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[Official] Grand Theft Auto V Information & Discussion Thread

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post #1 of 6135 (permalink) Old 11-02-2011, 11:40 AM - Thread Starter
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OUT NOW




Release Date: September 17, 2013 - November 18, 2014 - April 14, 2015 (PC)
Platforms: PS3 and Xbox 360, PS4, X1, and PC

Official Announcement
Quote:
Originally Posted by Rockstar 
Developed by series creator Rockstar North, Grand Theft Auto V heads to the city of Los Santos and surrounding hills, countryside and beaches in the largest and most ambitious game Rockstar has yet created.


Location: Los Santos, San Andreas & surrounding area.
Time Period: 2013-2014 (Present Day)
Characters:
Franklin: Described as a "young and ambitious hustler", Franklin is a repo-man in his mid 20s.
Michael: A married middle-aged man with two teenage children. As an ex-career criminal, he quit after making a deal with the FIB.
Trevor: A war veteran with flight experience; he's described as a "drugged-out psychopath".


Official GTA V Website | Rockstar Newswire
(Please use the above sources to view all media released by Rockstar)


From Forbes article listed below.

Trailer #1 (11.02.11)


Trailer #2 (11.14.12)


Character Introductions


Franklin's Introduction


MIchael's Introduction


Trevor's Introduction


First Official Gameplay Video

Trailer #3 (Official Trailer)


Grand Theft Auto Online: Official Gameplay Video


Teasers:
oct3012




OCN Threads:
[IGN] Grand Theft Auto V: Reinventing the Open-World Rulebook
[YT] Grand Theft Auto V : L.S. Mob (Possible Leaked Theme Song)
[Game Informer]December Cover Revealed: Grand Theft Auto V
[GS] Rockstar Has Nothing "to Share About a PC Version at This Time" in Regards to GTA V
[IGN] GTA V Coming Spring 2013
[TGT] GTA 5 Requires Mandatory Install
[Pure-News] - GTA V is the Most Expensive Game ever
[Rockstarturk] GTA V New Artworks
[Forbes] Official Map of Los Santos in GTA V
[YouTube] GTA V coming to Xbox One, PS4, PC

Other GTA V Articles
[IGN]Grand Theft Auto 5’s Unseen Mastermind
[IGN]Grand Theft Auto 5: Meet The Cast

Spotting List from Trailer 1 (Click to show)
Locations
Downtown (0:32)
Interstate 5/Los Puerta Freeway (0:32) - Connects to San Francisco, ie San Fiero
Little Seoul (0:32)
Mount Chiliad? (0:22) - Thanks WC_EEND
Pleasure Pier (0:06)(0:09)
Tequi-La-La (1:02) - L.A.'s Whisky a Go Go?
Vinewood (1:10)

Vehicles
Cars
Cognoscenti? (1:06) -sportier version?
Comet (0:54) - Thanks andrews2547
Feltzer (0:49) - Thanks andrews2547
Futo (0:53)(0:54)
Premier (0:31) - Thanks andrews2547
Tampa (0:55) - different year/model than IV - Thanks andrews2547
Tornado (0:47)
[unknown] (0:57) - Audi R8 look-a-like, Thanks Blk, Possible Banshee replacement? - Thanks andrews2547
Trucks/SUV
Bobcat (0:52) - Near the nose of the semi - Thanks andrews2547
Habanero (1:00)
Huntley Sport (0:24)
Landstalker (0:31)
Mesa (0:53)
Rebla (1:00) - Thanks andrews2547
Commercial/Industrial
Boxville? (0:54) - insufficient view, best match
Burrito (0:46)
Phantom (0:52)(0:58) w/ Trailer?! (0:50)(0:59)
Public/Service
Ambulance (1:09)
Police Cruiser (1:04)
Bikes
Vader (1:02)
Boats
Jet Ski (0:19)
Helicopters
Police Maverick (1:07)
Planes
Blimp/Air Ship (1:04)
Cropduster (0:43)
Dodo/Skimmer (0:29) - Thanks Benladesh
Hydra (1:01)
Shamal (1:11) - Thanks Benladesh
Misc
Caddy (0:18)
BMX (0:55) - Thanks MGX1016

Weapons
Melee? (0:55) Will the Hammer (Vice City) return?
Assault Rife (0:47) Appears to be a modified AK-47

Other Changes
- Semi trucks can haul trailers! Behind that bum begging (0:59) for money is what appears to be a Phantom (semi) pulling a flat trailer.
- Graphics have been improved and/or engine has been optimized. This is noticeable in many scenes, notably the House Foreclosure scene (0:54)
- Drunkard pushed out of Tequi-la-la demonstrates better physics (Red Dead Redemption engine+) - Thanks andrews2547
- Animals! (0:06) - Dog w/ couple on beach.
- Exercise Bike (0:30) - The return of exercising? - Thanks andrews2547



Please feel free to submit any findings or corrections through PM or post!

Thanks to andrews2547, Benladesh, Blk, MGX1016, WC_EEND for contributing!

Mod edit: Thread made Official by kcuestag

Windows 10 is the platform, you are the product.
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post #2 of 6135 (permalink) Old 11-02-2011, 01:45 PM
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I really hope Rockstar doesn't screw up the PC port again. I mean, I still get lag on my sig rig while playing GTAIV. WTH!?

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post #3 of 6135 (permalink) Old 11-02-2011, 05:06 PM - Thread Starter
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Yea... IV on PC fails in optimization. I can't see them doing any worse this round... if that helps. lol. IV was the first round w/ the engine on PC... I give them that.
If you watch the video again (I have 8 times, 2 times at <=50% speed), it looks like they've made some graphical enhancements on the engine.

Windows 10 is the platform, you are the product.
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post #4 of 6135 (permalink) Old 11-02-2011, 05:08 PM
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We'll see how L.A. Noire plays on the PC. I'm assuming it's using the same engine as that, and if it is we'd better hope L.A. Noire plays well.

I'm looking forward to this though biggrin.gif I'm definitely buying 2 copies. One for Xbox and one for PC.

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post #5 of 6135 (permalink) Old 11-02-2011, 05:55 PM - Thread Starter
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Here's a bit more for you guys regarding release date.
IV's first trailer was March '07. It was initially to be released in October '07. Finally got released for consoles in April '08 and PC in December '08. The good news is the big delay was because the consoles were new to both the engine and developers still.
I've re-watched every first trailer back to III (that dedicated, yes), and noticed a few things with IV and V (not so much the III-based games). One being cars; there are very few different cars in the trailers relative to the game at release. Another is the story... in the trailers of III and SA you got a good idea of what to expect. In IV and V you get a narrator's voice and a character with his idea of "things will be different". These may indicate the game's current development status.

IMO, it looks like a April-June '12 release.
Quote:
Originally Posted by xJavontax;15548593 
We'll see how L.A. Noire plays on the PC. I'm assuming it's using the same engine as that, and if it is we'd better hope L.A. Noire plays well.

I'm looking forward to this though biggrin.gif I'm definitely buying 2 copies. One for Xbox and one for PC.
Different engine. IV uses RAGE/Euphoria, LA Noire uses Havok and whatever for their facial recognition.
I'll be buying 2 copies too, unless PC gets same time release.

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post #6 of 6135 (permalink) Old 11-02-2011, 07:21 PM
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Cool thread, keep it updated smile.gif
I'll add it to my sig tomorrow. Can't wait for this game.

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post #7 of 6135 (permalink) Old 11-02-2011, 07:56 PM
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I'm wondering if they'll also include San Fierro and Las Venturas. If that's the case, this game will be ENORMOUS!

Also, how the hell will they fit this into a DVD?

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post #8 of 6135 (permalink) Old 11-02-2011, 08:33 PM - Thread Starter
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Quote:
Originally Posted by Blk;15550154 
Cool thread, keep it updated smile.gif
I'll add it to my sig tomorrow. Can't wait for this game.
Thank you, thank you! And I definitely will.
Quote:
Originally Posted by Icekilla;15550560 
I'm wondering if they'll also include San Fierro and Las Venturas. If that's the case, this game will be ENORMOUS!

Also, how the hell will they fit this into a DVD?
The game is looking to be huge w/ just Los Santos. I can't imagine the level of compression or number of DVDs 360 owners will get. R* had problems with fitting IV on a DVD, by the way.

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post #9 of 6135 (permalink) Old 11-02-2011, 09:38 PM
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I am aware of that issue, and according to R*, that was one of the reasons why they had to cut off multiple features from GTA IV.

It would be a terrible idea to not release this game for the Xbox 360, since that would require to sacrifice a large margin of profit. What I could see them doing is to, perhaps, use the HDD from the Xbox 360 and install the game into the hard drive, then use one of the DVD's to run the game as an authentication/antipiracy methid. The PS3 could have the game in only one Blu Ray, and obviously, us PC gamers won't have that problem.

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post #10 of 6135 (permalink) Old 11-02-2011, 09:42 PM
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I hope R* does that.

I tend to write too much. It's like the opposite of writers block.
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