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-   -   [Ars] Richard Garfield leaves Valve, puts Artifact’s future in question (https://www.overclock.net/forum/227-video-game-news/1722384-ars-richard-garfield-leaves-valve-puts-artifacta-s-future-question.html)

tpi2007 03-12-2019 07:29 AM

[Ars] Richard Garfield leaves Valve, puts Artifact’s future in question
 
2 Attachment(s)
Quote:

Richard Garfield, the legendary game designer behind Magic: The Gathering, says he has been laid off from Valve as part of a recent modest downsizing effort at the company. The move comes as Artifact, Valve's Dota 2-based card game which Garfield worked on closely, struggles to find a continuing audience.

"We weren't surprised by the layoff considering how rocky the launch was," Garfield told Artifact-focused site Artibuff. "The team was enthusiastic about the game and were confident that they had a good product, but it became clear it wasn't going to be easy to get the game to where we wanted it."
Quote:

After launching with tens of thousands of simultaneous players in November, though, Artifact quickly declined in popularity, to the point that only about 500 players have been online at any time in the last week, according to stats collected by SteamDB.
Source.


Hey, Gabe, there were more people playing Half-Life or Half-Life 2 than Artifact last week and yesterday it got worse. Wake up and smell the ashes.

https://steamdb.info/graph/?compare=...380,420,583950


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Attachment 258656

Defoler 03-12-2019 08:15 AM

Quote:

Originally Posted by tpi2007 (Post 27888408)
Wake up and smell the ashes.

Well isn't that why he got fired with a few other people? Gabe (or someone high up) decided that it better to leave it as is and drop future development?
They did smell the ash, and brought a fan to clear it out.

keikei 03-12-2019 08:16 AM

Is Artifact that bad? Possibly game saturation?

tpi2007 03-12-2019 08:41 AM

Quote:

Originally Posted by Defoler (Post 27888462)
Well isn't that why he got fired with a few other people? Gabe (or someone high up) decided that it better to leave it as is and drop future development?
They did smell the ash, and brought a fan to clear it out.


You missed the reference.

iamjanco 03-12-2019 09:11 AM

On the plus side, now they've got more room for HL3 dev and illustrator workstations.

Mand12 03-12-2019 09:14 AM

Artifact's future hasn't been in question since about a week after its launch.

It has none.

EniGma1987 03-12-2019 09:56 AM

Really seems like these card games had a momentary blip in popularity that quickly died. No surprise to me that the game is doing bad, Valve was pretty late to the party.

epic1337 03-12-2019 09:58 AM

Artifact could've been a mini-game under DOTA2's arcade tbh, they didn't really need something like this.

ku4eto 03-12-2019 11:03 AM

Maybe if it was free to play game, it wouldnt have such outcome.

nonametoclaim 03-12-2019 02:56 PM

Quote:

Originally Posted by ku4eto (Post 27888700)
Maybe if it was free to play game, it wouldnt have such outcome.

i have to agree with you there. Fort Night (as much as i hate it) has proven that you dont have to sell a game for it to be profitable.


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