join Date: Mar 2010
Location: Compton, California
Posts: 2,465
Rep: 39
Quote:
Originally Posted by intelman;13643272 
yeah I think it's like 30 or so fps and after that the human eye can't see it anyways.

its 60 tongue.gif


Zcypot is offline  
post #8 of 23 (permalink) Old 05-26-2011, 08:57 AM
New to Overclock.net
 
OverTheBelow's Avatar
 
Join Date: Mar 2010
Location: Cheshire, UK
Posts: 916
Rep: 53
Quote:
Originally Posted by intelman;13643272 
yeah I think it's like 30 or so fps and after that the human eye can't see it anyways.

Facepalm.

Seriously, why the hell does someone always spout this complete BS the minute framerate is brought up? The human eye does not see in frames, but in context is capable of detecting differences even above 100.


Anyway, I (accidentally) eliminated the 62fps cap somewhat by renaming 'AC2/videos/UBI_LOGO.bik' but I don't think it's a complete workaround. The game seems to randomly dip and rise in frames with this.

Support PC developers - act against piracy.

OverTheBelow is offline  
post #9 of 23 (permalink) Old 05-26-2011, 08:57 AM
New to Overclock.net
 
Prox's Avatar
 
Join Date: Nov 2008
Posts: 1,132
Rep: 57
Quote:
Originally Posted by intelman;13643272 
yeah I think it's like 30 or so fps and after that the human eye can't see it anyways.

No, it's definitely not 30. I can tell a difference between 50 and 60 fps easily.

Prox is offline  
post #10 of 23 (permalink) Old 05-26-2011, 08:59 AM
 
Join Date: Sep 2009
Posts: 1,724
Quote:
Originally Posted by intelman;13643272 
yeah I think it's like 30 or so fps and after that the human eye can't see it anyways.

Most people can see upwards of 100fps. The 30fps is a bit of a myth that has to do with the MINIMUM number of frames per second required to create the illusion of motion.

Light is one of the most critical components in being able to differentiate between frames. The US Air Force ran an experiment with pilots and found that 1/220th of a second is still discernible to the human eye. They flashed a plane on a dark backround at 1/220th of a second. Not only did the pilots see the object but were able to identify the type/model of the plane.

30 FPS = Minimum needed to convey motion (trick the eye) .


ShtSh00ttr is offline  
Reply

Quick Reply
Message:
Options

Register Now

In order to be able to post messages on the Overclock.net - An Overclocking Community forums, you must first register.
Please enter your desired user name, your email address and other required details in the form below.
User Name:
If you do not want to register, fill this field only and the name will be used as user name for your post.
Password
Please enter a password for your user account. Note that passwords are case-sensitive.
Password:
Confirm Password:
Email Address
Please enter a valid email address for yourself.
Email Address:

Log-in



Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page


Forum Jump: 

Posting Rules  
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off