How To: Anti-Aliasing/Shader Injection (SweetFX, GeDoSaTo, GEMFX, and ReShade) - Page 71 - Overclock.net - An Overclocking Community

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How To: Anti-Aliasing/Shader Injection (SweetFX, GeDoSaTo, GEMFX, and ReShade)

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post #701 of 1673 (permalink) Old 02-17-2013, 08:22 AM - Thread Starter
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Added. By the way, the default values for Tonemap and Life Gamma Gain are neutral. Enabling them without changing the parameters has no effect.



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post #702 of 1673 (permalink) Old 02-17-2013, 08:46 AM
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Yeah I never disabled them when playing around. Doesn't make much difference to performance though seems SweetFX is pretty performance friendly anyway so I'm not too worried about it.

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post #703 of 1673 (permalink) Old 02-17-2013, 09:01 AM
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Here are some contributed screenshots for Dead Space 3 using SweetFX.

With


Without

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post #704 of 1673 (permalink) Old 02-17-2013, 09:14 AM - Thread Starter
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Quote:
Originally Posted by Lifeshield View Post

Yeah I never disabled them when playing around. Doesn't make much difference to performance though seems SweetFX is pretty performance friendly anyway so I'm not too worried about it.

 

Yeah, figured as much. Aliens: Colonial Marines seems very lightweight. It looks like shadows are disabled for outdoor environments!

 

Quote:
Originally Posted by Xinoxide View Post

Here are some contributed screenshots for Dead Space 3 using SweetFX.

With


Without

 

Thank you. Mind posting your settings as well?



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post #705 of 1673 (permalink) Old 02-17-2013, 09:32 AM
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Quote:
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Quote:
Originally Posted by Lifeshield View Post

Yeah I never disabled them when playing around. Doesn't make much difference to performance though seems SweetFX is pretty performance friendly anyway so I'm not too worried about it.

Yeah, figured as much. Aliens: Colonial Marines seems very lightweight. It looks like shadows are disabled for outdoor environments!
Quote:
Originally Posted by Xinoxide View Post

Here are some contributed screenshots for Dead Space 3 using SweetFX.


With




Without


Thank you. Mind posting your settings as well?

I would but as soon as you go into a ship, or onto the planet, The color settings need a complete 180!

I will definitely hand them over if I can find a good middle ground for the different atmospheres.

Firestrike vs. Similar Systems
FIRESTRIKE EXTREME ULTRA
LittleBitties
(13 items)
PC of the Son.
(9 items)
CPU
ryzen 7 2700
Motherboard
ASRock X470 Gaming-ITX
GPU
ASRock Phantom Gaming X Radeon RX Vega 64
RAM
Ripjaws V 2x8GB 3333MHz
Hard Drive
Intel 660p M.2 512GB
Power Supply
EVGA SUPERNOVA G2 1000
Cooling
Corsair H100i v2
Case
Metallic Gear MGNE210 BLACK
Monitor
Viotek GN34C
Keyboard
Corsair K75 LUX
Mouse
Corsair M65 RGB
Mousepad
Corsair "speedmat?"
Audio
AKG K240 ( 1987 )
CPU
AMD Athlon 950
Motherboard
ASRock AB350M
GPU
Zotac GTX 1050Ti OC
RAM
GeIL EVO SPEAR 2x4GB DDR4-2400
Hard Drive
HP EX900 500GB M.2
Power Supply
Corsair CX450M
Cooling
AMD Wraith SPIRE RGB
Case
CM Q300L
Monitor
QNIX 2710
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post #706 of 1673 (permalink) Old 02-17-2013, 12:54 PM
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Dead Space is best left nearest to stock as you can get it. Minor tweaks... it looks great as is!

CPU: Intel i7-7700k @ 5.0 GHz. GPU: 1080 Ti -- Asus Strix. RAM: 16GB GSkill Tridant RGB @ 3000 MHz. Motherboard: Asus Maximus IX Hero. Case + Cooler: NZXT H440 + Kraken X52 AiO. Monitor: Dell U3415W 3440x1440 \\ QNIX QX2710 2560x1440.
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post #707 of 1673 (permalink) Old 02-17-2013, 10:55 PM
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Quote:
Originally Posted by jim2point0 View Post

Dead Space is best left nearest to stock as you can get it. Minor tweaks... it looks great as is!

try to defog with these values: 0.00/0.12/0.24. Because of all the different lighting atmospheres, I keep having to change it between 12-33% to get desired effects.

Sometimes on the planet surface I have to defog in the other direction: red.

However, I kind of like it like this:






As opposed to this:




Firestrike vs. Similar Systems
FIRESTRIKE EXTREME ULTRA
LittleBitties
(13 items)
PC of the Son.
(9 items)
CPU
ryzen 7 2700
Motherboard
ASRock X470 Gaming-ITX
GPU
ASRock Phantom Gaming X Radeon RX Vega 64
RAM
Ripjaws V 2x8GB 3333MHz
Hard Drive
Intel 660p M.2 512GB
Power Supply
EVGA SUPERNOVA G2 1000
Cooling
Corsair H100i v2
Case
Metallic Gear MGNE210 BLACK
Monitor
Viotek GN34C
Keyboard
Corsair K75 LUX
Mouse
Corsair M65 RGB
Mousepad
Corsair "speedmat?"
Audio
AKG K240 ( 1987 )
CPU
AMD Athlon 950
Motherboard
ASRock AB350M
GPU
Zotac GTX 1050Ti OC
RAM
GeIL EVO SPEAR 2x4GB DDR4-2400
Hard Drive
HP EX900 500GB M.2
Power Supply
Corsair CX450M
Cooling
AMD Wraith SPIRE RGB
Case
CM Q300L
Monitor
QNIX 2710
▲ hide details ▲
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post #708 of 1673 (permalink) Old 02-18-2013, 06:59 AM
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Defog was just a way to remove color from a scene before LiftGammaGain was added. Defog is pretty much useless now. But using either of those, if you remove blue, you're going to get red ice. lolol

Im sure if you sit around changing SweetFX settings every 10 minutes, it would look just perfect in any given moment wink.gif

CPU: Intel i7-7700k @ 5.0 GHz. GPU: 1080 Ti -- Asus Strix. RAM: 16GB GSkill Tridant RGB @ 3000 MHz. Motherboard: Asus Maximus IX Hero. Case + Cooler: NZXT H440 + Kraken X52 AiO. Monitor: Dell U3415W 3440x1440 \\ QNIX QX2710 2560x1440.
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post #709 of 1673 (permalink) Old 02-18-2013, 08:35 AM
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Quote:
Originally Posted by jim2point0 View Post

Im sure if you sit around changing SweetFX settings every 10 minutes, it would look just perfect in any given moment wink.gif

 

That's the fun (headache?) of pretty much most post proccessing tools. Balancing them so they look good in all scenarios.

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post #710 of 1673 (permalink) Old 02-18-2013, 09:07 AM
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Quote:
Originally Posted by Lifeshield View Post

That's the fun (headache?) of pretty much most post proccessing tools. Balancing them so they look good in all scenarios.
You can't come up with anything radical for this game and have it look good in all scenarios though.

CPU: Intel i7-7700k @ 5.0 GHz. GPU: 1080 Ti -- Asus Strix. RAM: 16GB GSkill Tridant RGB @ 3000 MHz. Motherboard: Asus Maximus IX Hero. Case + Cooler: NZXT H440 + Kraken X52 AiO. Monitor: Dell U3415W 3440x1440 \\ QNIX QX2710 2560x1440.
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