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Ongoing Pascal latency problems - Hotfix doesn't work for everyone.

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post #21 of 1683 (permalink) Old 07-12-2016, 12:28 AM
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I'm getting similar results with my DPC latency checker with my GTX 1070 however my values are more stable at around 1000us.

I haven't noticed any cracking or other issues in video playback and I can't say I've noticed much stuttering either except maybe in Arma 3. I'll have to keep an eye on this while I try out some more games.

Hopefully nVidia fixes this soon. And Dx 12 as well. And Vulkan...

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post #22 of 1683 (permalink) Old 07-12-2016, 12:37 AM
 
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Originally Posted by ChevChelios View Post

its related to power savings/downclocking somehow (I get low latency under load while GPU clock is max)

installed LatMon myself and saw it as well (in idle), but there is absolutely no slowdown or stuttering or lag of any kind anywhere


and this also confirms there is no stutter or framepacing issues from the 1080 - http://www.guru3d.com/articles_pages/fcat_geforce_gtx_1080_framepacing_review,16.html

This doesn't seem to affect every single Pascal unit, it is also affecting everyone in varying degrees, the test sample used by Guru3D was probably fine, many people are complaining about stuttering and I'm personally getting huge microstuttering in Overwatch to the point I prefer using my 290X... kind of ironic considering I bought this GTX 1070 especifically to improve my Overwatch gaming experience.

This needs to be fixed ASAP.
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post #23 of 1683 (permalink) Old 07-12-2016, 12:42 AM
 
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Originally Posted by Dargonplay View Post

This doesn't seem to affect every single Pascal unit, maybe it wasn't affecting the one used in Guru3D because I'm getting huge stuttering from Overwatch to the point I prefer using my 290X, ironic considering I bought this GTX 1070 especifically to improve my Overwatch gaming experience.

This needs to be fixed ASAP.
maybe its something else in your system ? cards are the same physically, why would only yours stutter


have you tried (in idle) to launch the GPU-Z small render window (which will bring the GPU clock up to max) and see what latency you get while its running ? mine is low then and some others have said the same
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post #24 of 1683 (permalink) Old 07-12-2016, 12:46 AM
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Quote:
Originally Posted by Dargonplay View Post

This doesn't seem to affect every single Pascal unit, it probably wasn't affecting the one used in Guru3D as I'm getting huge stuttering with Overwatch to the point I prefer using my 290X, kind of ironic considering I bought this GTX 1070 especifically to improve my Overwatch gaming experience.

This needs to be fixed ASAP.

The cards were released what? Two months ago? How long did it take before the Radeon 5000 series cards stopped hating life as we know it?

New stuff takes time to iron out the kinks. :3 Patience young grasshoppah~

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post #25 of 1683 (permalink) Old 07-12-2016, 12:47 AM
 
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Quote:
Originally Posted by ChevChelios View Post

maybe its something else in your system ? cards are the same physically, why would only yours stutter


have you tried (in idle) to launch the GPU-Z small render window (which will bring the GPU clock up to max) and see what latency you get while its running ? mine is low then and some others have said the same

I don't have this problem with my 290X and all of my readings are fine, no stuttering at all, it only happens with my 1070, there are tons of people having this issue, you can see them complain on the GeForce forums.

I initially though this issue was triggered by the High Precision timer (HPET) but it makes no difference whether is ON or off in BIOS, OS or both, the DPC issues also go away of you disabled the GTX 1070 from device manager.
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post #26 of 1683 (permalink) Old 07-12-2016, 12:53 AM
 
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return your 1070 then if you can, if it stutters badly in game, since it obviously doesnt/shouldnt normally
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post #27 of 1683 (permalink) Old 07-12-2016, 01:02 AM
 
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Originally Posted by ChevChelios View Post

return your 1070 then if you can, if it stutters badly in game, since it obviously doesnt/shouldnt normally

You don't understand, this issue has been confirmed by Nvidia and no amount of denial will change the fact that a huge portion of people using this card are having this problem.

The Microstuttering for me is present in a few games, this is really just the DPC latency messing things up, whenever I got above 1500us the microstuttering would turn into full blown stuttering in Overwatch.

I might try tomorrow with different old unsupported drivers and see how it goes.
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post #28 of 1683 (permalink) Old 07-12-2016, 01:13 AM
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From nVidia on the geforce forums (https://forums.geforce.com/default/topic/941579/geforce-1000-series/gtx-1080-high-dpc-latency-and-stuttering/16/):
Quote:
Thank you. No need to submit further survey feedbacks on this issue. We believe we understand the root cause and will provide a fix through a future driver. At this time I do not have an ETA but as soon as I have further information, I will share with everyone.

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post #29 of 1683 (permalink) Old 07-12-2016, 02:09 AM
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Quote:
Originally Posted by ChevChelios View Post

its related to power savings/downclocking somehow (I get low latency under load while GPU clock is max)

installed LatMon myself and saw it as well (in idle), but there is absolutely no slowdown or stuttering or lag of any kind anywhere


and this also confirms there is no stutter or framepacing issues from the 1080 - http://www.guru3d.com/articles_pages/fcat_geforce_gtx_1080_framepacing_review,16.html

Nvidia have confirmed this is an issue themselves,regardless of why G3D says.


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post #30 of 1683 (permalink) Old 07-12-2016, 02:19 AM
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Does this include the DPC latency issues of previous nvidia cards, as well? I have the same results w/ a 980 (300us at idle, more like 20us if i take out the graphics card) and occasionally see related system issues that force me to restart.

I don't believe in "good enough"~!!

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