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-   -   Attempt at creating a mouse (https://www.overclock.net/forum/375-mice/1727208-attempt-creating-mouse.html)

seryth 06-08-2019 07:56 AM

Attempt at creating a mouse
 
I have modeled the mouse after a g100s, but opted for slightly different dimensions and straighter sides, with a bit different side button placement that I feel is more optimal for claw grip. Please check the mouse out here: https://seryth.com/collections/katan...e-glossy-white

I would love to see if this gains traction and the community wants this sort of mouse, I would also be open to creating other popular shapes such as the g303, etc.
I am open to community feedback and I will be testing different side button sizes/placement. As well as changing the bottom mouse feet to be more round, etc. Any other suggestions would be greatly appreciated.

vanir1337 06-08-2019 08:10 AM

In my honest opinion there are just too much holes and too little material left. It will flex a lot, and the whole structural integrity will become compromised over time, screws will get loose too. Plastic wears out unfortunately. I'd definitely reduce the number or holes on the sides, or even make them entirely disappear. Same goes for the bottom plate.
I love the idea though, it's just my two cents. I really do like the side button positions too.
Make a ZA13-like variant and I'm sold. :)

seryth 06-08-2019 08:17 AM

Quote:

Originally Posted by vanir1337 (Post 27995708)
In my honest opinion there are just too much holes and too little material left. It will flex a lot, and the whole structural integrity will become compromised over time, screws will get loose too. Plastic wears out unfortunately. I'd definitely reduce the number or holes on the sides, or even make them entirely disappear. Same goes for the bottom plate.
I love the idea though, it's just my two cents. I really do like the side button positions too.
Make a ZA13-like variant and I'm sold. :)

I will definitely be testing the structural integrity with the manufacture to ensure it is as good as possible. Obviously with the holes we are attempting to make it as lightweight as possible - the projected weight is at 40-50grams, I want it to feel like nothing in your hand, but also maintain its structural integrity. The design is subject to change, so we will see...

It is funny you mention a ZA13 like variant - I do enjoy this mouse very much as well... I am hoping if we can get 1 mouse off the ground to "kickstart" the company I will then be able to create many shapes quite easily - and I will be aimed at the ZA13, G303, G703 styles... I am a claw grip gamer so most of the first mice will be geared and crafted towards that :)

vanir1337 06-08-2019 09:23 AM

Quote:

Originally Posted by seryth (Post 27995710)
I will definitely be testing the structural integrity with the manufacture to ensure it is as good as possible. Obviously with the holes we are attempting to make it as lightweight as possible - the projected weight is at 40-50grams, I want it to feel like nothing in your hand, but also maintain its structural integrity. The design is subject to change, so we will see...

It is funny you mention a ZA13 like variant - I do enjoy this mouse very much as well... I am hoping if we can get 1 mouse off the ground to "kickstart" the company I will then be able to create many shapes quite easily - and I will be aimed at the ZA13, G303, G703 styles... I am a claw grip gamer so most of the first mice will be geared and crafted towards that :)

Cool! Also, get it a good MCU and a well-written firmware. If you're going with the Omrons, have them have at least 4-6 ms of debounce if not more, but measure out the click latency in the end so it won't get overly high (best stay below 10 ms a little bit). Also, make sure not to smooth the hell out of the sensor above 2000 CPI like some companies do.
If all of these are done properly you'll get yourself a great product.

TranquilTempest 06-08-2019 09:30 AM

Or have no delay, and use the normally closed switch contact for latched debouncing.

vanir1337 06-08-2019 09:31 AM

Quote:

Originally Posted by TranquilTempest (Post 27995774)
Or have no delay, and use double throw debouncing.

Wanted to say this, but for a one man project, I'm not quite sure if it's affordable.

TranquilTempest 06-08-2019 09:35 AM

Quote:

Originally Posted by vanir1337 (Post 27995776)
Wanted to say this, but for a one man project, I'm not quite sure if it's affordable.

Well, if you have source files and you're already familiar with the PCB layout and firmware, it's a couple hours work to make that change. Whether it's feasible depends on how many middlemen there are between the purchaser and the EE, and if the factory already has a stockpile of PCBs of the old design.

seryth 06-08-2019 10:24 AM

Quote:

Originally Posted by vanir1337 (Post 27995764)
Cool! Also, get it a good MCU and a well-written firmware. If you're going with the Omrons, have them have at least 4-6 ms of debounce if not more, but measure out the click latency in the end so it won't get overly high (best stay below 10 ms a little bit). Also, make sure not to smooth the hell out of the sensor above 2000 CPI like some companies do.
If all of these are done properly you'll get yourself a great product.

Will do, I will be working with a manufacture who are specialists with all of this.. They will be able to provide the ability to adjust the debounce time within the software, but I will have it come out of the box with the most optimal debounce time. As of right now we're choosing D2FC-F-7N for the switches do you know what is generally accepted as the best debounce time to click latency ratio for this? We will test this to find the most optimal settings otherwise

gipetto 06-08-2019 12:32 PM

The best standard way is to have no ratio between debounce time and click latency. When the click occurs, immediately bypass any delay code and register the click to the host pc, then from that point on start counting debounce time before it unclicks. about 14ms or so would be ok, but up to 24 ms is fine too.

qsxcv 06-09-2019 12:50 AM

nice shape but holes are the most stupid thing ever


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