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  Topic Review (Newest First)
04-10-2019 05:32 PM
white owl I'll give it a shot, the CPU is pretty under utilized anyway so that could do something. Thank you.
04-10-2019 05:56 AM
rluker5
Quote: Originally Posted by white owl View Post
I can't blame them for not investing in a game that already had years of support and content, they did just release a 4k update for it so that's pretty cool.
Running the game in Windows 7 compatibility mode helped a lot...not as good as I remember but that was a long time ago and on hardware/software of the time. I also knew little about PCs back then...just enough to build one...so I did and here we are lol
+Rep to the dude that mentioned it, I totally forgot you could do that!
You could also try setting PhysX to cpu. I just started playing it again too. I have my physx offloaded to my old 730 (gpu2), and it seems stable. The 1080ti load seems high, but it is doing its speedstep thing so it is a bit deceptive. Still seems high though, considering this game runs on anything.
04-09-2019 10:46 PM
white owl
Quote: Originally Posted by Defoler View Post
But yes, borderlands 2 specifically with pascal and windows 10 was an issue. They did not update the physx engine which runs very slow specifically in windows 10, and they use that engine internally, so even if you updated physx libraries on your machine which you install through nvidia drivers, it still runs older versions.

There used to be a Gearbox response, saying that borderlands 2 isn't officially support windows 10. Can't find it now, but there is that.
They abandoned supporting that game once the next game came out.
I can't blame them for not investing in a game that already had years of support and content, they did just release a 4k update for it so that's pretty cool.
Running the game in Windows 7 compatibility mode helped a lot...not as good as I remember but that was a long time ago and on hardware/software of the time. I also knew little about PCs back then...just enough to build one...so I did and here we are lol
+Rep to the dude that mentioned it, I totally forgot you could do that!
04-09-2019 09:58 PM
Defoler
Quote: Originally Posted by Imouto View Post
I have you on ignore but I open your messages from time to time to see if you have improved the slightest but you never disappoint.

TressFX is open source and it uses the DirectCompute API on top of that. I don't really know how can you compare them but your usual bias.
On noes, you have me on ignore? Is it because you have issues with the truth?

TressFX was "open source" because it was actually closed source for its first 4 years until AMD rebranded it as PureHair with the help square enix. Up until that point, every time amd said it was open source, was a big fat lie. TressFX launch was in 2013, and its code was released in 2017.

When tomb raider and its following game came out, tressfx source was not released. It was only released a year later in 2017 when nvidia released more source code of their gameworks libraries, and AMD were left with their stick in their hand realising nvidia are going to beat them in their own game, again.

But you will ignore it, because closing your ears and yelling "lalalala", is going to make the truth disappear...

Quote: Originally Posted by white owl View Post
@Defoler
Ok I gotcha, I thought you were going the other way saying that Nvidia titles always run great on Nvidia cards lol. It's all true though, I'm amazed that devs take the handout then don't bother to optimize the game after these features are added.
Also thank you, I may dual boot 7 and 10 just so I can run Borderlands 2 for another play though. The PhysX effects really make all the elemental stuff a lot more fun. Are you sure it has nothing to do with Pascal plus 10? Becasue I seem to recall some using 10 and it running just fine. It's hard to really know what's what when you're digging though Steam forums becasue much of their testing and understanding is pretty limited, it's not uncommon to see some of the dumbest posts related to hardware over there.
Nvidia also have their own issues.

But yes, borderlands 2 specifically with pascal and windows 10 was an issue. They did not update the physx engine which runs very slow specifically in windows 10, and they use that engine internally, so even if you updated physx libraries on your machine which you install through nvidia drivers, it still runs older versions.

There used to be a Gearbox response, saying that borderlands 2 isn't officially support windows 10. Can't find it now, but there is that.
They abandoned supporting that game once the next game came out.
04-08-2019 03:16 PM
white owl I'll give it a shot. Thanks!
04-08-2019 01:28 PM
sticks435
Quote: Originally Posted by white owl View Post
@Defoler
Ok I gotcha, I thought you were going the other way saying that Nvidia titles always run great on Nvidia cards lol. It's all true though, I'm amazed that devs take the handout then don't bother to optimize the game after these features are added.
Also thank you, I may dual boot 7 and 10 just so I can run Borderlands 2 for another play though. The PhysX effects really make all the elemental stuff a lot more fun. Are you sure it has nothing to do with Pascal plus 10? Becasue I seem to recall some using 10 and it running just fine. It's hard to really know what's what when you're digging though Steam forums becasue much of their testing and understanding is pretty limited, it's not uncommon to see some of the dumbest posts related to hardware over there.
You might try running the .exe in Windows 7 compatibility mode instead of having to dual boot.
04-08-2019 12:27 PM
skupples it never made sense to me how 99% of NV titles never have SLI support.

I used to think "ohhh, the way its meant to be played?! so my tri-sli-1440p NV surround will work?!"

nope.

worst slogan ever for their practices.

"let's sell the highest end card on the market, but completely avoid high end features that would allow us to sell multiples!"
04-08-2019 10:47 AM
white owl @Defoler
Ok I gotcha, I thought you were going the other way saying that Nvidia titles always run great on Nvidia cards lol. It's all true though, I'm amazed that devs take the handout then don't bother to optimize the game after these features are added.
Also thank you, I may dual boot 7 and 10 just so I can run Borderlands 2 for another play though. The PhysX effects really make all the elemental stuff a lot more fun. Are you sure it has nothing to do with Pascal plus 10? Becasue I seem to recall some using 10 and it running just fine. It's hard to really know what's what when you're digging though Steam forums becasue much of their testing and understanding is pretty limited, it's not uncommon to see some of the dumbest posts related to hardware over there.
04-08-2019 04:22 AM
Imouto
Quote: Originally Posted by Defoler View Post
(which is funny considering they never gave nvidia their tressfx code as well).
I have you on ignore but I open your messages from time to time to see if you have improved the slightest but you never disappoint.

TressFX is open source and it uses the DirectCompute API on top of that. I don't really know how can you compare them but your usual bias.
04-08-2019 01:04 AM
Defoler
Quote: Originally Posted by white owl View Post
Not always what?
I said they ran like crap...and worse on AMD. There's a handful of games with Nvidia stuff that run well but I can't think of them off the top of my head.
Any of the Nvidia titles I can think of that I've actually played or read about ran like absolute garbage at launch and often never got fixed 100%. I've only ever had an Nvidia GPU at this point. Even Borderland 2 (which is a very easy game to run) is terrible on Nvidia's own Pascal cards, I did a lot of digging when I started playing it again and the common denominator among people getting terrible performance was Pascal while anyone with a Maxwell card was doing just fine. The Witcher wasn't too bad on Nvidia but apparently was unplayable on AMD for a while, I remember something about the hair being overly tessellated to a point that you couldn't see anymore. The worst example I can think of is FFXV which even maxed out looks pretty good but not nearly good enough to be dropping into the 20s in combat. There are a lot of games that look just as good without running so damn poorly.
I was referring to this that you wrote:

Quote: Originally Posted by white owl View Post
while AMD games seem to work pretty well on everything.
Because that is not true. AMD have been using the same tactics as nvidia, put their own propriety tech that doesn't always work well with anyone but them.

Quote:
I said they ran like crap...and worse on AMD.
...
was unplayable on AMD for a while, I remember something about the hair being overly tessellated to a point that you couldn't see anymore
Also this isn't really true.
Many times it is AMD's fault. Many times AMD have whined about how they need the source code, how the game is so not optimised to them etc etc, and two weeks later out of a miracle, they bring out new drivers that suddenly fix everything, and AMD are completely silent about it, as if their whining never happened.

Regarding witcher, AMD never bothered to optimize for hairworks, except whining they need nvidia's code (which is funny considering they never gave nvidia their tressfx code as well). They used that as an "underdog example" because their GPUs and tech were just not as good. You could always tune down hairworks. That was never the problem. You want to run nvidia features, you will most likely need nvidia cards, just like running AMD features. I don't see a problem with that.

Quote:
Even Borderland 2 (which is a very easy game to run) is terrible on Nvidia's own Pascal cards
The problems were the combination of the game using old PhysX version and windows 10 which was not running that physx well.
It had nothing to do with pascal. You could run it just fine under windows 7. Problem is there was no windows 10 support and optimisation for the game.
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