|Topic Review (Newest First)|
|08-15-2019 12:08 PM|
The only one I can really comment on - because it is the only game actually installed on here at present - but by chance I happen to be in the middle of replaying Assassin’s Creed Odyssey (to finally put my new-ish kit through its paces), noticed your post and out of curiosity couldn’t resist running the benchmark to compare. Slightly surprised your numbers aren’t higher.
At Ultra-High, x1.0 resolution multiplier, @ 5120x2160 native on my LG 5K centre screen it benches @ 44 FPS. Better in actual gameplay, enough to be perfectly playable – especially given how much of my game time consists of aimlessly wandering around enjoying the scenery…
I don’t use GeForce Experience myself, so the settings are changed manually in-game which may account for it. But turned down to match you at 2560x1440, tests run back-to-back, at each of the graphics pre-sets I get:
Performance is a lot less settled however; lower minimums, higher maximums, and all my graphs are consistently much spikier.
Considering this is all on my test bench at the moment (under water but vastly more limited cooling than yours, and therefore the Threadripper & the 2080 Ti XC Ultra are sitting unaltered on their stock out-of-the-box settings), on a monitor setup that is intended for CAD and not gaming, running the two 4K side screens as well as the centre screen on which AC is being played with a fair amount of other minor processes going on, I’d have expected Devastator to be way ahead in its scores?
|08-12-2019 01:26 PM|
I have ten games currently installed that have built in benchmarks. I’m going to run through each of them to see how they perform. Most of these benchmarks would probably run with my 5.0 GHz benchmark profile, but I want these results to be real world and how I’m going to use the rig on a regular basis. So I’m going to run all of these benchmarks using my everyday 4.8 GHz CPU overclocking profile.
I’ll use Afterburner for overclocking the video cards maxing out the power limit to +130, with +100 on the Core Clock and +1040 on the Memory Clock. All of the other benchmarks I’ve done previously I used either +112 or +130 on the Core Clock depending on the benchmark. But this +100 Core Clock setting is what I will use for my gaming profile. That is the settings I’ve been using while playing around 35 hours of Far Cry New Dawn without a single crash.
Also note that most of the following benchmarks were run with a room ambient temperature of 85° F, with 80° F minimum. It’s the middle of summer here so this is the worst case scenario of conditions.
The benchmarks are all run on my Acer Predator XB271HU 27” G-Sync 2560 x 1440 resolution monitor with G-Sync enabled in the Nvidia Control Panel. I’ve had this monitor for over three years, and it’s really a great monitor! Although I do plan to do a monitor upgrade in the coming months.
I know a lot of people don’t like or don’t use the GeForce Experience program, but I really like the program and launch all of my games with it. With one button click you can optimize the game settings, and if you want more FPS all you have to do is drag the slider to the left and click apply.
I’m using the default “Optimal” settings on all of these benchmarks unless otherwise noted, and for most of the games it’s completely maxed out settings anyways.
I will also take a look at some DSR, DLSS, and Ray Tracing settings in some of these tests. I was originally going to go through all of these benchmarks in alphabetical order, but decided to use the games release date instead starting with the oldest to the newest.
Hitman Absolution released May 2014
This is kind of an older title at this point, but many video card reviews in the past have used this built in benchmark. I got over 107 FPS on this benchmark with maxed settings.
Middle Earth Shadow of Mordor released September 2014
I ran all of these benchmark tests at least three times. This one gets a crazy high score of over 243 FPS even with completely maxed out settings.
BioShock Infinite released March 2015
I really enjoyed this game! It exports the results to a spread sheet though so no screen shot, but here’s the picture of the spreadsheet with a whopping average of 292 FPS. Look at the max FPS!
Rise of the Tomb Raider released November 2015
Here’s a screen shot of the GeForce Experience showing the optimal settings just one notch below the max. Moving it up the last notch only changes one setting from 2x SSAA to 4x SSAA. I used the optimal settings here for over 118 FPS.
Next I used the DSR feature which renders in the 3620x2036 resolution and then down samples it. That dropped the FPS down to 91.
Tom Clancy's Ghost Recon Wildlands released March 2017
This game gave me really inconsistent results. There’s a Ghost Recon Wildlands Bench-A-Thon thread where a guy had virtually the same hardware with the same settings as this and he was getting much higher FPS and much higher GPU% usage than I was. I never could figure out why.
Here I used the in game “Ultra” settings for 55 FPS.
This is with “Very High” settings for 77 FPS.
Now with the “High” setting and 86 FPS.
Assassins Creed Origins released October 2017
As you can see with maxed out settings it scored 77 FPS, however this is one of only two of the ten games tested here that does not support SLI. So that is just one card being used.
This is what I keep displayed on my second monitor while gaming or benchmarking. HWiNFO and the detached Afterburner monitor. The top portion of each column shows each video card. The red box in the right column shows the card in use, while the column on the left shows the unused card.
Assassins Creed Odyssey released October 2018
This is the second game that does not support SLI, and it is the most demanding game of all the games I tested here. The GeForce Experience is a few notches below the maximum and it still only gets 65 FPS!
I moved the slider half way down to see what the difference would be. You can see it changed the Fog from medium to low, the Shadows from ultra high to medium, and the Volumetric Clouds from high to medium, and there’s more settings below that we can’t see. That brings the FPS up to 77.
I won’t show you the GeForce Experience screen shot here, but this is after dragging the slider all the way to the left, and it only gets up to 84 FPS. This moved the Anti-Aliasing from medium to low. It’s unlikely that I would ever actually use these settings.
Now to look at the other end of the spectrum, I moved the slider all the way to the right to max out the settings, and I was surprised how many settings were changed. This game is just brutal! Even with an overclocked 2080 Ti it only gets 39 FPS! And look at the minimum FPS is only 23 which makes this game really unplayable with these settings.
Personally most of the time I can’t really tell a difference between a games “Ultra” settings and whatever is the next setting below that while I’m actually playing the game because I’m not standing there staring at the textures, I’m running around trying to survive and win the game! I would rather have more FPS than detail that I don’t really notice.
Far Cry 5 released March 2018
The Far Cry series of games are some of my favorite games! Besides a few hours here and there on a few different games, this is the only game that I actually played all the way through during my two plus years of building the “Devastator”.
This benchmark was done with just one notch down from max on the GeForce Experience and the only setting that changes with it completely maxed is the resolution scaling is slightly higher. Here we get a nice average FPS of 103.
This is also a Ubisoft title like the Assassins Creed titles and if fully utilizes SLI quite nicely. Here the red boxes on the Afterburner Monitor graph shows the area of the benchmark. Also this is the only game were the CPU Package temp crossed the 69° C mark and got to 70° C in this three plus minute run. The max the GPU temps got to in any game was 45° C.
Shadow of the Tomb Raider released September 2018
This game has optimal settings just one notch down from the max, and the only thing that changes going up the last little bit is it changes the “Nvidia RTX Ray Traced Shadow Quality” setting from High to Ultra, but first we’ll look at the default Optimal settings.
Not bad with average FPS of 115
Here I turned on the DLSS feature which is not affected by the GeForce Experience slider. This gave me eight more FPS for an average of 123 FPS. It looks like a good feature to keep on.
Now I turned the “Nvidia RTX Ray Traced Shadow Quality” up to Ultra and still it still gets 112 average FPS which is only three FPS less than the High setting. Still I doubt if I would notice a difference during game play.
This is with the same setting but with the DLSS feature turned on and it gets seven more FPS with an average of 119 FPS.
Far Cry New Dawn released February 2019
This is newest game tested, and the one I’m currently almost all the way through playing. It also has the Optimal setting just one increment down from the maximum, and that only ups the resolution scale from 1.7 to 2.0.
During most of my game play I’ve been getting mostly 90 to 120 FPS. The benchmark gets an average of 89 FPS here.
There it is ten games benchmarked with mostly maxed out or at least nearly maxed out settings. Once I do my monitor upgrade I may run through these again for comparison.
|08-06-2019 10:43 AM|
|Tolkmod||Very nice build, love the detail on not only the case but everything surrounding it. People sometimes forget that part of it|
|08-05-2019 12:43 PM|
The Big Move
I finally got the Devastator moved upstairs into my office. You probably saw on news about the earthquakes in southern California a few weeks back. There hasn’t been a “Big One” in my area for a long time, but this made me nervous because this build was still sitting on my cart in the workshop completely finished.
I had a friend come over to help me move it, and it was not easy! I took all the outer panels off, and taped a towel over the front grills to protect them. Then I rolled the cart over to my deck, and we had to go up two steps onto the deck, up two more steps into the kitchen, then up eleven more steps to the second floor where we could then roll it the rest of the way. I wish there was a way for me to weigh it, just guessing that it must be over a hundred pounds!
Here it is sitting in front of my now “old rig”
You can see how much larger the THW10 case is compared with the Corsair 750D.
I have been using dual monitors for quite a few years now. Once you get used to using two or more monitors, there is no going back to just having one! I was using two Samsung 27” 1080P TN monitors that I bought from Costco, then I bought an Acer Predator XB271HU G-Sync monitor to game on and just love that monitor. That’s when I realized how crappy my Samsung TN monitor looked next to a 1440P IPS monitor.
Then later I added a 27” 1080P TV to my desk with a Directv Genie so I could watch whatever I wanted off of my DVR while I was in my office. Although I don’t really watch much TV in my office sometimes I like to put a basketball or football game on while I’m working on the computer.
Anyways all three of these 27” displays have been sitting on my desk with their stock stands all this time even though about three years ago I purchased a used WSGF Edition Ultimate Desk 3+1 monitor stand from a local OCN member, but have never used it yet.
So since I’m moving the Devastator into position under my desk I wanted to clean up the cabling a little and also put this monitor stand to use. The Samsung monitor did not have a Vesa mount on the back so I grabbed the 24” Benq monitor out of my workshop that I was using as a security cam monitor because it does have a Vesa mount.
So here you have the TV on the left, the G-Sync monitor in the middle and the 24” monitor on the right. I am planning a monitor upgrade soon so now I can measure everything better.
On the side is the 27” Samsung monitor that used to be on the right side of the Acer Predator. It is now hooked up to the “old rig” while I get everything I want moved over to the Devastator.
As you can see I use an ergonomic keyboard. I type with ten fingers, and once you get used to one of these keyboards using a regular keyboard just feels weird.
When I’m gaming I just lift the keyboard onto the desk and put my Razer Orbweaver Stealth game pad onto the keyboard tray.
The white thing attached to the subwoofer is a thermostat that controls the four 120mm fans I mounted into the back of the desk. They are powered from the wall and turn on and off automatically. This pulls hot air out from under the desk and I have a fan behind me for hot days. On really hot days I run the air conditioning, which is usually only 15 to 20 days per year.
Yes I know they need to be cleaned.
Here’s a few night shots.
I know that a lot of people really don’t like the GeForce Experience program but I love it! I launch all of my games with it. It’s really easy to use and if you want more frames per second all you have to do is drag the slider over as many notches as you want and it will lower some of the settings automatically and increase your frame rates.
This way I don’t have to keep track of what all the “anti-aliasing” and various other settings actually change. Here for Far Cry New Dawn the default “Optimal” setting is the second highest, although moving the slider the last notch to the right doesn’t actually change any settings
I’ve been tearing it up on Far Cry New Dawn over the last several weeks! Using my everyday 4.8 GHz profile on the CPU with +112 core clock and +1040 memory profile on the video cards I crashed to the desk top just twice in the first 10 or so hours of game play.
Then I went down to +100 on the core clocks keeping the memory at +1040 and it has been rock solid with not one crash since then with over 40 hours of total game play! This is my new gaming profile for the video cards.
With the maxed out game settings I get between 90 to 120 FPS for the most part in this game. I did dial the game settings back a little just to try it out, and it was hitting 150 FPS I have set up in the graph here in Afterburner.
It’s the middle of summer here and on this day my office was a toasty 85° F or 30° C. After about an hour and twenty minutes of game play, the max my CPU Package got to was 68° with an average of 56°. The hottest my video cards got to was 44°, and I’ve never seen them get to more than 45°!
I’m very happy with the temps at these settings. You can also see this game has excellent utilization across all the cores.
I still plan to put together a suite of game benchmarks… but I’ve been having fun playing with this awesome rig
|08-05-2019 12:22 PM|
I believe you need some bigger rims and tires for that hotrod
If I used any larger casters then there would not be enough room above the case for proper ventilation. These were the smallest casters I could find from https://www.coolcasters.com/
This gives me about an even amount of space below and above the case with it fitting under my desk which you will see in my next post.
|07-09-2019 07:03 PM|
I believe you need some bigger rims and tires for that hotrod
|07-09-2019 06:56 PM|
|iamjanco||@Barefooter Thanks, but you're the one that really deserves all the credit. Two years or more you've been at it, that painstaking work and detail. Me, I was just along for the ride which has been quite enjoyable. A BIG to you, magnificent job all around|
|07-09-2019 02:54 PM|
Final Specs with Vendor List and a Big Thank You!
Not one item in this build was sponsored or even discounted. Each component of this build was selected because it was either what I considered to be the finest available, or that I liked aesthetically the most to fit this build.
Here is a list of all the companies, and their products that I used in this build in alphabetical order:
Aquaero 6 XT
Aquaero 6 LT
2x D5 Pumps with USB and Aquabus interface
2x Aqualis XT 880ml Reservoirs with Nano Coating, Fill Level Sensor and Aquaubus interface
Flow sensor high flow USB
Farbwerk USB Bluetooth RGB Controller
6x Splitty9 fan splitters
Hubby7 USB splitter
Ramage VI Extreme Motherboard
Dual D5 Mod Top Acrylic - Polished
2 x Bitspower D5 Mod Kit - Chrome plated
2x HDD Acrylic waterblocks – Polished
Intel 900P SSD waterblock
Fittings - Silver Shining
Acrylic 16mm hard tubing
THW10 Case with Custom Illusion Red Powder Coating
30x EK Vardar F3-140ER fans with custom painted fan blades
2 x EK Vardar F4-120ER fans with custom painted fan blades
2x RTX 2080 Ti XC Gaming Video Cards with +112 core and +1040 memory overclock
Modded 4 slot NVLink bridge
SuperNOVA 1600 T2 Power Supply
TridentZ Royal 32GB 3600 16-16-16-36 Memory
4x Black Ice SR2 560mm
2x Black Ice SR2 280mm
Skylake X Core i9-7900X CPU Silicon Lottery delidded 4.7 bin with 24/7 Overclock profile of 4.8 GHz @ 1.25 vcore & Benchmark Overclock profile of 5.0 GHz
480 GB Optane SSD 900P for OS and programs - water cooled
Sleeving, wire, terminals and connectors
850 EVO 2 TB SSD for games
2x Iron Wolf Pro 12 TB Helium filled Hard Drives for mass storage - water cooled
Heatkiller IV Pro Acrylic Nickel HWLuxx edition CPU waterblock
Heatkiller Acrylic Nickel VRM waterblock
2x Heatkiller IV Acrylic Nickel GPU waterblocks with chrome plated backplates
Local Shops used:
RC Refinishing – Custom Powder Coating
Valley Plating - Chrome Plating
Joe’s Glass – Tempered glass windows
A Big Thank You!
I want to give a big thank you to the top 10 posters on this build log. You all helped make it more fun and entertaining for me! In the order of most posts:
I also want to thank these two Hardware Reps here on OCN that were both very helpful and responsive when I needed it. Both companies make what I consider some of the finest water cooling components on the planet!
@Watercool-Jakob from Watercool
@Shoggy from Aquacomputer
Finally as I mentioned in the opening post thank you to @cpachris and his Big Budget Boomer Box build for the inspiration for this build. I hope that this “Devastator” build will also inspire others to create something awesome.
I never kept track of how many hours I spent on this build, but I would guess that it’s well over 400 hours, and I probably spent as much or more time on this build log!
I recently copied all of my posts to keep a record of all of my work just in case something happens to this web site because you never know what might happen in the future.
Not counting the posts where I was just answering questions or replying to comments, I have made 138 update posts, with over 47,000 words and shared 1,380 images so far in this build log. While my picture folder for this build contains 4,132 images, and I deleted many of the obviously bad ones before even importing them into my build folder!
I do have at least one more update coming which will be a suite of game benchmarks with the “Devastator” finally in place in my office.
It’s been great fun
|07-02-2019 08:10 AM|
Asus Aura Sync RGB Videos
I did do a write up on the Asus Aura Sync software awhile back which you can see here Asus Aura Sync RGB Software Demo
At the time I took those videos the motherboard was just setup on a test bench with the G.Skill Trident Z RGB RAM. Now that the build is complete, I have replaced the RAM with G.Skill Trident Z Royal RAM which has eight LEDs in each stick instead of five like the original RGB sticks have.
Plus I am now using the two RGB strip headers on the motherboard, one to illuminate both video card waterblocks, and one to illuminate the Intel 900P waterblock. I am no fan of a bunch of flashing lights, or lights changing to all kinds of different colors, but since I’ll be moving this rig up into my office soon to become my new daily driver, I thought I’d take a few videos of the different lighting options available in the Asus Aura software so you can see what it looks like.
Before I show the videos here’s a screenshot of the software. If you are using Single Color it’s real easy to pick red or any other color around the color wheel, and click apply. However if you want white you have to move the Saturation slider all the way down. If you want everything white it’s fairly easy.
I like to have the waterblocks in white with everything else red. To do this click the drop down arrow under Color and change it to “By Areas”, then selecting RGB strip-1 in the next drop down box, then I move the Saturation all the way down.
I do the same thing for RGB strip-2 except I also turn the brightness down quite a bit because the RGB strip in the Intel 900P waterblock is much longer and brighter than the two RGB strips in the video card waterblocks, they only have about four LEDs and are on just one side of the waterblock. This makes both about the same brightness. Now all the motherboard and the RAM are red, with the waterblocks white.
Like I said if you want all white it’s fairly easy, but if you want the motherboard red and want the RAM to be white it’s a lot of work! You have to click the drop down box select the first LED on the first stick of RAM, move the Saturation slider all the way down and click apply.
Here’s where it’s a pain in the neck… you have to do each LED on each stick of RAM separately, so that’s eight LEDs on four sticks of RAM it takes way over a hundred clicks of the mouse to accomplish this! Wouldn’t you think there should be some way to save several different profiles
You have already seen various Static color combinations in the final pictures I posted recently so let’s get to the Breathing option. For some reason this is the only lighting option in the left column that contains the Saturation slider so you can select white, so I’ll show you both white and red in the Breathing option.
Of course you can pick any color you would like. Color Cycle and Rainbow uses all the colors, but you can choose any color (except for white) for the Comet, Flash and Dance, Wave, Glowing Yo Yo, Starry-Night, or Strobing options. I’m only going to show those options in red.
All of these videos are less than 40 seconds.
Breathing Red Motherboard with White RAM and waterblocks
Breathing all Red
Flash and Dance
Glowing Yo Yo
I most likely won’t ever use any of these lighting options, but now you know what they look like in a completed build
|07-01-2019 08:47 AM|
Stunning build it's been a long journey. Hope you can now finally enjoy using it. Look forward to the next one
Not sure if I will do another build log to be honest with you. Most likely not here on OCN anyway unless the upcoming platform change is a dramatic improvement over what we have now. The editing features are terrible and thumbnails on the bottom of each post is most annoying. I know that @ENTERPRISE is working hard to improve things here. This is the latest update on that front https://www.overclock.net/forum/28022564-post825.html
No problem with the time spent finishing this incredible build, it was well worth waiting for!
I haven't posted on OCN much lately, but after seeing your build begin some time ago, and spending some time reviewing it further, I felt that it was appropriate to post my approval!
I previously gave a Rep+ for your Aquaero guide, that's going to be very helpful to many of us, it certainly will be for myself.
As for the "Big Red Devastator", what a beauty!
I recall when you had all those panels and parts powder-coated, and it was nice to see what a fine job they did.
Not an easy task stripping the original coating and re-doing it, but it sure came out fantastic.
Excellent build log, quality photography, and the detailed explanations of all the steps along the way.
The selection of parts, cable sleeving, the hard tubing, all top-notch.
And tons of rad space!
It's nice to see this legacy continue with your project.
After what went down with CaseLabs, those of us lucky enough to have one of their cases can still enjoy building in them.
A Rep+ for this lovely build log!
And yes tons of rad space was part of my "max rads - max fans" theme
Oh wow. Congratulations Barefooter - she’s magnificent. Worthy of every single bit of effort you put in to this project, and then some.
The pictures are all superb, yet I think my favourite is the first of the night-time set. Not wishing to get too art-critic about it, but there is something about the way that beautifully lit interior contrasts with the pure black of the case and cable as it is silhouetted against the glow reflected by the backdrop - visible on one side, disappearing into darkness on the other. That I really like.
My highest compliments on both the build and the build log, and for the same reason – the sheer standard of quality. You’ve shown throughout an unfailing attention to the little details that most people would disregard or never even notice in the first place, to a masterful degree that even my obsessive tendencies would struggle to try and match! More impressive has been the total willingness to take things apart and redo them if they weren’t absolutely up to scratch; never accepting second best, no “that’ll do” or “good enough”. I also admire that Devastator’s design shows no compromise in form for function, or function for form - the supercar mentality: raw power, deeply enviable performance numbers, striking aesthetics, top-spec craftsmanship, and bright red paint. It really is an outstanding creation.
Most of all however you deserve the highest praise for having put such time, effort and depth of information into this build log. I don’t doubt that I will end up returning to it as a how-to reference in future, especially in respect of your test procedures and Aquaero guide. Your testing has been exhaustively thorough, your documentation of the project first rate (in respect of both the text and the pictures, your explanations comprehensive yet clear) and you maintained that consistent high standard of writing from first to last. Since these are things that I regret not doing - or having slowly let slip a bit - back when I did Ironbeast I can’t help but doff my hat to you for that.
+Rep for a stunning piece of work.
Bravo, Barefooter. Bravo.
In respect to your last paragraph, my intention from the beginning of the build log was to show "how I did it". Many build logs show the finished section, component or build, but never show you how they actually accomplished it.
That is the reason I have maintained the Build Log Index with Links on Post #2. When I first started this build log I never really thought about how many links the index would have, but I would have never guessed that there would be as many as there are now. Currently there are 93 links of major updates and/or "how-tos" and I still have at least two more to add.
I also have all 100 Final Pictures on Post #3 without the thumbnails on the bottom.
At the top of the opening post I have links to both Post #2 and Post #3 for quick easy access
It is also interesting to look on the opening post to compare the "Projected Hardware at the start of build log" to the "Actual Hardware Used" since when I started the build log I was guessing at some of the components as they would not be available until months later.
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