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Thread: [[H]ard OCP] Epic's Tim Sweeney Calls Store Exclusives "Procompetitive" Reply to Thread
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03-24-2019 04:59 PM
tpi2007
Quote: Originally Posted by andrews2547 View Post
I doubt they offered just a lower fee to get a 1 year exclusive deal on these large, much anticipated games. I'm guessing there's a few million dollars thrown in there as well to make sure they get those games. There's no way these publishers will drop a platform that has 90 million active users (log in at least once a month) for a platform that won't publish how many users they have on PC only for a 17% saving on fees.
Quote: Originally Posted by andrews2547 View Post
Epic Games is paying developers/publisher a lot of money to get the 1 year exclusive deal.

Your guess is correct. The Phoenix Point developers said, after the controversial move away from Steam and GOG for the first year, despite the crowdfunding having been advertised like that, that even if every backer requested a refund (which they are accepting), they would still be in the black after the Epic exclusivity deal (video below at 6:24). Apparently they made more than 2 million in crowdfunding (1:14 in the video), so now you can imagine the amount of funds that the triple-A publishers of games such as Metro Exodus and The Outer Worlds are getting from Epic for the 1 year exclusivity.

03-22-2019 05:36 PM
1Kaz
Quote: Originally Posted by DNMock View Post
... that Ubisoft thing is ... a blight on humanity.
Couldn't agree more! If I have to use another client for your software, whatever, but don't make it laggy, broken, and generally non-functional! It shouldn't be hard to make a payment for a game, but it was for me with Ubisoft. An easy way to lose clients! Proper testing goes a long ways. I suspect they don't know it's a problem.
03-22-2019 05:15 PM
andrews2547
Quote: Originally Posted by delerious View Post
If it was about the dev saving 17% on fees, I have to wonder why they aren't selling the games themselves and saving all the fees.

Because it will cost more for them to make their own stores/launchers and it rarely works out. The only successful store/launchers I can think of for PC is Steam and maybe Origin.


Putting their games on a store that will guarantee good sales (at least for AAA titles) but they have to pay a 30% fee is a lot safer for them. Even if they will potentially make less money from it. A pretty good example of this would be GTA V as it's sold on Steam and Rockstars own store/launcher.


SteamSpy estimates there are up to 10,000,000 owners for GTA V on just Steam with a further 2,500,000 estimated sold through Rockstars own store/launcher. If we work on an average of $35/copy on Steam and $45/copy on Rockstars platform, that's $245,000,000 after fees from Steam and $112,500,000 from their own platform. Even after fees, it's far more profitable to just use Steam.


Epic Games is paying developers/publisher a lot of money to get the 1 year exclusive deal.
03-22-2019 01:49 PM
delerious
Quote: Originally Posted by andrews2547 View Post
I doubt they offered just a lower fee to get a 1 year exclusive deal on these large, much anticipated games. I'm guessing there's a few million dollars thrown in there as well to make sure they get those games. There's no way these publishers will drop a platform that has 90 million active users (log in at least once a month) for a platform that won't publish how many users they have on PC only for a 17% saving on fees.
If it was about the dev saving 17% on fees, I have to wonder why they aren't selling the games themselves and saving all the fees.
03-22-2019 01:41 PM
delerious
Quote: Originally Posted by Foxrun View Post
This is the equivalent of let's say CoD only being released for the PS4 as opposed to all other consoles. Or the Division 2 only releasing on the Xbox.
No, you're talking more about something like Office 365 not being released for Linux. A closer console comparison would be CoD only being available at Walmart and nowhere else.
03-22-2019 01:40 PM
andrews2547
Quote: Originally Posted by TFL Replica View Post
All Valve needed to do was match Epic's revenue split.

I doubt they offered just a lower fee to get a 1 year exclusive deal on these large, much anticipated games. I'm guessing there's a few million dollars thrown in there as well to make sure they get those games. There's no way these publishers will drop a platform that has 90 million active users (log in at least once a month) for a platform that won't publish how many users they have on PC only for a 17% saving on fees.
03-22-2019 01:24 PM
agatong55
Quote: Originally Posted by KenLautner View Post
Epic Games investigated Epic Games and found out that Epic Games is good for the consumers.

I see.
They are addressing the store, they actually released a roadmap for the stages and times for everything.
https://trello.com/b/GXLc34hk/epic-games-store-roadmap
03-22-2019 01:17 PM
bigjdubb Hopefully they do. If they don't, they deserve to lose whatever business they lose.
03-22-2019 01:13 PM
TFL Replica All Valve needed to do was match Epic's revenue split.
03-22-2019 12:49 PM
tatmMRKIV problem is epic is just crap, they can't do basic things... I mean I tried to buy exodus and divisions 2 at the same time and there's no cart system on their thing so I would have to buy them separately. Which I don't know about you all but that stuff triggers my bank's online protection. I mean they make it harder for you to give them money.

I mean at this point you should only expect to see fanboys defending epic. I play fortnite as far as games mechanics go its terrible. I mean it's success is literally despite epic's best efforts. I mean the game has been in beta for 2 years. it still has the same fundemental issues it started with with it just being broken. I mean bloom and aim assist is tweaked every week, building is never reliable. They fix one thing and sudden;ly theres a new issue there never was before.

I mean since 8.0 my damn character automatically W keys I literally have to hold s not to walk while using my LMB

they are obsessed with adding new items that end up being rejected by the community. And they listen too much to people complain about new items as well. Like they are there n gone before they have settled.
Just saying if they spent more time trying to fix or not "fix" certain things, and less time working on new content, the game would be vastly improved. Cuz frankly I can see it even with the streamers, especially console players who have aim assist adjusted weekly. They are getting tired of bring jerked around, too.
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