How To: Anti-Aliasing/Shader Injection (SweetFX, GeDoSaTo, GEMFX, and ReShade)
No problem. Glad you found a solution.
Thanks for the screenshots. Added.
Can someone explain me what aa options in ccc do?
They do differ from nvidia settings
What is morphological anty aliasing
what is edge detect
and how to use them (if they are any good).
As for now I am mostly using sweetfx with smaa ONLY enabled.
settings for it. Have quite an impact on performance.
What is the best look/performance aa out there? should I go fxaa injectors? ccc? or stay with smaa via sweetfx ?
There is so many tools that even this guide don't helps me much
edit: btw guys, I've found that there is completly no difference in image quality between those smaa options
#define SMAA_MAX_SEARCH_STEPS 16 vs 64
#define SMAA_MAX_SEARCH_STEPS_DIAG 6 vs 16
original values have better framerate. The only thing that makes smaa really better is SMAA_THRESHOLD 0.05, so I recommend using only this as a change from default options
Gigabyte X570 Elite, 3700X, MSI Rtx 2070, Lg 27UK650
full path: E:\Program Files (x86)\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin\
initialising shader environment
try to use "E:\Program Files (x86)\Steam\steamapps\common\STALKER Shadow of Chernobyl" for shader files
I don't have that mod so I can't test it. Try placing a complete extract of everything into the main folder as well.
Thanks. Extracting a complete 'everything' into the main folder allowed to work. So there is a complete extract in 'bin' as well as the main folder. Very odd, but whatever works.
Try deleting d3d9.dll, dxgi.dll and injector.ini from the main folder and see if it still works. If it breaks again then just copy them back and leave it the way it is. Stalker mods are so confusing.
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