Originally Posted by rluker5
Here's an AB screenshot of running the internal bench at 90%, then 100% resolution modifier. It's going to look a lot better in 5 minutes when I play
Would 10% make that much difference in your graphics?
I did go into my Device Manager and scrolled to "Sound Video and Game Controllers". There, I disabled the "Nvidia High Def Audio" and the "Realtek High Def Audio". I have a 5.1 USB Xear Sound system and don't need any of the others.
However, my device manager layout doesn't look like the one in either of the posted screenshots. I have Windows 7 64bit
and perhaps the screenshots you all posted is of the Device Manager in Windows 10?
I'm not a gamer but I am a 'flight-simmer' with a flight sim platform, (FSX), that's CPU intensive. However, my 1070 does pick up some of the load so this may help. The 3rd party High-resolution add-ons I've installed over a period of 10 years, forced me to learn how to build my computers I have now.
Even with my 4790K OC'd to 4.8GHz, I can still crash to a blue screen if I get into heavy weather while over a large city like New York, LA etc.
This, change on its own may not make a lot of difference in my particular case but shutting down unused, wasteful, programs that draw power from any of the processors will add up.
Last night I bought a program called "Process Lasso
", which allows me to surgically shutdown any programs I want and save my alterations as a profile, which I can then recall whenever I want to fly.
I should see an improvement but I haven't tried it yet. I plan to start it and set it up in about 30 minutes.
My monitor is capable of 4K x 30Hz (3840 x 2160) and 32bit “True Color” (TC). However, I run it at 4K 2560 x 1440 x 30Hz and 32bit TC. The flight sim platform (FSX), can be adjusted to match that but I read somewhere that reducing the Monitor’s resolution settings will reduce the power drawn from the CPU.
I did drop my resolution to 1080P x30Hz and changed over to 16bit “High Color” (HC).
I can’t say that I noticed any difference in the CPU’s ability to handle the scenarios that typically cause the sim to crash. Does anyone know if reducing the monitor and sim resolutions actually helps the GPU and not the CPU?