The Witcher 3 v1.06 – Performance Test

witcher 3 performance

Test System

[CPU] Intel Core i7 4790K
[GPU] Gigabyte GTX 970 mini-ITX
[MOB] Gigabyte Z97-D3H (F7 bios)
[RAM] G. Skill Trident X 4GBx2 DDR3 @ 2400 MHz 10-12-12-31 2T
[HSF] Cooler Master Hyper TX3

Windows 7 64-bit with Service Pack 1
GeForce 353.38

CPU’s Tested

Core i5 and Core i3 were all simulated using Core i7. Hyper Threading and active core count was configured in the BIOS. Turbo was disabled for all CPU configurations.

Core i7 4790K @ 4.2 GHz
4 cores / 8 threads

Core i5 4690K @ 4.2 GHz
4 cores / 4 threads

Core i5 4590 3.3 GHz
4 cores / 4 threads

Core i3 4160K @ 4.2 GHz
2 cores / 4 threads

Test Methodology

Gaming performance will be measured by using FRAPS to record the frame rate and frame time.

Here is the YouTube link for the video showing what part of the game I benchmarked
https://www.youtube.com/watch?v=KeyW3LTm4RI

I will benchmark the game using “High” settings and “Ultra” settings. The game has 2 sections for its “Video” settings: Post Processing and Graphics.

Here are the options under Post Processing and the following settings will be used for both “High” benchmark and “Ultra” benchmark

Motion Blur – Off
Blur – Off
Anti-aliasing – On
Bloom – On
Sharpening – High
Ambient Occlusion – SSAO
Depth of Field – On
Chromatic Aberration – Off
Vignetting – On
Light Shafts – On

Here are the options under Graphics. NVIDIA HairWorks is disabled for both “High” benchmark and “Ultra” benchmark. In “High” benchmark, everything will be set to High. In “Ultra” benchmark, everything will be set to Ultra except for Shadow Quality and Foliage Visibility Range which will be both set only to High. Of course, V-sync is set to Off for all the benchmarks.

Resolution – 1920 x 1080
V-sync
Frame Rate – Unlimited
Nvidia HairWorks
Number of Background Characters
Shadow Quality
Terrain Quality
Water Quality
Grass Density
Texture Quality
Foliage Visibility Range
Detail Level

Performance Results

The results below are the average of 3 runs

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26I5rMR.png

Conclusion

In The Witcher 3, the CPU matters a lot even if you are playing at 1920 x 1080 resolution. Basing on just the average frame rate and minimum frame rate, the Core i7 CPU and the two Core i5 CPU’s seem to have almost the same performance. But the frame times tell us that the Core i7 offers the best gaming experience due to Hyper Threading.

3 thoughts on “The Witcher 3 v1.06 – Performance Test”

  1. There is more to a CPU than just processor speed and whether hyper threading is active or not. I am actually more interested in different versions of the Witcher 3 and your CPU configurations or settings.

  2. You might be onto something. Within your controlled experiment, you concluded correctly that the difference is Hyper Threading. In general, it might be that additional hardware threads are helping (whether it's to split the CPU load or better feed the GPU pipeline). I would be interested to see you expand your experiment to include a hexa-core or octa-core i7 and turn OFF hyper threading and see if you get similar or better results to your best i7 results.

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