Hi, guys, I have a little problem with Anti-Aliasing in Far Cry 3. Some objects in the game have really rough edges even with MSAA set to 8x. I've tried changing the settings in NVidia control panel, and enabling FXAA, but nothing has changed.
Everything but Post FX in the game settings is set to Ultra (or highest possible setting), the resolution is 1080p, same as my desktop resolution, with standard alpha to coverage and HBAO.
I have the newest drivers (310.64 Beta)
, and my PC specs are:GPU:
Gainward GeForce GTX 590CPU:
Intel i7 2600k @ 4.5 GHzRAM:
4x 4 GBSSD:
Kingston HyperX 120 GB
Here are some screenshots to show you the problems, but it looks even worse in motion.Click for a bigger resolution, open in New Tab for 1080p.No MSAA:8x MSAA:
Notice how the trees in the backgrond and the planks on the fence look much better, but the floor, the bottom of the fence and the shotgun grip look as rough as on the first one.
And the shadows on vehicles look blocky. (shadows on Ultra, 8x MSAA)
I would appreciate it if you could help me get this fixed.