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Discussion Starter · #1 ·
Can AMD cards be used for, like, video or graphics rendering? Outside games, I mean. CUDA on NVIDIA cards can be used for rendering, right? Does AMD have something similar?
 

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The Computer Guy
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I can Render with my cards just fine.
 

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Discussion Starter · #3 ·
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Originally Posted by AMOCO
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I can Render with my cards just fine.

What can you render?
 

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The Computer Guy
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I have render game car files from NR2003.
 

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Quote:


Originally Posted by B!0HaZard
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Can AMD cards be used for, like, video or graphics rendering? Outside games, I mean. CUDA on NVIDIA cards can be used for rendering, right? Does AMD have something similar?

AMD cards have OpenCL and some rendering softwares support that. so you would need to check if a render software can use CUDA or OpenCL.
 

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As far as I know there are very few renderers that use GPU.

Gelato is the only one I can even think of, and that's nvidia only.
 

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Discussion Starter · #7 ·
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Originally Posted by kromar
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AMD cards have OpenCL and some rendering softwares support that. so you would need to check if a render software can use CUDA or OpenCL.

Do you have an example of what uses OpenCL? I only know mining
 

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The Computer Guy
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Originally Posted by fluxlite
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As far as I know there are very few renderers that use GPU.

Gelato is the only one I can even think of, and that's nvidia only.

This one here is free,Saw it in a post earlier:http://www.studiogpu.com/
 

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AMD/ATI also has Stream which is equivalent to CUDA for nVidia.
 

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Quote:
Originally Posted by kromar;14261183
hm never heard of that, i thought OpenCL was the equivalent:eek:
CUDA has more supported apps, but STREAM is out there.
 

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Quote:


Originally Posted by xsever
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CUDA has more supported apps, but STREAM is out there.

so that stream technology can also be used for rendering? and why would they use OpenCL and stream? seems a bit overkill to develop 2 times the same thing


can it be that they switched to OpenCL from this stream thing? in the wiki is something mentioned :

Quote:


AMD has decided to support OpenCL (and DirectX 11) instead of the now deprecated Close to Metal in its Stream framework.[7]

http://en.wikipedia.org/wiki/OpenCL

i dont completely understand that sentence, did they swich?
 
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