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  Topic Review (Newest First)
10-25-2019 06:54 PM
Lee Xing A bit of a story here. Sometime, around the Xbox One release, or little after, Amd declared that they were going all in with DX12 and would start distancing themselves from DX11, starting with the 280(2xx) series of cards, which contained some DX12 feature sets, but not all of them. Nvidia did the opposite and continued to optimize for DX11, up till the recent GTX 2000 series...which paid off because DX12 kept getting delayed. This is why you see this weird separation with, say, VegaVega. Vega is fully DX12 optimized and as such rival's 1080TI, a predominantly DX11 oriented technology. Sure, the TI still wins, based on shear brute force, but its close. Now go onto a DX11 title and the TI is about 30 times more powerful...and even the standard 1080 bests the Vega 64. Crysis is DX11, so Vega is destined to fail in such a demanding DX11 engine. Looks at the game Control. DX11 mode is the way to go if you are an Nvidia player, but flip it over to DX12 and you get stutter.
03-13-2019 05:56 PM
Kaltenbrunner I have a hard time getting into Crysis3. The main guy, his Cockney friend, and the suit voice all drive me crazy crazy

And the aliens so far make little sense
03-06-2019 09:23 AM
BradleyW
Quote: Originally Posted by BTViolence View Post
It's an older game that's not optimized for newer hardware; there isn't really a better answer than that.
It's interesting because this is the only game I know that runs worse as hardware progresses, yet this isn't the case for a wide range of other previous titles.
03-02-2019 09:12 PM
BTViolence It's an older game that's not optimized for newer hardware; there isn't really a better answer than that.
02-25-2019 01:15 PM
Drake87
Quote: Originally Posted by BradleyW View Post
The game must be heavily designed around the architecture during that time period, causing poor performance on hardware several years later.
Crysis 2 with the dx11 texture update also runs pretty bad. Decent framerate, crazy bad frametime.
02-21-2019 09:10 PM
BradleyW
Quote: Originally Posted by Drake87 View Post
I've noticed this too. In the first level with all the rain I get crazy frame dips. 2700x/vega 64
The game must be heavily designed around the architecture during that time period, causing poor performance on hardware several years later.
02-21-2019 06:05 PM
Drake87 I've noticed this too. In the first level with all the rain I get crazy frame dips. 2700x/vega 64
02-17-2019 05:42 PM
BradleyW I'm glad to know it's not just me.
02-17-2019 03:46 PM
white owl Was Crysis even designed with more than 8 threads in mind? Turning off HT could help.
Is high performance mode enabled in Windows? This disables core parking.
Set the .exe priority to high.
02-17-2019 03:33 PM
8051 This doesn't even seem possible. Could it be some sort of background task on the 9900K system leeching CPU cycles?
This thread has more than 10 replies. Click here to review the whole thread.

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