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  Topic Review (Newest First)
02-09-2020 05:01 AM
guttheslayer
Quote: Originally Posted by keikei View Post
Gud prediction. Big swing Navi may not be able to touch 3080, let alone Ti. Highend gamers are borked if true. Ugh.
Too close to 3080, it could be much later, 3 Quarter later or Q2 2021.


The release trend will be closer to Pascal than Turing if you ask me.
02-08-2020 01:34 PM
ZealotKi11er
Quote: Originally Posted by keikei View Post
Gud prediction. Big swing Navi may not be able to touch 3080, let alone Ti. Highend gamers are borked if true. Ugh.
It depends. Nvidia will probably lead in RT performance. I am sure AMD will beat 3080. Personally, RT is not useful feature for me at 4K because of how demanding this res already is.
02-08-2020 11:22 AM
Section31
Quote: Originally Posted by ZealotKi11er View Post
My prediction. Titan 3XXX > Q1, 3080 Computex, 3080 Ti Q4.
That's the best out come. It means for the watercoolers, we don't have to wait for blocks since the Titan blocks are more or less usable on the TI (been the case for last couple of generations). It's good for the people who are going to use Optimus Water Cooling for there GPU Blocks, they don't have the contacts yet to get the GPU's in advance from Nvidia/AMD to have blocks ready at launch.
02-08-2020 10:41 AM
Sheyster
Quote: Originally Posted by keikei View Post
Gud prediction. Big swing Navi may not be able to touch 3080, let alone Ti. Highend gamers are borked if true. Ugh.
That prediction if proven to be true would not surprise me at all.
02-08-2020 09:18 AM
keikei
Quote: Originally Posted by ZealotKi11er View Post
My prediction. Titan 3XXX > Q1, 3080 Computex, 3080 Ti Q4.

Gud prediction. Big swing Navi may not be able to touch 3080, let alone Ti. Highend gamers are borked if true. Ugh.
02-08-2020 09:01 AM
Kaltenbrunner
Quote: Originally Posted by aDyerSituation View Post
1080Ti and 2080 are basically the same performance level.
And the 1080ti was $800 at launch and the 2080ti was $1,200. Soon nvidia will need an ultra-titan, to add another even higher priced tier, rather than lower any prices.
02-08-2020 07:19 AM
ZealotKi11er My prediction. Titan 3XXX > Q1, 3080 Computex, 3080 Ti Q4.
02-08-2020 06:54 AM
Mooncheese

https://wccftech.com/amd-announcing-...l-analyst-day/
02-08-2020 03:51 AM
Woundingchaney
Quote: Originally Posted by Mooncheese View Post
?



To the contrary, Sony is absolutely not porting games to PC. We will never see their console exclusives. Without the console exclusives there is no reason for us to get a Playstation now is there?
I dont think you have a very good grasp on the market or you are willingfully ignorant as to where the market is going. Software and service are the future of the games industry, bar none. Sony is considerably behind in this regard, in fact if not for their first party line up they would have a very bleak future. Ultimately given that hardware has never been overly profitable for Sony Im not sure why they would continue to tie their first party line up exclusively to their hardware. If you really think its in Sony's best interest to tie their strong games line up solely to the Playstation hardware I can assure you that you are quite mistaken. Ultimately it comes down to profitability and revenue, neither of which have favored console hardware for Sony (or MS for that matter). Sony's profitability in the games market has literally always been due to software (if you dont believe me by all means you can do the research). I imagine that Sony will attempt associate their first party IPs with a platform, but the notion of that platform running exclusively on a Sony box is going to be a concept of the past. If they cannot create a compelling platform they will host their games on other platforms, I expect after the launch of the PS5 they will move full product development to creating a viable platform capable of being accessed and ran over a plethora of devices. Right now, the console market is a fraction of gamers and Sony owns a fraction of the console market, do you really think they are going into the next decade with the archaic concept of limiting their potential consumers to those that want to buy a PS5 or a PS6 or whatever? From a hardware architecture or even a development standpoint there is nothing tying their console games to the PS5 hardware (or PS4 for that matter), consoles are and have been x86 architecture and design through and through.

Sony is in a dangerous position for the next decade, in order for them to offer a competing software platform they are going to have to partner with one of the larger cloud providers (or at the very least should be considering it). This changes their profitability model considerably when their direct competition is Microsoft which has a foothold on the majority home PCs on the planet and a public cloud infrastructure that is rivaling Amazon.

Your fanboy notions of winning and losing, or some hashed out console war are concepts of a bygone era. Right now the major players in the industry should be focusing on how to get their platform accessible to as many consumers as possible and console hardware sure as hell isnt the way to do it.
02-07-2020 11:51 PM
WannaBeOCer
Quote: Originally Posted by doom26464 View Post
Just wanna......


God I hope pc gaming hell has a special place for your soul. Forced to play Duke Nukem Forever....forever
Quote:
When GeForce launched 20 years ago, powering cutting-edge games was its focus. Over time, GPUs became more capable, evolving to the point where they were not just useful in creative design, but vital. Last summer, the entire creative industry got a shot in the arm with the launch of NVIDIA’s RTX family of GPUs and features. In this article, we’re going to explore why that is

This last year has been surprising on many levels with just how far NVIDIA’s RTX platform has come. Even the last few months alone have seen announcement after announcement centered on new and exciting ways the creative industry has not just latched onto, but embraced RTX. The biggest surprise isn’t just the 2-3x performance increases we’re seeing in applications, or the ingenuity behind the AI research – it’s the sheer scale of the industry’s support.

These ray tracing and AI inferencing engines are not restricted to NVIDIA’s Turing architecture. Blender will work great with any GPU, but the addition of those RT cores can really speed up the process. Adobe has experimented with AI in its applications in the background for a few years, the Tensor cores on Volta and Turing cards just speed up the process.

In an industry where time is money, every single advantage that can be leveraged, should be utilized. Real-time interactive renders of ray traced scenes with AI-assisted denoising allows creatives to not just rapidly change and adapt projects, but actually experiment with new ideas and methods without feeling guilty about wasting an hour on a bad render with old hardware.
https://techgage.com/article/being-c...th-nvidia-rtx/

Night and day difference between GeForce Pascal and Turing in everything else aside from gaming. I'm a tech geek, I don't game as much as I used to. These new technologies are exciting because I get to work with creative users who take advantage of them.
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